Nascar 2 we don't need you.
EA Sports #1
>Another not.so.happy Nascar Revolution owner gives some race reports
>on EA's www.nascarrevolution.com message board.
>When he mentions 'yellow flag AI' he means that the AI takes over
>while under yellow and drives your car for you. Suddenly, when it
>goes green, you are slammed back in control, with no warning.
>With that in mind read on:
>-------------------------------- begin ----------------------------
>***** posted 03-01-99 03:29 AM ET (US)
>I've been readin' the message board and was at a loss to see people
>actually defending this game. I had my copy boxed up and ready to ship
>on Monday when I started to wonder if you had seen something I hadn't.
>So I loaded it back up and tried a short race at C***te.
>49 laps, 43 cars, damage on, crew mistakes on, yellow flags on,
>Physics/AI set to simulation. I ran at the back of the pack to avoid
>being creamed by the AI opponents.
>Yellow Flag AI = computer was in control of my car at the time.
>Here's my experience:
>Lap 2 Collision in turn 3
>Lap 3 Sent spinning across infield -- Yellow Flag AI
>Lap 8 Return to Green
>Lap 12 Big Pile-up
>Lap 14 Car #93 now parked at exit to pit road - Yellow Flag
>Lap 17 Return to Green
>Lap 17 Lead cars plow into car #93 - I receive heavy suspension damage
>-- race over
>5 laps of 17 green.
>Second try:
>Lap 1 Five cars collided, some hit the wall, and are limping back to
>pits, no yellow flag!
>Lap 4 Yellow Flag
>Lap 5 Plowed into car limping back to pits - Yellow Flag AI
>Lap 7 First turn after just getting the green nailed by AI opponent
>(was in lap down position-apparently the only safe place on a restart
>is in the grass). I received heavy tire damage but no yellow flag!
>Lap 8 Now there is a yellow flag
>Lap 8 Smacked damaged car on the back stretch - Yellow Flag AI
>Lap 8-9 Sent sliding sideways across infield - Yellow Flag AI
>Lap 9 Spun out on back stretch hit limping car - Yellow Flag AI
>Lap 10 White #53 parked at pit road exit - Yellow Flag
>Lap 12 Green Flag - but I learn fast. This time I dove for the infield
>grass. The AI opponents plow into car #53 - Yellow Flag
>Lap 15 6 cars limping back to pits at turn 3 - Green Flag!!!
>Lap 22 8 cars lost to a pile-up (wish I couldv'e seen it - Yellow
>Flag
>(16 cars remaining at this point)
>Lap 23 Flipped at least 5 times after hitting infield wall - Yellow
>Flag AI
>Lap 27 Return to Green
>Lap 34 Yellow Flag but no limping cars...hmm
>Lap 35 Crashed 3 times catching up with the group - Yellow Flag AI
>Lap 36 Plowed into the back of the car ahead of me sending it
>careening to the infield - Yellow Flag AI
>Lap 37 one car on the infield grass on restart - Green Flag
>Lap 38 Three cars limping (no yellow)- Green Flag
>Finished 12th (seven laps down) I was dead last on the track. 31 cars
>had wrecked (27 by lap 23). Wonder what the other 11 could do with the
>other 85% of the race. 19 of the first 38 laps were yellow. Had I been
>at the front of the pack when the Yellow Flag AI sent me sailing I
>would have dropped to the back. Frustrating!!
>"This is the kind of realistic NASCAR racing that Revolution is
>designed to simulate"????
>Believe me, I want this to be a good sim but its far from it AND Its
>gonna take one colossal patch to fix it.
>I am very interested in hearing the experiences of other racers,
>especially those who enjoy playing this game (please try it first with
>damage and flags turned on). Other than eye candy, tune me in to what
>I'm missing.
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>--
>// rrevved posts from mindspring dot com