rec.autos.simulators

Pick your opponents?

twenty-fou

Pick your opponents?

by twenty-fou » Sun, 02 Jun 2002 06:53:51

if youre running a limited field, is it possible to
determine who the other cars will be?  maybe
an ini file, etc.?

thanks

John Pancoas

Pick your opponents?

by John Pancoas » Sun, 02 Jun 2002 07:34:41

  What game ?

John


twenty-fou

Pick your opponents?

by twenty-fou » Sun, 02 Jun 2002 08:06:46

ooops, umm yeah, that might help a little bit.  
the only racing sim i play, n2002. :)

On Fri, 31 May 2002 16:34:41 -0600, "John Pancoast"


>  What game ?

>John

Eric Busc

Pick your opponents?

by Eric Busc » Sun, 02 Jun 2002 08:42:21

As explained in the readme, NR2002 does a weighted pick of active AI
from the selected roster.  If you want to ensure that the same drivers
are selected each and every time, go to the opponent manager and create
a new roster with the number of AI that you want to race against marked
as active.  So if you want to race against 10 AI the roster must have
only 10 active drivers otherwise there will be some variation of who
makes the field.

- Eric


twenty-fou

Pick your opponents?

by twenty-fou » Sun, 02 Jun 2002 09:11:25

thank you very much.  i dont know how i've overlooked
'opponent manager' every time.  i'm running only a few
cars and the dang thing kept picking Harvick and Stewart.
kinda gets old looking at the back of the same blame cars
every race! (heheh-heh)  thanks again. :)

On Fri, 31 May 2002 19:42:21 -0400, "Eric Busch"


>As explained in the readme, NR2002 does a weighted pick of active AI
>from the selected roster.  If you want to ensure that the same drivers
>are selected each and every time, go to the opponent manager and create
>a new roster with the number of AI that you want to race against marked
>as active.  So if you want to race against 10 AI the roster must have
>only 10 active drivers otherwise there will be some variation of who
>makes the field.

>- Eric


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