rec.autos.simulators

WARNING!!!VERY LONG!!!GPL INDY 500 FUN!!!

Christopher Rossi

WARNING!!!VERY LONG!!!GPL INDY 500 FUN!!!

by Christopher Rossi » Fri, 14 Apr 2000 04:00:00

Warning number two: I don't know if you can use your favorite
sound in place of the original as in my case and I shouldn't
have so stated, but it sure works with the original!


> You got to try this!  Make all the GPL cars - except the
> Ferrari, use the original (or your own favorite) Ferrari sound.

<snip>
chris
Christopher Rossi

WARNING!!!VERY LONG!!!GPL INDY 500 FUN!!!

by Christopher Rossi » Fri, 14 Apr 2000 04:00:00

You got to try this!  Make all the GPL cars - except the
Ferrari, use the original (or your own favorite) Ferrari sound.
Make the Ferrari use the WIND.wav sound. The result is that the
Ferrari does a great job of impersonating the STP turbine cars
of 1968. It whooshes around the track. It is fun to drive this
way too. A second incredible bonus is all the sounds that you
hear all around you as you drive it. Just one ride up the main
straight past the pits and stands in this *turbo* car in a pack
of howling GPL cars singing the Ferrari arias and you will see
what I mean. GPL and the Noonan converter (of the N3 Indianapolis
track in this case) just continue to supply amazing things for
me. Watching replays of the *turbos* in action gave me the same
feeling I had when I saw the real thing in '68. There is that same
irony present in the game as in real life seeing the silent, red (not
exactly STP red, but close) cars going so fast in company with
the howling mass of the other cars.
I will attempt to list what you should do: This of course is for
the timid ones out there like me, the tech types already know what
to do. And it's important to note that if you set this up like
I did it is easy to go back to your present sounds. I am NOT
using the CARSOUND utility so if you are it might involve extra
steps. I was put on this path by Jari Jokinen in answer to my
question earlier in the week on r.a.s. Ironically I am not yet using
his sounds but he supplied the pack/unpack utility in his download.
He also explained what to do.

Go to http://www.theuspits.com/
Select GPL from left margin
Scroll down to SOUNDS
Download HiFi Sounds for GPL by Jari Jokinen
It will be jjsounds10.zip
In this ZIP is the pack/unpack by Corey Rueckheim
Now per Jari: "Extracting the original sounds:
- Copy sound.dat and unpack.exe into the same folder.
- Go to DOS prompt and switch to the folder.
- Type "unpack sound.dat" - The original wavs are extracted
  into the folder, and you can then rename or modify them."
Finally, don't forget that some cars share the same wav file
so you won't see all the cars extracted because of this.
Make 4 copies of ferrari.wav and rename them: brmh16.wav,
cosworth.wav, repco.wav, weslake.wav.

Then rename wind.wav to read ferrari.wav
to make your turbo car. One last thing you copy all your new wavs
back into sierra/gpl/sound as well as the sound.dat file that
remains unchanged by all this. I saved all the wavs in the new
unpack folder you never know when you might want to use them.
One final warning I am typing this trying to get the spelling
of those wavs correct but be careful name them exactly as they
pop out of the dat file as they override what's inside the file
they don't overwrite and that's the best part of all this.
I promise this is the last word, by doing this you are adding
alot more bytes then Papy did for these sound files. I don't
know if this will have a performance hit because I am finally
using a system that runs virtually 36 all the time with everything
on and only dips below this for a second or two at the starts and back
to 36 as I cross the line in last place, of course.
chris


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