http://www.racesimcentral.net/
Andrew
http://www.racesimcentral.net/
Andrew
> Hope the physics are there.
> http://videogames.gamespot.com/dream/drvfly/deadlyp/
> Andrew
Andre
>> Hope the physics are there.
>> http://videogames.gamespot.com/dream/drvfly/deadlyp/
>> Andrew
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com
Physics programming isn't dependent on platform.
regards,
Andrew
> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com
There are, occasionally, a few exceptions; maybe this will be one of them. I
don't know if you've ever tried F1 World Grand Prix on Nintendo 64 - on
realistic setting, it's really, really hard - and I think the physics are
reasonable, if not pretty darn good.
Also, there's a novelty-ish niche game, R/C Stunt Copter, for Playstation. It
mimics the physics of flying a remote control helicopter - based on what some
people who do this told me, it's pretty accurate.
Well, here's hoping for good physics and a driver's view!
cheers
Andrew
> > Hi Dan,
> > Physics programming isn't dependent on platform.
> Correct, but it's VERY dependent on game audience...
> > regards,
> > Andrew
> > > It's for Dreamcast. I wouldn't count on physics being very realistic...
> --
> l8er
> ronny
> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
> |\ _,,,---,,_ I want to die like my Grandfather,
> ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
> |,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
> '---''(_/--' `-'\_) screaming their heads off!
I have that game and love it. Damn *** Champion setting! The only
problem: the grip levels are too high. It reminds me a lot of OF1R in ways,
except with better graphics, better damage model, etc. :)
-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://www.racesimcentral.net/