rec.autos.simulators

World's Scariest Police Chases..

Andrew Turne

World's Scariest Police Chases..

by Andrew Turne » Wed, 07 Jun 2000 04:00:00

Just thought this looks pretty cool. Hope the physics are there.

http://www.racesimcentral.net/

Andrew

Alan Orto

World's Scariest Police Chases..

by Alan Orto » Wed, 07 Jun 2000 04:00:00

Don't count on it. It will probably be like Midtown Madness or Driver.

> Hope the physics are there.

> http://videogames.gamespot.com/dream/drvfly/deadlyp/

> Andrew

Andre Warring

World's Scariest Police Chases..

by Andre Warring » Thu, 08 Jun 2000 04:00:00


>Don't count on it. It will probably be like Midtown Madness or Driver.

And that will be a good thing, fun fun fun!

Andre


>> Hope the physics are there.

>> http://videogames.gamespot.com/dream/drvfly/deadlyp/

>> Andrew

Dan Belch

World's Scariest Police Chases..

by Dan Belch » Fri, 09 Jun 2000 04:00:00

It's for Dreamcast.  I wouldn't count on physics being very realistic...

-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com

Andrew Turne

World's Scariest Police Chases..

by Andrew Turne » Sat, 10 Jun 2000 04:00:00

Hi Dan,

Physics programming isn't dependent on platform.

regards,

Andrew


> It's for Dreamcast.  I wouldn't count on physics being very realistic...

> -----------------------------------------
> Dan Belcher
> Team Racing Unlimited
> http://simcrash.00game.com

Turne

World's Scariest Police Chases..

by Turne » Tue, 13 Jun 2000 04:00:00

That's for sure.

There are, occasionally, a few exceptions; maybe this will be one of them. I
don't know if you've ever tried F1 World Grand Prix on Nintendo 64 - on
realistic setting, it's really, really hard - and I think the physics are
reasonable, if not pretty darn good.

Also, there's a novelty-ish niche game, R/C Stunt Copter, for Playstation. It
mimics the physics of flying a remote control helicopter - based on what some
people who do this told me, it's pretty accurate.

Well, here's hoping for good physics and a driver's view!

cheers
Andrew



> > Hi Dan,

> > Physics programming isn't dependent on platform.

> Correct, but it's VERY dependent on game audience...

> > regards,

> > Andrew


> > > It's for Dreamcast.  I wouldn't count on physics being very realistic...

> --
> l8er
> ronny

> Your mouse has moved. Windows must be restarted for the change
> to take effect. Reboot now?
>           |\      _,,,---,,_        I want to die like my Grandfather,
>    ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
>         |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
>        '---''(_/--'  `-'\_)            screaming their heads off!

Dan Belch

World's Scariest Police Chases..

by Dan Belch » Wed, 14 Jun 2000 04:00:00

I have that game and love it.  Damn *** Champion setting!  The only
problem:  the grip levels are too high.  It reminds me a lot of OF1R in ways,
except with better graphics, better damage model, etc.  :)

-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://www.racesimcentral.net/


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