rec.autos.simulators

G-tracker for F1GP?

Stephen Ferguso

G-tracker for F1GP?

by Stephen Ferguso » Thu, 26 Oct 1995 04:00:00

I downloaded the GP Analysis (windows) program recently.  First, let me say
that
it is an excellent add-on to the game.  I have wasted countless hours of
valuable thesis-writing time analyzing my laps, looking for little speed
hints, and this is usually a good indicator of how much I like a piece of
software.  

Now a question for the developer(s) of this fabulous program.  Any thoughts on
including calculations for accelerations (fore/aft and lateral)?  For the
accuracy needed in this application, a simple numerical differentiation of
the velocity data would be adequate for the fore/aft acceleration.  For
lateral,
v^2/R would suffice, with velocity taken at the point in consideration, and
radius of curvature taken from a circular curve fit through the x,y coordinates
of the preceeding and following track point.  One of the great appeals of F1
for
myself, and others, is the enormous accelerating, cornering and braking forces
that a modern F1 car can generate.  Adding data for these to the Analyzer
would really put us in the driver's seat.  I would love to see the +/- 3g
that the drivers experience through Becketts.

--
Stephen Ferguson

Rene Sm

G-tracker for F1GP?

by Rene Sm » Sun, 29 Oct 1995 04:00:00



Most of these calculations are done by the game itself already, I think
it would be easiest to log this :)
--
-----------------------------------------------------------------------------
Rene Smit AKA The SDI, Technical University Delft Faculty of Computer Science

      <A HREF="http://dutian.twi.tudelft.nl/~smit/sdihome.html">WWW</A>


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