So far most of the reviews of the demo have been extremely positive, but yet
barely a peep out of r.a.s. No one here seems to be able ot get their hands
on it yet.
David G Fisher
So far most of the reviews of the demo have been extremely positive, but yet
barely a peep out of r.a.s. No one here seems to be able ot get their hands
on it yet.
David G Fisher
David G Fisher
> > So far most of the reviews of the demo have been extremely positive, but
> yet
> > barely a peep out of r.a.s. No one here seems to be able ot get their
> hands
> > on it yet.
> > David G Fisher
Marc.
> David G Fisher
> > I chatted briefly with a European who thought it ran well, looked
good,
> > but came up short on the physics end...(this was a F1CS2k driver, not a
> > GPLer)
> > can't say more than that right now.
> > dave henrie
> > > Can someone please upload the demo in a nice, neat WinZip package?
> > > So far most of the reviews of the demo have been extremely positive,
but
> > yet
> > > barely a peep out of r.a.s. No one here seems to be able ot get their
> > hands
> > > on it yet.
> > > David G Fisher
David, Ubisoft never planned F1RC to be the end-of-all sims. It wasn't
really taken as an *** modern F1 sim. Most of the crew who worked on
it have no racing experience whatsoever. And now with the whole split-axis
problem, it's just obvious they are trying to do the above paragraph. Of
course you'll deny this as a *** theory (or anything that related to
GPL <g>).
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- People think it must be fun to be a genius, but they don't realise how
hard it is to put up with all the idiots in the world.
David G Fisher
> Marc.
> > I think one of the problems with the judgement of the physics is that we
> > won't be able to play it in the most difficult mode. As Jan said, the
ABS
> > and traction control can't be shut off in the demo. Maybe someone will
> find
> > a way to hack it.
> > David G Fisher
> > > I chatted briefly with a European who thought it ran well, looked
> good,
> > > but came up short on the physics end...(this was a F1CS2k driver, not
a
> > > GPLer)
> > > can't say more than that right now.
> > > dave henrie
> > > > Can someone please upload the demo in a nice, neat WinZip package?
> > > > So far most of the reviews of the demo have been extremely positive,
> but
> > > yet
> > > > barely a peep out of r.a.s. No one here seems to be able ot get
their
> > > hands
> > > > on it yet.
> > > > David G Fisher
For instance, I tried the NF demo (even though I have zero interest in
NASCAR) and it was a bore. Very easy yet I'm sure you'd call it hard core.
The physics in F1RC seem more realistic and the challenge is definitely
greater than in N4, F1CS2000, or GP3.
David G Fisher
> This excuse is perfect for a semi-serious simulator. Knowing it won't be
> able to catch the *** simracer's attention, such things are thrown in
> the situation to please the small group that we are (= F12000, NH, etc...)
> and possibily catch us into buying it.
> David, Ubisoft never planned F1RC to be the end-of-all sims. It wasn't
> really taken as an *** modern F1 sim. Most of the crew who worked on
> it have no racing experience whatsoever. And now with the whole
split-axis
> problem, it's just obvious they are trying to do the above paragraph. Of
> course you'll deny this as a *** theory (or anything that related
to
> GPL <g>).
> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.racesimcentral.net/
> -- People think it must be fun to be a genius, but they don't realise how
> hard it is to put up with all the idiots in the world.
> > But I believe, limited features (even driving models) in demos were and
> > are quite common.
> It's a shame that such thing is true. If I have a demo of XYZ software I
> present to future clients, I won't show an old build of it full of bugs and
> missing features and telling "Well it will be different in the end".
> Sometimes, yes it's understandable, but you can't just say that all the
> time.
That's different! I'd rather have some options to reduce realism (as in N3) and
commercial success then have one version of the game and no successor (as in GPL).
One point for you! ;) Simply using GPS doesn't produce great sims...
But I only tried to make clear that they would never spent that money JUST
for an arcade racer. That audience doesn't give a damn about realistic tracks...
well, some sim racers around here do not, as well. ;)
l8er
ronny
--
This is Linux country. On a quiet night, you can hear Windows NT reboot.