> > C'mone people, all you say, how bad things are and so and you
> > are still playing this game 8 hours a day. So, it's ok to mention
> > the bug, but you don't need to make elephant out of mouse, ok?
> > NASCAR 2 is a great game... there are bugs, but heck, I rather
> > play game with bugs and wait for patches than not play it at all.
> I agree that N2 is a great game. But how better for Papyrus to use this
> collective R&D department so that comprehensive patches can be produced.
> If nothing is said, how can they discover, unless through eons of time. By
> posting anamoles, this collective group can help me discover if its
> operator error or a problem.
Having worked as a software release manager for a fortune 50 company for
many years, releasing software with bugs happens all the time. I would
suggest that Papyrus might produce and provide beta versions of future
releases to a selected few end users of thier products. These users
would have a specified time to run the game and report back to Papyrus
with constructive critisism (something not seen enough on this
newsgroup). This testing could be done within a couple of weeks and in
conjunction with their own in-house testing. The feedback from end
users decreased the number of bugs in the final release of the software
package. Just my two cents.
Love the game, but I spend more time painting than racing.