rec.autos.simulators

Reactor

Eric Franze

Reactor

by Eric Franze » Wed, 06 Nov 1996 04:00:00

  I have a question about the Reactor.  I was playing Duke Nukem 3D and
noticed that Bilinear Filtering and Anit-Aliasing weren't enabled.  Does
the game have to be written so this is enabled or do I need to do something
to enable them?  Thanks.

Todd Benz

Reactor

by Todd Benz » Wed, 06 Nov 1996 04:00:00



>Subject: Reactor
>Date: 5 Nov 1996 23:57:24 GMT
>  I have a question about the Reactor.  I was playing Duke Nukem 3D and
>noticed that Bilinear Filtering and Anit-Aliasing weren't enabled.  Does
>the game have to be written so this is enabled or do I need to do something
>to enable them?  Thanks.

I would assume that the software needs to be ported to the rendition chipset,
unless it is direct 3d compliant.  Is there a Duke3D port out for the
Rendition?

l8r,

Todd

Eric T. Busc

Reactor

by Eric T. Busc » Thu, 07 Nov 1996 04:00:00

None of the 3D features will be enabled on old DOS games (or new ones
for that matter) unless they are specifically ported to the Rendition
cards.  You do get the advantage of very fast VESA modes, without a
UniVBE driver like SciTech's Display Doctor that is needed with most
cards (a savings of $34.95).

--

Emory University Graduate School of Arts & Sciences
Nascar Setups Page: http://userwww.service.emory.edu/~ebusch/




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