In response to the negative posts about X-car as being too arcadish and
unrealistic, the game is set up(default) in the arcade mode(easiest car
model, assisted shifting, braking, steering). You have to manually
change(in the options screen) the difficulty setting. Once all options are
turned off, I defy you to say its not difficult or realistic. I enjoyed
this game much more than ICR2, GP2, and Nascar 2.
The graphics easily best Nascar2 and ICR2, and on par with GP2 with much
better frame rates with all the detail on. The tracks are more detailed,
the cars are faster, you get a actual sense of speed, and you can turn the
wheel and not have the car wipe out(i.e. you get a sense for the width of
the tires). However if you really want to break with the pavement, you can.
The car configuring is the simplest and MOST PRACTICAL I've seen yet. You
can configure something and then go test it on a variety of test tracks
specifically designed to test certain parts of the car. Skidpad,
slalom(through cones), top speed and another one which I can't recall. You
can also adjust certain things on your practice laps of the races.
Excellent job by Bethesda and they were also very generous to give this
much of the game as a demo. I will be buying this one
I am curious to know how much better the game is by using a wheel instead
of my flightstick pro(which is better in this game than i all of the other
sims I previously named.)
BTW, some additions I would advise Bethesda to include with the game is a
car editor(by that I dont mean the paintkit). The ability to use some kind
od 3d model editor, to design your own cars would GREATLY enhance the long
term appeal of this game, for me at least.