rec.autos.simulators

Clutch Model?

Pieter Conradi

Clutch Model?

by Pieter Conradi » Fri, 29 May 1998 04:00:00

Hi

I'm busy with a Master's degree in Mechanical Engineering.  My thesis
deals with simulating driving cycles on an engine test bench.  As part
thereof I have to simulate vehicle pull-away.  What I want to know is
whether anyone can help me here, i.e. how the torque transfered by the
clutch increases during the typical pull-away of a light passenger
vehicle.  I do realise that this is very driver dependant (Grandma vs
Schumacher) but and apart from actually measuring it myself any help
will be greatly appreciated.

Thanks

Shum Chun Pong Bernar

Clutch Model?

by Shum Chun Pong Bernar » Sat, 30 May 1998 04:00:00

: Hi

: I'm busy with a Master's degree in Mechanical Engineering.  My thesis
: deals with simulating driving cycles on an engine test bench.  As part
: thereof I have to simulate vehicle pull-away.  What I want to know is
: whether anyone can help me here, i.e. how the torque transfered by the
: clutch increases during the typical pull-away of a light passenger
: vehicle.  I do realise that this is very driver dependant (Grandma vs
: Schumacher) but and apart from actually measuring it myself any help
: will be greatly appreciated.

I think you need to have the torque vs rpm curve. Because the rpm is
usually changing during pull-away. Variate the clutch friction factor from
0 to 1 describes how a person release the clutch pedal. You may also need
to know the engine flywheel characteristic so that you know how rpm is
affected when the clutch is releasing. Monitor the vehicle speed and the
engine speed and compare. When they matched, pull-away process completed.

However, the process will become more complex if you also consider weight
transfer. FWD and RWD seems to be different here.

This is just my thought. But you are a mechanical engineer, I think you
are more familiar with the mathematical equations than me I think.

Suggested trial method: Use GW-BASIC which supports easy programming of
sound and joystick. Try to write a program which assumes 2000rpm initial,
0 mph initial, guess a torque curve and assume a value for the flywheel.
Use the joystick as the clutch input, use the 'sound' commmand to output
the frequency proportional to the rpm. See what happens, good luck.

Bernard Shum

Steve Loudo

Clutch Model?

by Steve Loudo » Sat, 30 May 1998 04:00:00


> Hi

> I'm busy with a Master's degree in Mechanical Engineering.  My thesis
> deals with simulating driving cycles on an engine test bench.  As part
> thereof I have to simulate vehicle pull-away.  What I want to know is
> whether anyone can help me here, i.e. how the torque transfered by the
> clutch increases during the typical pull-away of a light passenger
> vehicle.  I do realise that this is very driver dependant (Grandma vs
> Schumacher) but and apart from actually measuring it myself any help
> will be greatly appreciated.

> Thanks

If you are using SIMULINK and MATLAB, you could go to the MathWorks
web site www.mathworks.com.  Somewhere on the site they have example
SIMULINK m-files in the automotive arena.  These example files include
two different models of clutch dymanics.  Haven't really looked at
it myself, but it may be a good starting place.

Good Luck
--
Steve Loudon  
Chassis Algorithm Engineer  
Delphi Automotive Systems    
GM Proving Grounds, Milford MI

Bill Pogu

Clutch Model?

by Bill Pogu » Sun, 31 May 1998 04:00:00

Hehe, of course this is mute, but ya could use the Clutch addition to the
TSW line of wheels to test this out... of course, you'd need the right
simulator to make use of it :-)

bill


says...


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