rec.autos.simulators

Some observations about 24 heures du Mans

Han Monsee

Some observations about 24 heures du Mans

by Han Monsee » Wed, 19 Jan 2000 04:00:00

Hi,

After playing LM24h for two evenings, the following things struck me most.

1. Max Mosley must love the game because one can correct extreme
slip-angles'. (read the latest number of Motorsport if you don't get the
link)

2. Where are my mirrors???

3. The AI-drivers are inspired by Yvan Muller; in other games I am the one
that pushes others off...

4. If GT2's reach almost 300 kmph, prototypes must be able to reach way
over 400 kmph.

5. Do chicanes (at the Mulsanne-straight) have any purpose if they can be
taken almost flat-out, at least in GT2?

My points are not meant to burn down the game, my point is that
LM is a great arcade racer which is fun to play, but if you're looking
for a GT/prototype sim, buy SCGT. If you want to have a good time racing
beautiful cars, then LM is a great game

greatings,
hgrm

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