Mike..just give it time. Eventually you'll know what hosts are stable and
what ones aren't. I just hosted a couple of races that had about 20 cars and
there were no complaints. If we're lucky Larry Holbert and the rest of the
folks that developed GSB will do something for N3 that they did for GPL.
Being able to chat before the race will help everyone get to know each other
and through that get to know what drivers you want to race against. It sure
would weed out the bad drivers very quickly
--
Thanks
Michael Horton
Webmaster of
http://www.bus.nait.ab.ca/staff/mikeh/gpl/
Home of the F2/F3 Hotlaps
and
http://www.bus.nait.ab.ca/staff/mikeh/html/
HTML for Begineers
> How about a Hawaii based type system with a 800# and a monthly fee to pay
> for it. I can honestly say that the online experiences I had with the old
> Nascar on the Hawaii system have yet to be matched by Ten or Nascar3. I
had
> lots of 20+ car online races with no lag noticed at all. I just don't know
> if the internet will ever be stable enough to compete with the setup that
> was used with Hawaii. Of course my girlfriend wasn't to impressed with the
> quality of the connection when she seen the phone bill :)
> > > Is it free?
> > > <snip>
> > > If you intend to have such a server, you better be ready to answer
> > > requests such as this. No replies as: your ISP is to blame... come on.
> > > If pay I pay, I expect service. If not, I rather race without paying
and
> > > take my chances.
> > Dave,
> > We have had some what of a little discussion on this subject over the
past
> > week. Now, that there are some responses to your post to look over,
this
> > one caught my attention the most. "I expect service. If not, I rather
> > race without paying and
> > take my chances." This sums it up for me to. The legality issue is
> > another point of interest...
> > The biggest problem that I see is that this would have to be based
totally
> > on the internet and that in my opinion will never be totally stable.
I
> am
> > really amazed in the fact that the entire internet works at all
sometimes!
> > ) I believe that this is what 99% of the won.net's problem now. Its
not
> > won.net, its all the links it has to deal with to make a hosts race
work..
> > One persons connection may take 10 hops +/- to get to the host, add 30
> > drivers..... 300 hops..(internet routers that gets your ip address to
the
> > hosts ip address) (Think of the internet like a road map, where there
are
> > many highways and many intersections. some roads are faster than others,
> and
> > some intersections hold you up longer than others) That's what happens
> with
> > the internet, except, you can only go as fast as your slowest point!
so,
> > 300 hops and 1 gets hindered, you have a WARP. It doesn't matter if
the
> > host is on a T1, T3, Cable, etc... (must be enough to handle the numbers
> of
> > cars hosting) if the person joining has a link that is slowed someplace
> > along the way, they will have a bad connection....
> > I have web sites hosted on T3 servers running at 40% capacity and I have
> had
> > problems with connection speeds. They were traced to routers in the
> middle
> > of my connection.
> > A possible way to avoid this would be to have many servers in many
> different
> > areas so the person joining could go to the location that is best for
his
> > connection. Like what won.net is doing! Giving people the ability to
> > connect to a host that they have a good connection line to. Did you
know,
> > that once you connect to a host, you are no longer going through won.net
> at
> > all?? (Tucows, is a good example of many servers... offering people a
> choice
> > to get there connection from.)
> > Sorry, this got long, I kind of got going into it and couldn't stop....
> > Hitch-Hiker