Don,
It's great that you are trying to sell your talent, but don't put down NHRA
Drag Racing or Tony, he did a great job in producing NHRA Drag Racing and
NHRA Drag Racing 2, making it fun and delivering online with weather
variations, custom paint jobs, etc, and we are going to keep improving on
the online aspect among other things I can't talk about.
Do you know the reasons Tony decided to keep the interface 'simple'? my
guess is that you are assuming things. It might seem simple since there is
not a ton of parameters to change, but the combinations are hard enough and
keeps it fun. I'm not going to drop names on professionals that race online
all the time but you'll be surprised.
You wont hear from me or anyone at Moto1.net putting down other products,
developers or companies, after all we are all professionals. We do drag
racing games because is a fun sport and making games is fun and the more
games the better.
Tony Simmerman is a great person and I had a blast working with him, now he
is working in another great product that I can't talk about in here either,
but we still keep in touch although not often since we are both very busy.
If you want to hear what people think of our game just go to
www.racinglanes.com or www.nitrosim.com or www.racegrafix.com or
www.joystickreview.com or ... well there are many but they are all linked
with each other.
I don't read this forum often (busy as always) but I'll keep an eye for your
response if any otherwise send me e-mail.
Miguel Parra
>It would be nice to see a company like papy pick it up. I just bought the
>IHRA game and it has some great potential. I figured something was up when
>it took so long to get another patch out. With on-line racing becoming so
>popular, I think there is a good opportunity for someone there. I spend a
>lot of time with N3 and now struggling through N4 but we really need a good
>drag racing sim. Good luck, I'll be watching for ya.
>> Im sorry to report that it appears that Bethesda is out of the drag
racing
>> *** business. They no longer have Brent Erickison and or Jason
>> Glover on staff as the Northwest Development Division was terminated.
>> I had the great pleasure along with Julian Data in the development of
>> BURNOUT, PCE, NIRA and IHRA. I just hope that some company
>> comes along and continues the effort. Thanks Julian and the 40 odd
>> beta testers that worked on all these products.
>> NHRA could of been a great product except for Tony Simmerman. He was
>> the developer of NHRA. His problem was that he didnt understand that
>> so called downtime was the meat in the sim racing sandwich. Either did
>> Moto1.Net when the picked up Tony and just about terminated him.
>> If there is any company that would like to take advantage of the
>experience
>> and software we have available to continue this.. Please contact me as
>> there is a great opportnunity available.
>> Don Wilshe