rec.autos.simulators

Thrustmaster II

Alan K Duf

Thrustmaster II

by Alan K Duf » Mon, 21 Jul 1997 04:00:00

I recently bought a T2 and reckon its pretty good except for one thing -
sometimes when I hit one of the pedals, the other end of the unit flips
up.  This is pretty annoying.

Does anyone have any ideas on how to reduce this problem?

I know this has been asked and answered before, but I didn't have a T2
at the time and didn't take a note of the responses.

Thanks

pok..

Thrustmaster II

by pok.. » Mon, 21 Jul 1997 04:00:00


> I recently bought a T2 and reckon its pretty good except for one thing -
> sometimes when I hit one of the pedals, the other end of the unit flips
> up.  This is pretty annoying.

> Does anyone have any ideas on how to reduce this problem?

> I know this has been asked and answered before, but I didn't have a T2
> at the time and didn't take a note of the responses.

> Thanks

Yes, had same problem.
What I did is to get a piece of plywood, the about 12" wide, and about a
foot and a half long (this how far my peddles are from my wall) put one
end against the wall and the other end against the front of the peddles,
this seemed to stop my pad from flipping over.
DOOREMALEN T.A.S.V

Thrustmaster II

by DOOREMALEN T.A.S.V » Tue, 22 Jul 1997 04:00:00



>Subject: Thrustmaster II
>Date: Sun, 20 Jul 1997 18:08:26 +0000
>I recently bought a T2 and reckon its pretty good except for one thing -
>sometimes when I hit one of the pedals, the other end of the unit flips
>up.  This is pretty annoying.
>Does anyone have any ideas on how to reduce this problem?
>I know this has been asked and answered before, but I didn't have a T2
>at the time and didn't take a note of the responses.
>Thanks

Perhaps you can find an answer at http://huizen.dds.nl/~jjcox

Greetings,
Tim

Dan

Thrustmaster II

by Dan » Wed, 23 Jul 1997 04:00:00


> I recently bought a T2 and reckon its pretty good except for one thing -
> sometimes when I hit one of the pedals, the other end of the unit flips
> up.  This is pretty annoying.

> Does anyone have any ideas on how to reduce this problem?

> I know this has been asked and answered before, but I didn't have a T2
> at the time and didn't take a note of the responses.

> Thanks

Here's what I did. I took off the plastic cover that closes that whole
thing and I rest my heel on the metal plate. My foot won't even touch
the potentiometers. The pedals feel more realistic, and they dont flip.
Alison Hi

Thrustmaster II

by Alison Hi » Fri, 25 Jul 1997 04:00:00

I did two things:

1) Limit the travel of the pedals to about 2/3 of the stock range, by
taking off the cover and stacking some small pieces of .040 aluminum
under the stops, between the tabs that the pedals pivot on.  I rivited
these in place with pop rivits.  I've also read of people placing coins
there for the same effect.  

Limiting the travel has some other benefits, not the least of which is
that the pedal springs last a *lot* longer!  The feel is also more
realistic.

2) Make a larger, heavier base of plywood.  I made mine of a piece of
5/8" plywood about 2 feet square.  I screwed some 1x2 blocks to the
plywood, in front, behind, and on each side of the pedal base.  I
screwed two small metal strips to the front blocks so they just hook
over the front of the pedal base.  I can lift the pedals out by picking
the pedal unit up from the rear, but when it's dropped in place, I can
stomp away to my heart's content and the pedals are as solid as a real
car's pedals.  

Oh yes, I screwed my plywood base to a table leg with a small angle
bracket, to keep the unit from sliding away from me.  My brother built
similar base units, but made them longer in front so his chair legs can
sit on them to keep them in place.  

--
Alison Hine



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