rec.autos.simulators

F1GP2->Fuel Control

markm..

F1GP2->Fuel Control

by markm.. » Sun, 04 Aug 1996 04:00:00

Wouldn't it make sense to see and have more control
over your fuel like in ICR2?
After all, you are setting and altering your pit strategys.
Some of the most exciting races I've had in ICR2
had me turning down the boost and shortshifting
while holding off someone for the last 3 of 4 laps!
BTW-->Can someone write a utility that forces the CC cars to adapt
the same pitstop strateygy as you select for yourself?
Also, one that would allow a pitstop on a Quick Race?
Virtually Yours,

->->->->Mark Mann->->->->http://www.racesimcentral.net/~markmann
             **************************************
      ...Stupid TV....Be More Funny ! - Homer Simpson
             **************************************
        Go Jacques Villeneuve - #6 Williams-Renault
   Go Greg Moore - #99 Player's/Forsythe-Reynard-Mercedes

Richard Walk

F1GP2->Fuel Control

by Richard Walk » Sun, 04 Aug 1996 04:00:00


>Wouldn't it make sense to see and have more control
>over your fuel like in ICR2?
>After all, you are setting and altering your pit strategys.
>Some of the most exciting races I've had in ICR2
>had me turning down the boost and shortshifting
>while holding off someone for the last 3 of 4 laps!

Well, there _is_ no boost in F1 (hasn't been for a few years now), so
that is hardly an option. You can of course back of the accelerator
pedal a bit to save fuel.

IMHO, there is plenty of control over the pitting strategy. You decide
how many stops you wish to take, the number of laps to run between
each stop and you can adjust the remaining stops when you are in the
pit for one of the earlier ones. What more do you want???

Can't see the point of this myself unless the CC stops are at stupid
times (that would be a feature of ICR that I would not want Geoff to
emulate <g>). The different strategies adopted by the CC cars are one
of the good points of the game.

I already have a way of doing this. Simply mail me 25 UKP & I will
email you this wonderful little utility that I have written <g>....

....alternatively you could read some of the many, many posts over the
last couple of weeks that tell you how to enter the pits!

Richard

markm..

F1GP2->Fuel Control

by markm.. » Tue, 06 Aug 1996 04:00:00

Lifting your foot off the gas? Thanks, that wouldn't have occurred to
me.
Where's the***pit brake balance?
Obviously we have to compensate for the changing  balance as the fuel
load is depleted, mark

Michael E. Carv

F1GP2->Fuel Control

by Michael E. Carv » Tue, 06 Aug 1996 04:00:00

: Lifting your foot off the gas? Thanks, that wouldn't have occurred to
: me.
: Where's the***pit brake balance?
: Obviously we have to compensate for the changing  balance as the fuel
: load is depleted, mark

Geoff couldn't find room in the***pit for it.  It can only be setup in
the garage.  I certainly wish I had control of this in the***pit.
When I'm out on worn tires and a light fuel load, it would come in
handy.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

co..

F1GP2->Fuel Control

by co.. » Wed, 07 Aug 1996 04:00:00


: >Wouldn't it make sense to see and have more control
: >over your fuel like in ICR2?
: >After all, you are setting and altering your pit strategys.
: >Some of the most exciting races I've had in ICR2
: >had me turning down the boost and shortshifting
: >while holding off someone for the last 3 of 4 laps!
: Well, there _is_ no boost in F1 (hasn't been for a few years now), so
: that is hardly an option. You can of course back of the accelerator
: pedal a bit to save fuel.

You're both right...and wrong! Indycars acutally have TWO fuel management
adjustments, boost AND fuel mixture. The drivers NEVER alter boost during
the race, as they always want those precious 45 inches. Instead they
alter fuel mixture, either leaner or richer for less/more HP and
more/less fuel mileage.

1988 was indeed the last year for forced induction engines in F1. But
naturally aspirated race engines still have fuel mixture adjustors, and
the drivers do change this during the race.

: >BTW-->Can someone write a utility that forces the CC cars to adapt
: >the same pitstop strateygy as you select for yourself?
: Can't see the point of this myself unless the CC stops are at stupid
: times (that would be a feature of ICR that I would not want Geoff to
: emulate <g>). The different strategies adopted by the CC cars are one
: of the good points of the game.

Actually, there's a perfectly good reason for this utility: Less than
100% race distances. Yes ICR1/2 and NCAR's AI pit stops don't make sence
at times, but F1GP had this same "feature", the AI pit strategy sucked
rocks for both games. I don't know if GP2 takes this into concideration,
the effect of shorter races, I'm still waiting for my copy...
    __o
  _-\<,_  Cosmo Potapoff

Julian Anderso

F1GP2->Fuel Control

by Julian Anderso » Thu, 08 Aug 1996 04:00:00

I am unsure about this fuel stuff on GP2, I tried backing off the throttle
and some how I managed to burn the same amount of fuel than I did, on full
throttle. Where is the logic there then??

-----------------------------------------------------------------

Southend, Essex. UK
-----------------------------------------------------------------

Richard Walk

F1GP2->Fuel Control

by Richard Walk » Thu, 08 Aug 1996 04:00:00

On Wed, 07 Aug 1996 14:02:28 +0000, Julian Anderson


>I am unsure about this fuel stuff on GP2, I tried backing off the throttle
>and some how I managed to burn the same amount of fuel than I did, on full
>throttle. Where is the logic there then??

I don't know how much you would have to back off to make an
appreciable saving, but I tend to go pretty easy on the first lap out
of the pits when qualifying & I get round the circuit in something
like .6 or .7 of a "lap" of fuel.

Richard

Nicola Salmor

F1GP2->Fuel Control

by Nicola Salmor » Fri, 09 Aug 1996 04:00:00


Anyone noticed, on the top left of the steering wheel, a red object
which could look like a lever? Could it be a braking balance control
which didn't make it to the release version?

Nicola Salmoria

Michael E. Carv

F1GP2->Fuel Control

by Michael E. Carv » Sat, 10 Aug 1996 04:00:00


: Anyone noticed, on the top left of the steering wheel, a red object
: which could look like a lever? Could it be a braking balance control
: which didn't make it to the release version?

Could this be the switch to change the display's contents?

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Dirk Flachbar

F1GP2->Fuel Control

by Dirk Flachbar » Thu, 15 Aug 1996 04:00:00


> I am unsure about this fuel stuff on GP2, I tried backing off the throttle
> and some how I managed to burn the same amount of fuel than I did, on full
> throttle. Where is the logic there then??

Well, on my first 100% race with no stops I ran out of fuel 1.5 laps before finishing ...

Next time, I tried to drive more 'economical', changed gears very early
(before the red light appears) - and saved a lot of fuel to finish the race... :-)

But keep out of the sand - that's wasting fuel for nothing...

Dirk Flachbart

> -----------------------------------------------------------------

> Southend, Essex. UK
> -----------------------------------------------------------------


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.