rec.autos.simulators

GP2 Tire noise, oversteer/understeer.

H. P. Langfor

GP2 Tire noise, oversteer/understeer.

by H. P. Langfor » Mon, 12 Aug 1996 04:00:00

When exiting  or entering some corners I tend to get some tire noise.  It
is not tire noise related to wheel lock.  Is it 'normal' to have some tire
noise or do I still have a lot more work to do on my set-up. Should I be
able to set up the set up the car to run like some of the demonstration
that have *NO* tire noise.  Seems like it would be impossible to set up
that well.  Thanks for any help.

Regards

Steve

--
Holly, Steve and Sam Clark
London, Ontario, Canada

--
Holly, Steve and Sam Clark
London, Ontario, Canada

Michael E. Carv

GP2 Tire noise, oversteer/understeer.

by Michael E. Carv » Mon, 12 Aug 1996 04:00:00


: When exiting  or entering some corners I tend to get some tire noise.  It
: is not tire noise related to wheel lock.  Is it 'normal' to have some tire
: noise or do I still have a lot more work to do on my set-up. Should I be
: able to set up the set up the car to run like some of the demonstration
: that have *NO* tire noise.  Seems like it would be impossible to set up
: that well.  Thanks for any help.

I have never been able to get rid of "tire" noise in any of the sims I
run.  If you get rid of it entirely, you are not pushing it to the
edge.  The trick is to get it down to a mimimum.  Especially in sims
that model tire wear and temperatures.  Since we can't monitor the tire
temps in GP2, I wonder whether tire temp is modeled?  

In some real forms of racing where the cars aren't as loud as the F1's,
NASCAR's or Indycar's, I've heard the tires squeal.  However, it is
usually only for brief periods.  Sustained tire squeal is bad.  Not only
does it indicate excessive wear, but lack of traction.  Squeal =
scrubbing of speed.

Try to keep the noise down to a quite squeak and not a loud prolonged
scream.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Michael E. Carv

GP2 Tire noise, oversteer/understeer.

by Michael E. Carv » Mon, 12 Aug 1996 04:00:00

: Is it possible to monitor wear?

Yes, via the Advanced Car Setup.  During practice or qualifying, when
you pull into the pits and got to car setup, choose the Advanced level
and "Inspect the Vehicle"  This will also show plank wear.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Mark Kratz

GP2 Tire noise, oversteer/understeer.

by Mark Kratz » Mon, 12 Aug 1996 04:00:00


Is it possible to monitor wear?


Rob Sn

GP2 Tire noise, oversteer/understeer.

by Rob Sn » Tue, 13 Aug 1996 04:00:00

  Yeah but how about when ya racing, would be nice to be able to
   change your pit strategy due to excessive/less tyre wear then
  expected

    Rob

Michael E. Carv

GP2 Tire noise, oversteer/understeer.

by Michael E. Carv » Tue, 13 Aug 1996 04:00:00

:   Yeah but how about when ya racing, would be nice to be able to
:    change your pit strategy due to excessive/less tyre wear then
:   expected

You can, if you want to pit early, just press the enter key.  If you
want to stay out longer and you have enough fuel just press enter to
cancel the call to come into the pits.  You have the option to change
the fuel and pit stop strategy while in the pits.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Terje Wold Johans

GP2 Tire noise, oversteer/understeer.

by Terje Wold Johans » Tue, 13 Aug 1996 04:00:00


Tyre noise may indicate that you are skidding too much or that
traction is too low. But there will always be a little skidding
if you are right on the limit, especially if you steer by using
the throttle which again may indicate that you are overdriving
or making up for understeer...
But too much(what is too much?) skidding is never good.

You may opt to soften springs or dampers, or maybe lower the
ride height in order to get more down force. If you are driving
heavily on bump ***s in a sweeping bend you could try to
reduce the number of packers in order to get just a little more
suspension travel, and hence more traction. But that may***
up the handling in other parts of the tracks where a lot of
nimbleness is required(eg. in chicanes).

Another remedy, and an obvious one it is, is to adjust your driving
style. :)

A typical turn where a some tyre noise is common is
Curva del Sol at Interlagos. Since the right side of the car
is very heavily loaded when you accelerate through it,
the tyres may skid a little(some centimeters).

Ideally a modern F1 car should not skid at all, ie margin for
error should be zero, but that will hamper driveability in my
opinion.

Rock on!

--
--- Terje Wold Johansen

--- http://www.racesimcentral.net/~terjjo/
--- "I am your inferior superior." O.W.

Richard Walk

GP2 Tire noise, oversteer/understeer.

by Richard Walk » Tue, 13 Aug 1996 04:00:00


I was about to respond that you can't exactly stop your car at the
side of the track, get out & have a look in a real race <g>, when I
realised that the pit crew does get a good look at the first set used
and can advise you accordingly.

What we need is a really good AI for the pit crew! They could also let
us know what they think are the other drivers' pitting strategies,
times for the drivers we are interested in rather than just the ones
immediately in front / behind, offer advice on settings during
qualifying, etc. The next major leap in racing sims?

Richard

Samuli Taka

GP2 Tire noise, oversteer/understeer.

by Samuli Taka » Wed, 14 Aug 1996 04:00:00




>>  Yeah but how about when ya racing, would be nice to be able to
>>   change your pit strategy due to excessive/less tyre wear then
>>  expected

>I was about to respond that you can't exactly stop your car at the
>side of the track, get out & have a look in a real race <g>, when I
>realised that the pit crew does get a good look at the first set used
>and can advise you accordingly.

Real drivers can monitor their tyres by looking at them (they can see
the rear tyres from their mirrors). Of course they can also feel their
car handling changing when tyres wear down.
In GP2, you can also feel the tyre wear, and you can also change the pit
strategy during the race. Today I ran a 100% race in Monaco. I hadn't run
enough tests to be sure how much my tyres would wear down, so I decided
to start with three stop strategy, and decide on the run, if I would
do two or three stops. I came in for my first stop on the 20th lap,
and since my tyres were still in quite good shape (I ran my second fastest
lap of the race one lap before coming in), I decided to run the rest on
only one stop. I won the race, about 35 secs in front of Schumacher (on
Pro-level).

Samppa
--

See my homepage for Formula One Shadow Series: http://www.hut.fi/~tax/
                  "Kuorma-auto - Hy?dyksesi tiell?"


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