that you don't have to drive a whole lap before a "flyer". I'm sure, months
ago, somebody said they'd done it, so that the pit was somewhere after
Karussell, but I can't remember whom. Any help would be greatly appreciated
--
-Ace-
--
-Ace-
I don't remember who posted this, but I saved it knowing it would come in
handy<g>
Add these lines to the Nurburg\Track.ini to replace the existing ones.
The first part is to let AI's speed up as soon as they cross s/f, otherwise
their first full (timed) lap is done in "out-lap" pace which is ~9:30, even
for Clark.
The second part defines the place of the pitstalls. The distances ("18030")
is the distance from s/f, these values give boxes before the 2nd Karusell.
If you want them anywhere else, experiment a little. The "-4.3" defines the
lateral distance from the center of the track. You don't want the cars to
be in the middle of the track, nor outside the fences :-)
This is halfway ON the track, half on the grass. Works OK.
Ofcourse you can do this on every track, but it's nowhere as useful as on
the Ring.
=======================================
pit_at_end_of_track = 0 ; 0 if all stalls beyond s/f, 1 if not
========================================
[ pit_lane_0 ]
lane_on_right = 1 ; 0 if lane on left, 1 if on right
lane_has_wall = 0 ; 0 if no pit wall, 1 if pit wall exists
lane_bounds_dlong = 22740.4 253.1 ; start/end dlong of the pit lane
lane_bounds_dlat = -11.7 -2.8 ; start/end dlat of the pit lane
pit_board = 11.0 1200.0 -100.0 100.0 ; dlat of board, dlong of board,
dlong LOS start, dlong LOS end (last 2 not used)
stall_0 = 18230.00 -4.30
stall_1 = 18219.47 -4.30
stall_2 = 18208.95 -4.30
stall_3 = 18198.42 -4.30
stall_4 = 18187.89 -4.30
stall_5 = 18177.37 -4.30
stall_6 = 18166.84 -4.30
stall_7 = 18156.32 -4.30
stall_8 = 18145.79 -4.30
stall_9 = 18135.26 -4.30
stall_10 = 18124.74 -4.30
stall_11 = 18114.21 -4.30
stall_12 = 18103.68 -4.30
stall_13 = 18093.16 -4.30
stall_14 = 18082.63 -4.30
stall_15 = 18072.11 -4.30
stall_16 = 18061.58 -4.30
stall_17 = 18051.05 -4.30
stall_18 = 18040.53 -4.30
stall_19 = 18030.00 -4.30
I've posted this earlier here but can't find the link to that post so I simply repeat it:
Get my program "Ringtrainer" from this link:
http://www.joachimblum.de/ringtrainer.htm
What the program does is to simply change the position of your car as it is deployed onto the track. This position is defined within the "track.ini"-file. Ringtrainer now lets you chose between 11 different positions along the Nurburgring, each at the beginning of a particular section of the track. The main advatage of this is, that you can now drive through this sections multiple times in series without having to complete a whole lap inbetween. By this you can remember tricky corners faster.
Because it's written in German, I will give some installation instructions right here:
1. Download the file called "Ringtrainer.zip"
3. Download the file called "Ringtrainer_Audioupdate.zip"
2. If you don't have the VisualBasic Runtime Modules you must also download them from Microsoft by following the link.
4. Extract the two Ringtrainer-zips into a single folder.
5. Make a backup of your original "track.ini"-file that is in the "\tracks\nurburg"-folder of your GPL-installation.
6. Copy the "track.ini"-file of the Ringtrainer-folder into the "\tracks\nurburg"-folder.
7. Ready to rumble ;). Fire up Ringtrainer by double-clicking the exe-file.
8. Now you can choose a particular section from the dropdown-list and the program will show you the part of the track redlined in a trackmap and the deploy-point of the car via a little sceenshot.
9. You now have two possibilities to go on:
Either you start GPL normally and can start driving from that deploy-point over and over again.
Or you check the option "F4 als Hotkey aktivieren" and launch GPL via the "Start GPL"-Button. This will enable the hotkey-feature of Ringtrainer. This feature enables the F4-key as hotkey. Every time you press F4 during playing GPL, Ringtrainer moves you one point forward on the track and gives the actual positioning via voice-output so you don't have to quit GPL to choose another part of the track for training - it can be done while in GPL. Unfortunately this requires some computing-power so I left it optional for those who don't have the big PIII or Athlon under their desk ;). Note: If you're a user of the opengl-patch then you also might experience huge framerate-hits and therefore better leave this option off.
OK, try the program. If you have questions or problems, you can reach me by the mail-address given on the Ringtrainer-page.
An English version is underway.
Regards
Crash
+Cinquo
[stuff snipped]
Hi!
I've posted this earlier here but can't find the link to that post so I
simply repeat it:
Get my program "Ringtrainer" from this link:
http://www.joachimblum.de/ringtrainer.htm
What the program does is to simply change the position of your car as it is
deployed onto the track. This position is defined within the
"track.ini"-file. Ringtrainer now lets you chose between 11 different
positions along the Nurburgring, each at the beginning of a particular
section of the track. The main advatage of this is, that you can now drive
through this sections multiple times in series without having to complete a
whole lap inbetween. By this you can remember tricky corners faster.
Because it's written in German, I will give some installation instructions
right here:
1. Download the file called "Ringtrainer.zip"
3. Download the file called "Ringtrainer_Audioupdate.zip"
2. If you don't have the VisualBasic Runtime Modules you must also download
them from Microsoft by following the link.
4. Extract the two Ringtrainer-zips into a single folder.
5. Make a backup of your original "track.ini"-file that is in the
"\tracks\nurburg"-folder of your GPL-installation.
6. Copy the "track.ini"-file of the Ringtrainer-folder into the
"\tracks\nurburg"-folder.
7. Ready to rumble ;). Fire up Ringtrainer by double-clicking the exe-file.
8. Now you can choose a particular section from the dropdown-list and the
program will show you the part of the track redlined in a trackmap and the
deploy-point of the car via a little sceenshot.
<snip>