My question is how do I "import" a different car into my car sets? I
have a .pcx file with the number 71 Pepsi car, but I don't understand
how to put it into any of my car sets. Can anybody help?
E. Borders
E. Borders
> E. Borders
??Jan Kohl?? **Mad Yanks Racing Team**
Computer Systems Programmer
USAF Air-Ground Operations School
Hurlburt Field, FL
<<http://www.racesimcentral.net/~jkohl/index.html>>
I am including a uuencoded text file that Papyrus provided which covers
this very subject. The reason it is uuencoded is cuz the format won't
fit nicely within the 72 columns I use for usenet postings. So let's
not start a flame war on posting binaries to this group, as technically
it is not a binary file ;-)
**************************** Michael E. Carver *************************
Upside out, or inside down...False alarm the only game in town.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
begin 644 paintkit.txt
<uuencoded_portion_removed>
end
I am new to the racing simulators, but am quickly becoming ***ed.
My question is how do I "import" a different car into my car sets? I
have a .pcx file with the number 71 Pepsi car, but I don't understand
how to put it into any of my car sets. Can anybody help?
E. Borders
This is how it's done..
From the NASCAR Racing paintkit, select the car you don't want in the
car set.....export it....exit the paintkit....in your NASCAR
directory there should be a pcx file which is your car.....name the
NEW car file the same as the file in your NASCAR directory....replace
that one with the one you want to use....return to the paintkit and
import the file from the car you exported....if all goes right the
replacement car should appear....
GO #3 and #18 in '96!!
"Why stand on a silent platform....fight the war....*** the norm!!