BTW, I like GP3 as well. It's like getting N3.
CC
Jan.
=---
Which would save a fortune on licensing costs...
<snip>
Well, there's Paul Hoad's glGP project (if it's still going). And
there's the (in)famous JTRC track from the GPLEA which may appear
sometime before 2004...
--
David. (GPLRank handicap: -1.17)
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
I wouldn't.
Learn to read, dimwit. I can't stand make-belief cars on make-belief tracks, I
said nothing about not having a learning curve or realistic physics.
As they say, *PLONK*.
Apparently he did. Your bleeding heart GP3 stuff is probably grating
on some :-)
--
> >If someone created an entirely fictional series with
> >made-up cars and tracks,
> Which would save a fortune on licensing costs...
> > and it had the right ingredients like an
> >excellent physics model and a steep and long learning curve then I
> >would buy it and I would love playing it.
> <snip>
- Matt
Martyn_D
(Grin) Then I recommend you by Official F1 Racing Simulation - a 100%
accurate simulation of a racing series in another universe with
radically different physics and bizarre but strangely familiar racing
tracks.
--
Richard G. Clegg Only the mind is waving
Networks and Non-Linear Dynamics Group
Dept. of Mathematics, Uni. of York
UPDATED WWW: http://manor.york.ac.uk/
but does it have a steep and continuing learning curve?