I have 32 megs of ram. Actually, this was causing me to have two
unrelated problems which made the patch difficult to evaluate. I'm not
sure of the details, but I believe the rendition mode of N2 loads 8-bit
cars when it detects 32 meg. At any rate, as soon as I upgraded my ram,
my frame rates in rendition, dma mode took a huge hit. In this
condition, I tried the patch for the first time and experienced the
lurching to the right effect, as I have previously reported. With the
choppy frame rate I was experiencing, the lurch (it feels like running
over a speed bump, the whole picture jumps, and the car veers right) was
disastrous, and the game was unplayable.
Then I tried the -4 switch: renddma -4, which presumably forces the game
to load 4-bit cars.
My frame rate problems disappeared, the game runs silky smooth, even w/
objects & walls on, horizon and sky on even. The impact this has on
driveability is incredible, and I love it.
However I am still experiencing "the lurch". It's now nothing more then
a minor distraction, but it does seem to be a bug. It seems to occur at
regular intervals, which makes me wonder if it could be related to the
save game feature. Is there now some kind of regular monitoring or
updating going on that could cause this?
> It seems a lot of people are have problems with the new Nascar2 patch.
> However I read where some people don't have any problems at all. All of
> the people that are having problems with the patch, how much RAM do you
> have. I am running a Pen 133 with 32 megs of ram and I don't have any
> problems at all. It may be a ram problem. If anyone that is having
> problems with the patch with 32 megs of ram then I guess that I am
> wrong. But it's worth looking into. PAM-MAN
--
Ed
"A friend of mine suggested I try America Online, I said 'But I already
have
a computer...'"