the game:
1. I think the car F1CR behaves like a modern F1-car. Modern F1 - cars are
not designed to be driven with power slide. Please correct me if i am wrong,
but watching races on tv, i seldom saw F1 -drivers performing power slides.
2. Like in F1CR, i think, modern F1-cars are difficult to be driven on the
limit. If you dont be careful, the car snaps away without very much warning,
if you go over the limit.
3. Graphics: i think everybody agree: F1CR has the best one so far.
4. Features: F1CR has 107% rule for qualifying, option for only one spare
car per weekend. Penalties for resisting to be overtaken by a car if the
blue flag is out. Animated box crew.
5. AI: thats the weak point of F1CR: the AI has problem with the unexpected.
But if you are behaving like you should or like you are expected (by the
programmers :) ) you should not be in trouble. That means dont break too
early, if you are to be lapped, dont stay in the driving line and become
slower, but leave the driving line and then become slower and all should be
fine. Leraning AI? I played the game not long enough to say somthing about
that, but Creatures meet F1?!?
ad 1 and 2: Of course that is all theory, since i never drove a F1-car.