rec.autos.simulators

Grenzlandring - An Appreciation

Stephen Smit

Grenzlandring - An Appreciation

by Stephen Smit » Fri, 17 Aug 2001 23:40:51

Congratulations, Andre--you've done it again!  Like Halle, the Grenzlandring
(or "Wegburg," as .rpy calls it), is redolent with a sense of place.
Furious attention to detail--accurate buildings, period-correct signage; you
get the feeling that every spectator is hand-crafted.  I especially
appreciate the generous servings of objects and textures...despite which, it

gives a tremendous sense of speed, and the changes in track textures keeps
it interesting.  There are really only two turns, but that makes it more
like a natural-terrain Indianapolis...only twice as long!  Those 5-mile laps
really whiz by in a hurry!  It was surely the fastest road circuit in
Europe...or would have been if the F1s had ever run there.  Too bad CART's
Indy cars won't be running there rather than the sanitized Lausitsring later
this fall.

I suspect the Grenzlandring will become an online favorite.  It encourages
tight drafting battles, and despite being both easy to learn & easy to
drive, rewards precision over mere bravery.  I've only just begun to work on
setups, but obviously it responds to tweaks more suitable for ovals than
road courses:  open up the diff, go wildly asymmentrical, overinflate the
tires, and don't over-rev the engine.

Thanks so much, Andre.  Grenzland will be one of my favorites for a long,
long time.

--Steve Smith

Andre Warring

Grenzlandring - An Appreciation

by Andre Warring » Sat, 18 Aug 2001 03:23:52

On Thu, 16 Aug 2001 14:40:51 GMT, "Stephen Smith"


>Congratulations, Andre--you've done it again!  Like Halle, the Grenzlandring
>(or "Wegburg," as .rpy calls it), is redolent with a sense of place.

I don't like oval tracks but GOD THIS IS A BEAUTY!!
Man, allmost a new track for GPL each week.. Great, now I have
something to do while waiting for the F1RC patch!

Andre

nobod

Grenzlandring - An Appreciation

by nobod » Sat, 18 Aug 2001 17:58:58

And where could one download this beauty?

Haven't seen it advertised anywhere?

Lars G.

On Thu, 16 Aug 2001 14:40:51 GMT, "Stephen Smith"


>Congratulations, Andre--you've done it again!  Like Halle, the Grenzlandring
>(or "Wegburg," as .rpy calls it), is redolent with a sense of place.
>Furious attention to detail--accurate buildings, period-correct signage; you
>get the feeling that every spectator is hand-crafted.  I especially
>appreciate the generous servings of objects and textures...despite which, it

>gives a tremendous sense of speed, and the changes in track textures keeps
>it interesting.  There are really only two turns, but that makes it more
>like a natural-terrain Indianapolis...only twice as long!  Those 5-mile laps
>really whiz by in a hurry!  It was surely the fastest road circuit in
>Europe...or would have been if the F1s had ever run there.  Too bad CART's
>Indy cars won't be running there rather than the sanitized Lausitsring later
>this fall.

>I suspect the Grenzlandring will become an online favorite.  It encourages
>tight drafting battles, and despite being both easy to learn & easy to
>drive, rewards precision over mere bravery.  I've only just begun to work on
>setups, but obviously it responds to tweaks more suitable for ovals than
>road courses:  open up the diff, go wildly asymmentrical, overinflate the
>tires, and don't over-rev the engine.

>Thanks so much, Andre.  Grenzland will be one of my favorites for a long,
>long time.

>--Steve Smith

Biz

Grenzlandring - An Appreciation

by Biz » Sun, 19 Aug 2001 01:09:58

The same place you get HAlle from.  Andre's Texture page...don't have the
URL right in front of me, but any of the track list sites have a link to
Halle, so it will get you there...

--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


> And where could one download this beauty?

> Haven't seen it advertised anywhere?

> Lars G.

> On Thu, 16 Aug 2001 14:40:51 GMT, "Stephen Smith"

> >Congratulations, Andre--you've done it again!  Like Halle, the
Grenzlandring
> >(or "Wegburg," as .rpy calls it), is redolent with a sense of place.
> >Furious attention to detail--accurate buildings, period-correct signage;
you
> >get the feeling that every spectator is hand-crafted.  I especially
> >appreciate the generous servings of objects and textures...despite which,
it

trees
> >gives a tremendous sense of speed, and the changes in track textures
keeps
> >it interesting.  There are really only two turns, but that makes it more
> >like a natural-terrain Indianapolis...only twice as long!  Those 5-mile
laps
> >really whiz by in a hurry!  It was surely the fastest road circuit in
> >Europe...or would have been if the F1s had ever run there.  Too bad
CART's
> >Indy cars won't be running there rather than the sanitized Lausitsring
later
> >this fall.

> >I suspect the Grenzlandring will become an online favorite.  It
encourages
> >tight drafting battles, and despite being both easy to learn & easy to
> >drive, rewards precision over mere bravery.  I've only just begun to work
on
> >setups, but obviously it responds to tweaks more suitable for ovals than
> >road courses:  open up the diff, go wildly asymmentrical, overinflate the
> >tires, and don't over-rev the engine.

> >Thanks so much, Andre.  Grenzland will be one of my favorites for a long,
> >long time.

> >--Steve Smith

nobod

Grenzlandring - An Appreciation

by nobod » Sun, 19 Aug 2001 18:16:53

You mean here then :-)

http://www.andre-gpl-texture.racesim.net/

Thanks.
Lars G.



Biz

Grenzlandring - An Appreciation

by Biz » Mon, 20 Aug 2001 10:10:49

Yeah, thats the one.....

--
Biz

"Don't touch that please, your primitive intellect wouldn't understand
alloys and compositions and,......things with molecular structures,....and
the....." - Ash


> You mean here then :-)

> http://www.andre-gpl-texture.racesim.net/

> Thanks.
> Lars G.



> >The same place you get HAlle from.  Andre's Texture page...don't have the
> >URL right in front of me, but any of the track list sites have a link to
> >Halle, so it will get you there...


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