rec.autos.simulators

I Must be Getting Slow

pdot..

I Must be Getting Slow

by pdot.. » Thu, 17 Aug 2006 21:25:35

How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
F1 mod?  I've seen that online.  I suppose there are probably people
doing 1:10's!  Well, I'm stuck at around 1:18 at best.  I had several
racecast world records in F3's, McLarens, etc., so I can drive OK.

Is this a setup deal?  If it is, does anyone have a link to a fast
setup?  It sure doesn't feel like I'm leaving six seconds on the table!

What are the real F1 lap times at that track?

Pat Dotson

Emma War

I Must be Getting Slow

by Emma War » Thu, 17 Aug 2006 21:43:27


For me I seem to lose the back end all the time,

Mainly under braking, and it's not down to brake bias !

Chad Roger

I Must be Getting Slow

by Chad Roger » Fri, 18 Aug 2006 01:10:17

Pat,

There is plenty of cutting that takes place I am sure.  It seems that there
is no out of bounds.  Not to say that guys aren't fast, but the game issues
no warnings that I have seen.

Chad





>> How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
>> F1 mod?  I've seen that online.  I suppose there are probably people
>> doing 1:10's!  Well, I'm stuck at around 1:18 at best.  I had several
>> racecast world records in F3's, McLarens, etc., so I can drive OK.

>> Is this a setup deal?  If it is, does anyone have a link to a fast
>> setup?  It sure doesn't feel like I'm leaving six seconds on the table!

>> What are the real F1 lap times at that track?

>> Pat Dotson

> For me I seem to lose the back end all the time,

> Mainly under braking, and it's not down to brake bias !

p.oxf..

I Must be Getting Slow

by p.oxf.. » Fri, 18 Aug 2006 02:57:42


> Is this a setup deal?  If it is, does anyone have a link to a fast
> setup?  It sure doesn't feel like I'm leaving six seconds on the table!

Judging from the behavior and assinine comments I'm hearing on the
servers, I'd say that it helps to be a sub-18 yr old male ***. The
older guys seem to prefer the more sedate mods. I've entered about 15
races and completed two. Some of the DNFs were my fault, most not. You
do realize that each chassis has its own power curve and aerodynamic
properties, right? McLaren seems the car of choice. My best time at
Montreal was, in 2 races, 1.21 in the Honda- not competitive.

That said, I think CTDP's mod constitutes one of the 7 wonders of the
sim world. It's an amazing, exhilirating piece of work. Raises the bar
in a number of areas. It seems likely that, in the face of such
quality, this has given pause to some of the mods in progress, like
NAGT. Can they top this?

Chad Roger

I Must be Getting Slow

by Chad Roger » Fri, 18 Aug 2006 03:48:03

I agree that it's a great mod, I am not sure it's a viable online one
however.  I am a sim veteran as you are and I find it damn hard to make good
laps over and over by myself let alone with other cars on the track.  I
think for me this one will be reserved for the offline driving  and being
amazed at how damn fast those cars really are.

Chad



>> Is this a setup deal?  If it is, does anyone have a link to a fast
>> setup?  It sure doesn't feel like I'm leaving six seconds on the table!

> Judging from the behavior and assinine comments I'm hearing on the
> servers, I'd say that it helps to be a sub-18 yr old male ***. The
> older guys seem to prefer the more sedate mods. I've entered about 15
> races and completed two. Some of the DNFs were my fault, most not. You
> do realize that each chassis has its own power curve and aerodynamic
> properties, right? McLaren seems the car of choice. My best time at
> Montreal was, in 2 races, 1.21 in the Honda- not competitive.

> That said, I think CTDP's mod constitutes one of the 7 wonders of the
> sim world. It's an amazing, exhilirating piece of work. Raises the bar
> in a number of areas. It seems likely that, in the face of such
> quality, this has given pause to some of the mods in progress, like
> NAGT. Can they top this?

IMac

I Must be Getting Slow

by IMac » Fri, 18 Aug 2006 06:55:22


Well, that's a relief!  If a veteran of Pat's experience and
reputation in the racesim world is noticing this too, then I don't
feel so bad!

Haven't spent too much time with the 2005 mod, but I'm definitely
confused with the laptimes I've noticed in the 1979 mod.  I've been
running Monte Carlo in the Ferrari for the last week (and loving it!),
but my best lap is somewhere in the 1:33 range.  Seen many folks on
RSC and online talking about times in the 1:24-1:25 range with a best
somewhere around 1:23.  I've watched a replay of Greger Huttu's 1:23
lap and frankly, it doesn't look all that different to what I'm doing
with the same setup.  Okay, perhaps he brakes a few metres later on
corner entry and gets on the throttle a few metres earlier on exit,
but I would think that that would only account for 3-4 seconds (at
most) over a single lap.  While I'll never be mistaken for an alien, I
honestly didn't think I sucked enough to be 10 seconds a lap slower at
Monaco!  As for Kyalami, my best laps are only about 3 seconds slower
than the real fast guys.

Montreal could be a question of corner-cutting, but given the nature
of the track I don't think it would be an issue at Monaco.  

What about aids?  Could the super fast lap times be down to the aids
being used?  Personally, in the 1979 mod, I don't use any aids while
in the 2005 I'm using traction control only.

IMac

Uwe Sch??rkam

I Must be Getting Slow

by Uwe Sch??rkam » Fri, 18 Aug 2006 16:42:17


Have you checked which driving aids are allowed on the servers? It's
sure easier to drive with traction control ;-)

cheers, uwe

--
GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Garro

I Must be Getting Slow

by Garro » Sat, 19 Aug 2006 03:44:46


> Have you checked which driving aids are allowed on the servers? It's
> sure easier to drive with traction control ;-)

> cheers, uwe

That would be more realistic too as F1 cars have traction control.
David G Fishe

I Must be Getting Slow

by David G Fishe » Sat, 19 Aug 2006 05:23:14


I read this thread yesterday and decided to give Montreal a run. I beat the
WR time with a 111.4 so I guess I should comment on this topic. It's not
listed at Racecast yet because my Racecast account is on the fritz the past
couple of days and my times are all screwed up. Adam is working on it.

I use medium TC. No aids. This week I also posted the Racecast WR time at
Nuerburg and the second best time at Northamptonshire. The only place at
Montreal where someone can cut to gain time is the last chicane before the
front stretch. The game willl give you a warning and not count the lap if
you cut too much though. When approaching the WR time, I had to assume that
others had pushed the in game penalty system to it's limit, so that's what I
did. Mid 112's were no problem though even when I ran a perfect line
throughout the track, including the chicane. I'd like to see ISI make an
adjustment there in their next update, but then any cars that get offline
due to traffic or an honest mistake will likely be hit with an unfair track
cutting penalty. In real F1, quite a few drivers have trouble there in the
race each year, which is probably why ISI has the penalty system set the way
it is. Maybe some speed bumps that wouldn't cause damage to your car when
taken at low speeds would be an option. Similiar to those in the grass at
the last chicane at Toban.
--
David G Fisher

pdot..

I Must be Getting Slow

by pdot.. » Sat, 19 Aug 2006 21:38:35

How about a replay and a setup?  Have you tweaked the setup
extensively?

I just don't see a 1:11 happening for me without some major change.  I
mean, unless there is some blatant track cutting going on.  I've
already tried putting two wheels in the grass through the S-turns with
no major gains.  I did get down to a 1:16.5, but that was on a clean
lap, and that's still 5 seconds off the pace!

OK, how about answering this...  In what gear are you taking the
S-turns?  I'm dropping to 1st for what is probably about turn 5 or 6,
and for the last hairpin before the long straight.  I'm in second
through all the other S-type turns.  I could probably blow through them
in third but not while hitting a realistic apex.  From what I saw
online, there didn't seem to be a lot of track cutting going on.

Most of my gains were found tweaking the differential.  I found that
with traction control enabled the car is more comfortable with full
power lockup and no coast lockup.

Pat




> > How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
> > F1 mod?  I've seen that online.  I suppose there are probably people
> > doing 1:10's!  Well, I'm stuck at around 1:18 at best.  I had several
> > racecast world records in F3's, McLarens, etc., so I can drive OK.

> > Is this a setup deal?  If it is, does anyone have a link to a fast
> > setup?  It sure doesn't feel like I'm leaving six seconds on the table!

> > What are the real F1 lap times at that track?

> > Pat Dotson

> I read this thread yesterday and decided to give Montreal a run. I beat the
> WR time with a 111.4 so I guess I should comment on this topic. It's not
> listed at Racecast yet because my Racecast account is on the fritz the past
> couple of days and my times are all screwed up. Adam is working on it.

> I use medium TC. No aids. This week I also posted the Racecast WR time at
> Nuerburg and the second best time at Northamptonshire. The only place at
> Montreal where someone can cut to gain time is the last chicane before the
> front stretch. The game willl give you a warning and not count the lap if
> you cut too much though. When approaching the WR time, I had to assume that
> others had pushed the in game penalty system to it's limit, so that's what I
> did. Mid 112's were no problem though even when I ran a perfect line
> throughout the track, including the chicane. I'd like to see ISI make an
> adjustment there in their next update, but then any cars that get offline
> due to traffic or an honest mistake will likely be hit with an unfair track
> cutting penalty. In real F1, quite a few drivers have trouble there in the
> race each year, which is probably why ISI has the penalty system set the way
> it is. Maybe some speed bumps that wouldn't cause damage to your car when
> taken at low speeds would be an option. Similiar to those in the grass at
> the last chicane at Toban.
> --
> David G Fisher

pdot..

I Must be Getting Slow

by pdot.. » Sun, 20 Aug 2006 16:18:04

OK, I'm not so slow after all.  Read on RSC where you can turn
incremental boost up and down.  It's at 5/10 by default.  I bumped it
up to 10 and ran a 1:14 on my second lap.

So turn up your boost!

Secondly, my throttle pot is hosed, so I'm running at about 80%
throttle most of the time.  Gonna have to get it fixed.

David G Fisher, please post a replay of that 1:11 lap somewhere so we
can see your awesome driving technique!

Pat Dotson


> How about a replay and a setup?  Have you tweaked the setup
> extensively?

> I just don't see a 1:11 happening for me without some major change.  I
> mean, unless there is some blatant track cutting going on.  I've
> already tried putting two wheels in the grass through the S-turns with
> no major gains.  I did get down to a 1:16.5, but that was on a clean
> lap, and that's still 5 seconds off the pace!

> OK, how about answering this...  In what gear are you taking the
> S-turns?  I'm dropping to 1st for what is probably about turn 5 or 6,
> and for the last hairpin before the long straight.  I'm in second
> through all the other S-type turns.  I could probably blow through them
> in third but not while hitting a realistic apex.  From what I saw
> online, there didn't seem to be a lot of track cutting going on.

> Most of my gains were found tweaking the differential.  I found that
> with traction control enabled the car is more comfortable with full
> power lockup and no coast lockup.

> Pat




> > > How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
> > > F1 mod?  I've seen that online.  I suppose there are probably people
> > > doing 1:10's!  Well, I'm stuck at around 1:18 at best.  I had several
> > > racecast world records in F3's, McLarens, etc., so I can drive OK.

> > > Is this a setup deal?  If it is, does anyone have a link to a fast
> > > setup?  It sure doesn't feel like I'm leaving six seconds on the table!

> > > What are the real F1 lap times at that track?

> > > Pat Dotson

> > I read this thread yesterday and decided to give Montreal a run. I beat the
> > WR time with a 111.4 so I guess I should comment on this topic. It's not
> > listed at Racecast yet because my Racecast account is on the fritz the past
> > couple of days and my times are all screwed up. Adam is working on it.

> > I use medium TC. No aids. This week I also posted the Racecast WR time at
> > Nuerburg and the second best time at Northamptonshire. The only place at
> > Montreal where someone can cut to gain time is the last chicane before the
> > front stretch. The game willl give you a warning and not count the lap if
> > you cut too much though. When approaching the WR time, I had to assume that
> > others had pushed the in game penalty system to it's limit, so that's what I
> > did. Mid 112's were no problem though even when I ran a perfect line
> > throughout the track, including the chicane. I'd like to see ISI make an
> > adjustment there in their next update, but then any cars that get offline
> > due to traffic or an honest mistake will likely be hit with an unfair track
> > cutting penalty. In real F1, quite a few drivers have trouble there in the
> > race each year, which is probably why ISI has the penalty system set the way
> > it is. Maybe some speed bumps that wouldn't cause damage to your car when
> > taken at low speeds would be an option. Similiar to those in the grass at
> > the last chicane at Toban.
> > --
> > David G Fisher

pdot..

I Must be Getting Slow

by pdot.. » Mon, 21 Aug 2006 11:03:00

You flatter me IMac!  Makes me feel good that some people still
remember my name from way back  :)

If anyone is still following this thread, I found that you have to be
in the right car to run those low lap times.  The McLaren or the
Renault seem to be fastest.  I haven't been back to Montreal with one
of those cars yet, but I did run a 1:31 at Nuerburg where I was stuck
at 1:35's with a Ferrari.

At this point, I don't have much faith in the hotlap records posted on
racecast.  It's way too easy to cut the track in rfactor right now.
Hope they do something about it!

Pat Dotson



> >How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
> >F1 mod?  I've seen that online.  I suppose there are probably people

> Well, that's a relief!  If a veteran of Pat's experience and
> reputation in the racesim world is noticing this too, then I don't
> feel so bad!

pdot..

I Must be Getting Slow

by pdot.. » Mon, 21 Aug 2006 17:37:03

Un#$%^ingbelievable.  THIRD LAP at Montreal in a Renault I turned a
1:11.7.  That lap should show up on racecast.

The WR rankings are pointless.  All it depends on is how much you want
to cut the track.  I have no interest in driving that way.

Fortunately, I'm not seeing much track cutting so far while racing
online.

So, to summarize, switch to a Renault, pump the boost up to 10, and
you'll pick up 6 to 8 seconds a lap.

Whew!  I feel better  :)

Pat Dotson


> You flatter me IMac!  Makes me feel good that some people still
> remember my name from way back  :)

> If anyone is still following this thread, I found that you have to be
> in the right car to run those low lap times.  The McLaren or the
> Renault seem to be fastest.  I haven't been back to Montreal with one
> of those cars yet, but I did run a 1:31 at Nuerburg where I was stuck
> at 1:35's with a Ferrari.

> At this point, I don't have much faith in the hotlap records posted on
> racecast.  It's way too easy to cut the track in rfactor right now.
> Hope they do something about it!

> Pat Dotson



> > >How are people doing 1:12's at the Canada track in the FIA 2005 rFactor
> > >F1 mod?  I've seen that online.  I suppose there are probably people

> > Well, that's a relief!  If a veteran of Pat's experience and
> > reputation in the racesim world is noticing this too, then I don't
> > feel so bad!

David G Fishe

I Must be Getting Slow

by David G Fishe » Mon, 21 Aug 2006 23:01:14

Montreal has a one section where you can cut to gain a lot of time
(chicane), but everyone is playing by the same rules so our laps are still
good IMO.

As for the other tracks that I've submitted times for with the CTDP F1 mod,
I know of no section where someone can cut to gain time. I have replays I
can send you of Nurburgring and Silverstone (Northamptonshire) where I don't
do any cutting and my times are at the top of the Racecast rankings.

The Nurburgring replay I have is the same one as the Racecast lap (127.539).
I don't have a replay of my Silverstone or Montreal Racecast hotlap. The
reason I don't have those two hotlaps is because I am having a big problem
with system reboots (10 the other night at a Racer event) when I leave the
track or the garage and enter the main screen. Hotlaps and session replays
are lost if the game crashes. You might remember me having this problem
during the Megane/Birmingham RACER race that we both participated in not too
long ago. They restarted the weekend for me when I was rebooted right before
the race start and we ended up with a lottery grid.

Luckily I do have my second quickest Silverstone online hotlap. It's just .1
slower than my current Racecast hotlap (118.539), and would still be good
for third place and not too far from the WR. When I have time I'll do
another session at Montreal.

I honestly can't think of anywhere someone might cut on those two tracks and
gain time. Barcelona is the next track I'll try, and I can't think where
someone would cut there either. My replays prove that at least at those two
F1 tracks, the fastest Racecast times are legit. Just let me know if you
want them sent to your e-mail address.

--
David G Fisher


> Un#$%^ingbelievable.  THIRD LAP at Montreal in a Renault I turned a
> 1:11.7.  That lap should show up on racecast.

> The WR rankings are pointless.  All it depends on is how much you want
> to cut the track.  I have no interest in driving that way.

> Fortunately, I'm not seeing much track cutting so far while racing
> online.

> So, to summarize, switch to a Renault, pump the boost up to 10, and
> you'll pick up 6 to 8 seconds a lap.

> Whew!  I feel better  :)

> Pat Dotson


>> You flatter me IMac!  Makes me feel good that some people still
>> remember my name from way back  :)

>> If anyone is still following this thread, I found that you have to be
>> in the right car to run those low lap times.  The McLaren or the
>> Renault seem to be fastest.  I haven't been back to Montreal with one
>> of those cars yet, but I did run a 1:31 at Nuerburg where I was stuck
>> at 1:35's with a Ferrari.

>> At this point, I don't have much faith in the hotlap records posted on
>> racecast.  It's way too easy to cut the track in rfactor right now.
>> Hope they do something about it!

>> Pat Dotson



>> > >How are people doing 1:12's at the Canada track in the FIA 2005
>> > >rFactor
>> > >F1 mod?  I've seen that online.  I suppose there are probably people

>> > Well, that's a relief!  If a veteran of Pat's experience and
>> > reputation in the racesim world is noticing this too, then I don't
>> > feel so bad!

pdot..

I Must be Getting Slow

by pdot.. » Fri, 25 Aug 2006 00:22:08


> Montreal has a one section where you can cut to gain a lot of time
> (chicane), but everyone is playing by the same rules so our laps are still
> good IMO.

They are 'good' laps according to the rules.  No doubt about that.  My
only point is that where in the past I've always felt compelled to try
and turn world record laps in sims, I don't have any interest in doing
that if it requires cutting the track.  I can pop out a 1:12 lap at
will, but how rewarding is that?  I can only do about a 1:15 flat right
now while running realistic lines in the corners.

By the way, you can also save time by cutting straight across the last
S-turn, right after the bridge.  Just turn in early, barely missing the
bridge, and head straight across toward the exit of the turn.

The other tracks do seem less likely to reward track cutting.  I
haven't tried it at all, though.

I would like to see those replays.  Send them to

Pat Dotson


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