rec.autos.simulators

GT4, something wrong

Marty

GT4, something wrong

by Marty » Tue, 22 Mar 2005 02:55:23

Having played GT3 extensively I had looked forward to GT4. But GT4 seems
to be a mixed bag aside from the lack of online play.

 From the opening video to the immense variety of the most interesting
cars in the world to the large number of tracks, it is quite an
achievement. The physics feel like an improvement too.

But I have noticed there is a problem with chassis adjustments. They
don't work! Trying to solve a severe snap oversteer problem in the Ford
GT on the Infinion (it will always be Sears Point to me) track, nothing
had any effect. Driving hard up the left hand sweeper after start/finish
  where the elevation increases suddenly, the back end jumps out
***ly as if the rear suspension bottomed. Same on the flat high
speed right hand kink (turn 10 I think)when trying to trail brake
lightly. In the real world these two problems would make me look for a
sticking rear shock.

Granted these are two of the most tricky places on any track in one of
the most demanding cars, but no adjustments have any noticeable effect.
Stiffer springs and/or more ride height, etc.

So I took the Ford GT to the skid pad to play with adjustments. Still no
effect on the car's behavior. Very frustrating.

Oh BTW, I always run with all driving aids turned off except traction
control set to 1 for some high powered cars that are hard to control
wheels spin on standing starts.

Anyone notice these issues?

Marty

Andy

GT4, something wrong

by Andy » Tue, 22 Mar 2005 17:36:59


I think it does make some difference, but not as much as GT3...

I've noticed that road spec cars are a pig compared to the GT3 equivilant...
So the chances of winning a race with a road spec is virtually nil.
In GT mode, I ended up buying the race spec suspension and life got a lot
better for my R33, still eats front tyres though.

AndyC


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