> I am getting ready to work on a FAQ for r.a.s. However, I have one
> question and I know that this isn't the "official" procedure, but...
> I am looking for a consesus on whether we want to be "hardnosed" about
> what type of "sims" are allowed in r.a.s for discussion. The following
> is the original charter. As you can see "past practice" has tolerated
> "borderline sims". I for one don't see a problem with allowing past
> practice to rule over the charger. But, I would like some input from
> everyone else.
> rec.autos.simulators
> An unmoderated newsgroup for discussions of realistic computer
> simulations of automotive vehicles, irrespective of the
> platforms on which the simulations are supported. This includes
> simulations which have a competitive component (racing
> simulations) and those which do not. Arcade racing simulators, which
> give an overhead perspective and which do not attempt
> to provide realism of handling of the vehicle, would not be
> appropriate in this newsgroup, whilst discussion of Microprose's
> Formula 1 Grand Prix and Papyrus's IndyCar Racing would be
> --
> **************************** Michael E. Carver *************************
> Upside out, or inside down...False alarm the only game in town.
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./. [- < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=
various simulations whether they give a real view (like N2) or an arcade
view. Hearing about some of the other sims is kind of fun (whether I
use them or not).
Lets just remind everyone to use proper netiquette and not to post them
damn binaries.
Good Racin !
Chasman