rec.autos.simulators

GTR - "feel"

Bob

GTR - "feel"

by Bob » Thu, 09 Jun 2005 07:21:27

I'm a mildly serious simmer of average quality (GPL rank +50, mostlt
the Ring).I just got GTR, and it seems really good, especially the AI.

But I have an issue.  It seems to me that feeling the edge of traction
is more difficult than with GPL, NR2003, or the old GTR.  Either I'm
stuck like glue or I'm off the track.  3.4 P4, MOMO Force (the original
one), 9800pro,

Is it me?  More realistic physics?  Opinions?

             Bob

BRH

GTR - "feel"

by BRH » Thu, 09 Jun 2005 10:16:26


> I'm a mildly serious simmer of average quality (GPL rank +50, mostlt
> the Ring).I just got GTR, and it seems really good, especially the AI.

> But I have an issue.  It seems to me that feeling the edge of traction
> is more difficult than with GPL, NR2003, or the old GTR.  Either I'm
> stuck like glue or I'm off the track.  3.4 P4, MOMO Force (the original
> one), 9800pro,

> Is it me?  More realistic physics?  Opinions?

>              Bob

I'm not sure which cars you've tried, but I tend to agree with you if
you're talking about GTR straight out of the box.  It takes a bit of
tweaking -- but I'm neither a tweaker or a set-up guru.

So, after trying several cars at my favorite circuit (Spa), I found that
the car that has the best "feel" for me is the (NGT) Ferrari 360 Modena.
  If you haven't tried NGT, give it a whirl.

I would be curious to hear opinions about which GT-class car feels
closest to the 360 Modena, though......  I'd like to try a GT again, but
have neither the time nor inclination to tweak.

Alan L

GTR - "feel"

by Alan L » Thu, 09 Jun 2005 12:39:00

I think it's partly setup and it's partly the car.  If you want to slide
around in a GT car, I'd say give the Lambo a spin.  That thing has great
throttle oversteer and makes for some nice mini-slides coming out of fast
sweepers.  It also helps a great deal to up the scrubbing volume.  I can
certainly see how folks can run the cars very close to the edge (I can't),
but it requires very good command of the pedals.  I've found that small
movements can make a huge difference between going fast and going off, and
from the little I played of the GPL demo, it's more forgiving of
(relatively) larger movements.

Alan

Jame

GTR - "feel"

by Jame » Thu, 09 Jun 2005 16:51:27

I have to agree.  GTR lacks feel.  I think it's a problem with the feedback
from the car.  GPL nailed this perfectly.  GTR has little or no real
feedback.  If you notice, the camera actually doesn't move much, compared to
GPL.

James


Daru

GTR - "feel"

by Daru » Thu, 09 Jun 2005 18:01:23

I don't notice that at all. The "feel" of the car is the best in an ISI
based sim in quite a while. I'm not sure what the difference between me
and you is, but I like the overall feel of the sim. Something I tried
that made a world of difference. Try the setups that you can dload via
the "online files" button. Pick one that for your car and try it out. I
am terrible at setups and for some tracks, it took a few tries, but for
the original tracks, there are a ton of setups available. Instantly, I
was seconds quicker per lap on almost every track. Perhaps that will
improve the feel for you.

> I'm a mildly serious simmer of average quality (GPL rank +50, mostlt
> the Ring).I just got GTR, and it seems really good, especially the AI.

> But I have an issue.  It seems to me that feeling the edge of traction
> is more difficult than with GPL, NR2003, or the old GTR.  Either I'm
> stuck like glue or I'm off the track.  3.4 P4, MOMO Force (the original
> one), 9800pro,

> Is it me?  More realistic physics?  Opinions?

>              Bob

Uwe Sch??rkam

GTR - "feel"

by Uwe Sch??rkam » Thu, 09 Jun 2005 18:28:54


Same here, maybe the OP should play with the ge-force slider to see if
it improves the feel for him.

Cheers, uwe

--
GPG Fingerprint:  2E 13 20 22 9A 3F 63 7F  67 6F E9 B1 A8 36 A4 61

Dave Henri

GTR - "feel"

by Dave Henri » Thu, 09 Jun 2005 21:15:53




>> I don't notice that at all. The "feel" of the car is the best in an ISI
>> based sim in quite a while. I'm not sure what the difference between me

> Same here, maybe the OP should play with the ge-force slider to see if
> it improves the feel for him.

> Cheers, uwe

   A couple of questions....for the non-feelers out there.
Are you 'old school' GPLers?   Have you configured your controller screens
to properly adapt to GTR?  Here is a thread on RaceSim Central that might
help.  http://forum.rscnet.org/showthread.php?t=98340
And 3rd question....do you have a Force Feedback wheel?

dave henrie

Steve Blankenshi

GTR - "feel"

by Steve Blankenshi » Thu, 09 Jun 2005 22:22:40


No doubt you'll get a range of opinions, but I'd say what you're noticing is
a combination of GTR's (accurate) lack of loud tire-slip sounds, in concert
with the exaggerated bumpiness of the track surfaces and the remaining
low-speed grip issues with that generation of ISI-based tire model.

Qualifier - I only have the latest demo to go by.  But if you crank the
telemetry data sampling rate up all the way and take a good look at the
suspension travel and damper velocities it appears there's something funky
going on in there.  I've seen instances of the suspension oscillating
through a 12cm range (+/-6) in .05-second intervals in fairly low-speed
sections of Spa, and that just looks off to me.  Think about it; up and down
6cm, or 2& 1/4 inches, 20 times per second.  That's a jackhammer on
turbo-mode, not a shock absorber.  It's either some crazy bump modeling in
the track surface or an oscillation developing in the physics model.

The result is the grip tend to come and go in a kind of chattering, staccato
fashion, and at low speed it tends to be sudden.  Does tend to convey a
bumpy track surface, but hey; I've been around spa on 21mm bike tires at
120psi with NO suspension and it just aint THAT bumpy... ;-)  You can tweak
the tire sounds in the PLR file to give yourself a bit more feedback at
early slip levels if you like.

Bob

GTR - "feel"

by Bob » Thu, 09 Jun 2005 22:52:54

        Could be.  I wasn't comparing it to ISI sims.

         Yep.

           That was my biggest problem.  Impatient, I started to use
the sim and set the controller (MOMO Force) up, but left off cosmetic
details like a driver name.  When, after a relatively few laps, I
changed the name I lost all the controller settings.  That fixed,
things (at least with the Lamborghini) are substantially better. The
edge is still harder to find than with GPL or NASCAR2003, but to a
degree that I'm willing to believe it's (at least mostly) modern tires.
 At least now I can get feedback about what I'm doing wrong :-).

            Thanks for everyone's suggestions.

Mitch_

GTR - "feel"

by Mitch_ » Thu, 09 Jun 2005 23:45:35

Use the differential luke ;)

Seriously though, till I came to grips with the diff I felt similar to you
about GTR.  After finally investing some time learning the diff I wonder how
on earth I ever turned a decent lap prior.  It made all the difference.
Makes me wish I would have spent more time setting up GPL.

The edge IS more difficult to find than in NR2003.  But that aint saying
much ;)

GTR takes a bunch of skill to turn consistent laps and even more to be
consistently fast.

Another big help is to adjust your sounds so skidding/road noise and tire
noise all up to 200%.  I even turn down the other sounds a bit just to focus
the tire sounds even more.

Mitch


Daru

GTR - "feel"

by Daru » Fri, 10 Jun 2005 19:53:53

It IS an ISI based you know? So the comparo is valid.
Marc Collin

GTR - "feel"

by Marc Collin » Sun, 19 Jun 2005 12:09:28

The "feel" in GTR is better than anything else out there.  Why is my opinion
so opposite?  Hardware.  The original MOMO wheels suck with ISI sims.  The
new MOMO doesn't.  It is just as good with GPL, worse with NR2003 and better
with the ISI stuff and LFS.

The feedback from GTR (if you have the right hardware) is so far ahead of
any other sim out there it still stuns me every time I read this type of
comment.

Oh well...

Marc
.


>I have to agree.  GTR lacks feel.  I think it's a problem with the feedback
>from the car.  GPL nailed this perfectly.  GTR has little or no real
>feedback.  If you notice, the camera actually doesn't move much, compared
>to GPL.

> James



>> I'm a mildly serious simmer of average quality (GPL rank +50, mostlt
>> the Ring).I just got GTR, and it seems really good, especially the AI.

>> But I have an issue.  It seems to me that feeling the edge of traction
>> is more difficult than with GPL, NR2003, or the old GTR.  Either I'm
>> stuck like glue or I'm off the track.  3.4 P4, MOMO Force (the original
>> one), 9800pro,

>> Is it me?  More realistic physics?  Opinions?

>>             Bob

Tony Rickar

GTR - "feel"

by Tony Rickar » Mon, 20 Jun 2005 00:58:38


> The "feel" in GTR is better than anything else out there.  Why is my
opinion
> so opposite?  Hardware.  The original MOMO wheels suck with ISI sims.  The
> new MOMO doesn't.  It is just as good with GPL, worse with NR2003 and
better
> with the ISI stuff and LFS.

> The feedback from GTR (if you have the right hardware) is so far ahead of
> any other sim out there it still stuns me every time I read this type of
> comment.

> Oh well...

> Marc

I am not convinced it is a hardware thing but more of a personal feel thing.
Especially for those bought up on the feel of Papy sims. There are still a
number who feel that GPL nailed a feel that somehow overcomes the
limitations of sim racing compared with real life. NR2003 despite its
obvious improvements in the model was fine for stock cars on ovals but was
somehow a backward step for road racing feel and all the subsequent mods
have that Nascar infection!

I remain unconvinced that pure physics simulation is enough without some
form of motion system, hence a magic feel factor needs to be present to
replace the missing motion.

Also the missing RL feel makes simulating with racing slicks potentially
harder than RL, so another reason some prefer the more forgiving nature of
60s tyres.

Arguably the upcoming mods for GPL will be a match for anything new in the
feel factor states. Of course it will lack all those other features like
dynamic weather, pitstops and component wear, yet for sheer feel it is still
at the top of the tree for many.

Cheers
Tony

Bob

GTR - "feel"

by Bob » Sat, 25 Jun 2005 00:37:23

           I think Tony has nailed it.  GPL, either by accident or by
design, has a feel which somewhat compensates for the limitations of a
computer sim.  While GTR is more clinically correct, it has less feel
than the real thing, because some feedback loops are just not there.

            BTW, I raced the real thing (Showroom Stock and Formula
Ford) for ten years.  And GTR has still bounced GPL off the top of my
list because of the fantastic AI opposition and equal or better variety
of car characteristics.


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