rec.autos.simulators

Enbabling the "turned off" options.

mhat..

Enbabling the "turned off" options.

by mhat.. » Mon, 20 Nov 1995 04:00:00


>To turn on some of the disbaled features in the Indycar Racing II demo
>you can do the following.

Any clue on how to add more fuel to the demo?
Neil Jedrzejews

Enbabling the "turned off" options.

by Neil Jedrzejews » Mon, 20 Nov 1995 04:00:00

To turn on some of the disbaled features in the Indycar Racing II demo
you can do the following.

Open the file GAMEOPTS.CFG and using the hex editor change the
following bytes.

Offset          Value (hex)             Result

68              01-64                   Race distance in %

72              00                      PaceCar off
72              01                      PaceCar on

89              00                      Damage off
89              01                      Damage Realistic (great fun)
89              02                      Damage Arcade

93              00                      Breakdowns Off
93              01                      Breakdowns On

97              00                      Yellow Flags On
97              01                      Yellow Flags Off

The offset it how many bytes into the file the value resides at.
Offset 0 is the first byte, Offset 1 the second and so on.

Before doing this, backup your GAMEOPTS.CFG file by typing

COPY GAMEOPTS.CFG GAMEOPTS.BAK

If you have any problems, delete your GAMEOPTS.CFG file (a new one
will be created next time you run Indycar) or type

COPY GAMEOPTS.BAK GAMEOPTS.CFG

If you have the NASCAR track pack, you might want to try using some of
the tracks with that with the ICR2 Demo.

They don't work 100% (actually around 10%!).
The colors are a bit screwed and you'll need to start a race to
actually get on the track.

Starting from the pits puts you out in the wilderness a bit.
It may say "Error loading track", but try again and it usually works.

Oh and if any of this screws up your system dont' blame me.
It worked for me, it may not work for you.

Fair enough?

Have fun.

Jed

P.S.
Rick Genter, why didn't you have the Damage Option enabled in the
demo?
It's a nice feature but the arcade setting is a bit tame.
Ripping off the back end is pretty impressive but you can't do it in
the demo!

Tim Wortm

Enbabling the "turned off" options.

by Tim Wortm » Mon, 20 Nov 1995 04:00:00


>To turn on some of the disbaled features in the Indycar Racing II demo
>you can do the following.

Cool....worked like a charm. Now can someone tell me how to get 40 gal
of fuel into the car?
 _______________________________________
             Tim Wortman              

     NASSCAR '95 Series Director      


   Visit the NASSCAR '95 home page    
 http://www.webcom.com/twortman/nasscar/
 _______________________________________

Stuart Boo

Enbabling the "turned off" options.

by Stuart Boo » Tue, 21 Nov 1995 04:00:00


>To turn on some of the disbaled features in the Indycar Racing II demo
>you can do the following.

They certainly work! But don't select the Damage option once you've
enabled this. It'll turn it off again! Also, I noticed in a race at
Michigan tonight that despite having Damage on Realistic (I kept
pranging the car on the Pace Lap so it was definitely on) during the
race it turned off again. There was a major pileup in the grandstand
section and all I could do was slam on the brakes. I MINCED the guy in
front of me but I came out unscathed.

Not to worry though. It'll be in the shops any day now.

Stuart.
--
From the bedroom of Stuart Booth,  
Somewhere in Guildford, England...  


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