rec.autos.simulators

ras in the toilet

Roger Alexande

ras in the toilet

by Roger Alexande » Mon, 10 Mar 1997 04:00:00

Can you remember when your new micro computer arrived with no software
because there was no software?  If you wanted a program, you had to
write it yourself.  Can you remember when 4 K was a lot of memory.  Did
you pay $250 for a 16 K ram expansion?  How about those cassete tape
interfaces? Many of us go back to punched tape.  Now after TRS-80's,
Apple II's, Ohio Scientifics, Heaths, Sinclairs, Kaypros, etc; here we
sit at our PC's with megathis and gigathat, staring into 32 million high
resolution colors and crying because a simulation doesn't have a "save
game" feature.  Folks there is, by defiition, a difference between a
simulation and a game.  N2 is a simulation.  If you think "save game" is
important, buy a game, not a simulation.  At least make some effort to
understand the difference.  If you don't like a product, don't buy it.
That's how the system works.  Nobody wants to read post after post from
people who believe they are so important that their whining deserves
immediate attention.  If you are straining to spell your name right, and
are too lazy to look it up, what makes you think someone else would be
interested in any of your opinions?
  The simple truth is that N2 is relatively bug free by any intelligent
standards.  Reasonable sim people will probably have no more than two or
three complaints with the product and beyond that you are just
complaining about design decisions.  If you think your opinion is more
valid than that of people who have put years of research and labor into
the production of N2, you need to do an ego check.  If you think whining
is the way to change the world, then get Mommy to kiss your ***oo and
and don't embarass yourself and those who raised you by displaying your
childishness in a public forum.
   Feel free to flame me for this one.  I won't be here to see it.  This
ng contains precious little constructive information, too much negative
commentary and is no longer worth the time it takes to read it. It is
obvious that I should follow my own advice.  If the wine is sour, pour
it out.

Alexander

Chasma

ras in the toilet

by Chasma » Mon, 10 Mar 1997 04:00:00


> Can you remember when your new micro computer arrived with no software
> because there was no software?  If you wanted a program, you had to
> write it yourself.  Can you remember when 4 K was a lot of memory.  Did
> you pay $250 for a 16 K ram expansion?  How about those cassete tape
> interfaces? Many of us go back to punched tape.  Now after TRS-80's,
> Apple II's, Ohio Scientifics, Heaths, Sinclairs, Kaypros, etc; here we
> sit at our PC's with megathis and gigathat, staring into 32 million high
> resolution colors and crying because a simulation doesn't have a "save
> game" feature.  Folks there is, by defiition, a difference between a
> simulation and a game.  N2 is a simulation.  If you think "save game" is
> important, buy a game, not a simulation.  At least make some effort to
> understand the difference.  If you don't like a product, don't buy it.
> That's how the system works.  Nobody wants to read post after post from
> people who believe they are so important that their whining deserves
> immediate attention.  If you are straining to spell your name right, and
> are too lazy to look it up, what makes you think someone else would be
> interested in any of your opinions?
>   The simple truth is that N2 is relatively bug free by any intelligent
> standards.  Reasonable sim people will probably have no more than two or
> three complaints with the product and beyond that you are just
> complaining about design decisions.  If you think your opinion is more
> valid than that of people who have put years of research and labor into
> the production of N2, you need to do an ego check.  If you think whining
> is the way to change the world, then get Mommy to kiss your ***oo and
> and don't embarass yourself and those who raised you by displaying your
> childishness in a public forum.
>    Feel free to flame me for this one.  I won't be here to see it.  This
> ng contains precious little constructive information, too much negative
> commentary and is no longer worth the time it takes to read it. It is
> obvious that I should follow my own advice.  If the wine is sour, pour
> it out.

> Alexander


TRS-80, yeah I remember them.  Damn I'm getting old.

-------
Chasman

Simulator ***world
http://www.racesimcentral.net/

ps - Who's whining?

Thomas Costell

ras in the toilet

by Thomas Costell » Mon, 10 Mar 1997 04:00:00

All I would like to do is save the status of the race between session,
i.e., after qualifying, so I don't have to race three minutes after
qualifying or practicing. THAT would make it more like real-life,
wouldn't it?  

Tom C


> Folks there is, by defiition, a difference between a
> simulation and a game.  N2 is a simulation.  If you think "save game" is
> important, buy a game, not a simulation.

Bruce Kennewel

ras in the toilet

by Bruce Kennewel » Tue, 11 Mar 1997 04:00:00

Well, unfortunately that means that there are a terrible lot of simulations
out there that we will now have to re-classify as "games".
Did you know that in airline and military flight SIMULATORS it is possible
to "save" the moment so that the student can come back to it after
receiving guidance on how to get out of that particular situation?

These are NOT classified as "games"!
(snip)
(unsnip)

Aha! Just like most graffitists.....leave your message and then run away!
:-)
(snip)
(unsnip)

Eric T. Busc

ras in the toilet

by Eric T. Busc » Tue, 11 Mar 1997 04:00:00

Here we go again.  The save game feature was not left out of N2 to make
the game more realistic.  Papyrus felt (rightfully so IMHO) that the
way it was implemented in N1 was pretty poor, so they intended to
develop a new and better way of saving games.  Due to time constraints
(like it or not, the game had to ship before Christmas) they had to
drop some things, and unfortunately the new save game feature was one
of those that they did not have time to get in.

--

The IWCCCARS Project: Q & A Representative
http://www.theuspits.com/iwcccars/index.html-ssi
http://userwww.service.emory.edu/~ebusch/



Dirtb

ras in the toilet

by Dirtb » Tue, 11 Mar 1997 04:00:00


>   Feel free to flame me for this one.  I won't be here to see it.  This
>ng contains precious little constructive information, too much negative
>commentary and is no longer worth the time it takes to read it. It is
>obvious that I should follow my own advice.  If the wine is sour, pour
>it out.

I don't know where you're going to flee to, but if it's the flight sim
group or action game newsgroup, you'll be back.
They're busy doing the same thing with Flying Corps and ***
that is being done with N2 and GP2 here.

--                        


Jeff Vince

ras in the toilet

by Jeff Vince » Tue, 11 Mar 1997 04:00:00


   The old sporting phrase (from baseball?) "We'll get 'em next year"
comes to mind.  In sports, it means you'll have a fresh start and you
can forget whatever bad things happened last year.

   Unfortunately, its becoming more and more common in the software
industry, with its annual sequels.  For the users, we can
optimistically hope it means that we'll "get" the bugs (fix them) and
get the new features we want.  For the publishers, the cynic in me
says that it's more and more a case of Bill Gates or Ken Williams
saying "we'll get to pick their pockets again next year".  :(


Before you send me UCE, I know what you're thinking...  Did he complain
to five or six postmasters last month?  Now, you must ask yourself one
question: "Do I feel lucky?"  Well, do you, punk?

ROBERT C. EVAN

ras in the toilet

by ROBERT C. EVAN » Wed, 12 Mar 1997 04:00:00

I remember... If you wanted 16k you designed and built it. When you got
tired of  OS limitations you wrote your own assembler/dissembler to extend
the OS because you couldn't keep track of routines over about 20 bytes long
in machine code. Yeah I remember. But what that means is I wanted better
then and I want better now. I can think of few pieces of software I've
enjoyed more then Nascar 1 and now Nascar 2. What a programming triump.
That said I eagerly await bug patches and nag fixes to make them even
better.

Ron Westlan

ras in the toilet

by Ron Westlan » Thu, 13 Mar 1997 04:00:00

I'll give you 10 out of 10 for this one, and I agree totally.


> Can you remember when your new micro computer arrived with no software
> because there was no software?  If you wanted a program, you had to
> write it yourself.  Can you remember when 4 K was a lot of memory.  Did
> you pay $250 for a 16 K ram expansion?  How about those cassete tape
> interfaces? Many of us go back to punched tape.  Now after TRS-80's,
> Apple II's, Ohio Scientifics, Heaths, Sinclairs, Kaypros, etc; here we
> sit at our PC's with megathis and gigathat, staring into 32 million high
> resolution colors and crying because a simulation doesn't have a "save
> game" feature.  Folks there is, by defiition, a difference between a
> simulation and a game.  N2 is a simulation.  If you think "save game" is
> important, buy a game, not a simulation.  At least make some effort to
> understand the difference.  If you don't like a product, don't buy it.
> That's how the system works.  Nobody wants to read post after post from
> people who believe they are so important that their whining deserves
> immediate attention.  If you are straining to spell your name right, and
> are too lazy to look it up, what makes you think someone else would be
> interested in any of your opinions?
>   The simple truth is that N2 is relatively bug free by any intelligent
> standards.  Reasonable sim people will probably have no more than two or
> three complaints with the product and beyond that you are just
> complaining about design decisions.  If you think your opinion is more
> valid than that of people who have put years of research and labor into
> the production of N2, you need to do an ego check.  If you think whining
> is the way to change the world, then get Mommy to kiss your ***oo and
> and don't embarass yourself and those who raised you by displaying your
> childishness in a public forum.
>    Feel free to flame me for this one.  I won't be here to see it.  This
> ng contains precious little constructive information, too much negative
> commentary and is no longer worth the time it takes to read it. It is
> obvious that I should follow my own advice.  If the wine is sour, pour
> it out.

> Alexander


gave

ras in the toilet

by gave » Thu, 13 Mar 1997 04:00:00

...
   (snipped..a blah ablah...walked in the snow with a C-64 strapped to
    mah back b.s.)

    Whining is THE way things change. You can call it "discourse" or
 " meaningful suggestions". You can call it whatever you like but it's
  all a form of whining. Now if you don't like the form, too bad.
     I'm damn thankful for the  racing sims, hell, for computers in
   general. But I also know damn well that Papy isn't going to
   implement a save game feature if no one complains.
     Further, it isn't necessary for me to review the whole history
   of computing, wonder in awe at it's significance, and then worry
   over whether I'm being too presumptuous to complain when a piece
   of software doesn't meet my expectations ( or in a lot of cases,
   the Software co.s'  own proclamations).  
      I think it's a damn good thing to complain. Without a form of
dissatisfaction, that "precious little constructive..." carsets,
    video fixes, track.txt tweaks, strength editors, setup converters,
  etc. would not exist.
  Regards,
Greg
Gavel    


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