>.....Just imagine if we released tools that allowed everyone to be able
to
>make their own tracks. Sounds like a great idea at the start. But now
>suppose that many different Daytona tracks show up (not to mention
>copies of just about every other track known to man). Suddenly we have
>inadvertently given Papyrus headaches in trying to secure licensing
>rights for Nascar Racing 3 or for Indy Car Racing 3......
The question that comes into my mind is, did YOU (those who have these
utilities) actually write the programs? If so, then those people have the
right to do whatever they want in terms of distribution. I don't have a
problem with that. However, if the people with these utilities grabbed
them off someone's web page, and won't say where they got them because it
would undermine Papyrus, THAT is what I have a problem with.
That's like saying, more or less, that it's perfectly all right for those
with the resources to edit tracks, but it's completely unacceptable for
anyone else to. I've seen the argument of compromising licencing
negotiations between Papyrus and the track owners, many times as a reason
why not to spread the wealth. That holds no water. Papyrus pays the track
owners to put the tracks into the game, not the other way around. Why
would Bruton Smith turn down a truck load of money just because a bunch of
armchair computer NASCAR racers wanted to put "California Speedway" on a
wall?
I've edited every track I have using a program called Editrack, found at
http://mrfrench.cslab.uwlax.edu/~rueck_cw/pages/racesim/. As many of you
know, it doesn't allow you to change the configuration of the tracks, just
the graphics for the bill boards and such. I also use STP2BMP & BMP2STP
programs to change the track picture on the selection screen. Again,
nothing big. But the point is, if I could edit every track, graphically
and dimentionally, to get it as accurate to the real one as possible, I
still would not hesitate to buy the next NASCAR game off the shelf.
Simply because the Papyrus programers would embarrass any track I could
ever make from scratch. 'Game play' is the deciding factor, not the
tracks here.
Don't misunderstand. If the authors of these utilities don't want their
programs being distributed, then they have every right to set those terms.
I understand, and support their wishes. It's just the people who won't
say where freely distributed utilities are, are the people who tick me
off. That's my 2 cents.
Dave-
I don't distribute the tracks I editted. I just give others the location
of that freely distributed resource so they can do the same.