>>I've played the German demo of F1RS2. It seems IDENTICAL to F1RS1. Except
>>there are no real drivers and teams.
>In that case it doesn't seem like you know F1RS very well. I've only just
>downloaded it and played it with the keyboard, but it seems very different to
>me. It hfeels totally different (much better); the cars are very different and
>so is the sound.... though it is still based on F1RS and therefore the tracks
>look almost identical to F1RS. The handling is very different to F1RS... a lot
>more progressive and the car actually feels like it has weight/momentum and
>sits on the road. My 1st impression was very good... I'll give it a good test
>tonight.
>Regards,
>David
>ps. In the demo the car textures and drivers are arbitary.... with that be
>like that in the full game? (I don't think so).
OK, I played it with my T2 wheel on my P2 300 + 64MRAm + 3dfx (1) and it runs
like a dream. The cars look great everything is perfectly smooth and you can
even recognze some of the cars just by their shape :-) ...should be easy to
match up the dripers/skins.
On a more important note; my 1st impression was right... the car does feel
like it has mass/momentum and it is a lot more progressive. Also, there are
more feedback "queues" to let you know what the car is doing. So in that
department it's excellent.
The AI looks much better too... not the AI cars move more realistically also
you f"finally" get the feeleing that they are actual cars... a lot of this has
to do with the fact that they "bump" on the road and the fact that the wheels
now spin a lot more realistically.
Souind is definatelly improved. I though that the "skidding" and "gear"
sounds are much better. The "crash" sounds are great too. The engine sound is
not bad... very much like what you'd hear from the in-car cam in the TV
coverage. Though, I was hoping for a bit more "raw" feel to it.... not bad
though.
Not here come some gripes:
1st off I can't, for the hell of it, get smooth power delivery. To me it seems
that I'm either moving really slowly or spinning the rear wheels (especially
in all the 1st gear corners and to a degree in second). Now when the rear
wheels are moving slowly you apply the power gradually and smoothly through
the pedals and it's still not doing much ultil the rear-wheels break traction.
Now ytou thinks OK, I can handle this... just back off the throttle a little
bit - doing that doesn't do much good the revs don't drop and the wheels are
still spinning so you back of even more and still to no avail. Now you really
back off and the wheels stop spinning but I'm back to square one.... I'm
barelly moving. It seems that the wheel spin comes on too easy... I know that
when the wheels lose traction then their resistance (to the ground) also
decreases and you have to back of a bit more that you gave it in the 1st
place. Though this to me seemed really extreme.... I don't see real F1 drivers
spinning wheels 80% of their time in the 1st and 2nd gear. I found myself
driving in no lower that 2nd gear because of this and while you keep your
momentum everything feels really great. Maybe someone else has this problem as
well and figured out a way of dealing with this.... if you have, then please
let me know.
Second of all, to me it seems that when you're on the back of another car
(physical contact), that the perspective is a bit wrong... I feel like I'm a
bit too high (I'm looking above the rear wing?!) and too far (my front 2
wheels seem about 4 times the size of the wheels (rear) of the car in ront.
The in-front car seems to fill only about 1/4 of the screen while I would
expect most of my screen to be taken up bu the car whn I'm on it's ass and I'd
expect to be looking bellow the rear wing. Does anyone have a coment on this?
They are my only 2 gripes... the second is no big deal though the 1st (the
throttle issue) is bugging me.... can anyone help? I have a T2 and it is
perfectraly smooth in GPL and ICR2.
Regards,
David Mocnay