> Hi you lucky Germans, Finns, Canadians Italians, and now, Brits:
> Take your time, take a deep breath, and tell us ALL about Eau Rouge.
> In fact, a verbal tour of a whole lap around Spa and Imola would be nice.
> It seems I'll have to wait till Tuesday.
> Why does MicroProse think no one in the US cares about about F1?
> Thanks
> Larry
I'm discovering the mysteries of the new setup system and now
I'm testing on the tracks. It's like "kid in candy store", however,
as I jump from track to track.
The tracks are first and foremost...GORGEOUS...STUNNING.
I see the same visual cues that were there in the first
version. The cranes are at the same places etc.
The signs are different but the "count down" meter signs are all
in the same places. So far I'm finding that I'm a gear low on
most corners...meaning that I used to take this or that turn in
4th and now I'm finding it necessary to drop to 3rd. Perhaps a
greater study of the settings will improve this.
Bottom line, if you had a good grasp of the tracks in F1GP you will
feel somewhat at home in GP2. It makes perfect sense to me, the
tracks did not change in the last few years, why should the way that
they are represented in the sim change.
We did lose PHOENIX...(arrgghhh, I OWNED Phoenix....damnit) and we
lost MEXICO, but we got PACIFIC...looks really tough, and we also
picked up one called "EUROPE". I've never heard of the Europe one
so can't comment but it too looks tough.
The rest are faithfully rendered and what a treat you are in for
when you see the pit garages, the "butts" of the spectators in
the stands at Hockenheim...hehehehe, it's fabulous graphics.
JEB in Vegas