rec.autos.simulators

WAS I DREAMING??????? OR WAS THERE A PATCH FOR THIS FOR ICR2??

Image-inati

WAS I DREAMING??????? OR WAS THERE A PATCH FOR THIS FOR ICR2??

by Image-inati » Mon, 09 Mar 1998 04:00:00

Hi there all ----

     It seems to me that someone had a patch that was to work with the
computer cars that prevented from taking "dead aim" at your car as you
passed them.

     Am I wrong here?  I seem to be getting shunted off the track at
every track in the simulation ----- both converted from Nascar 1 ---
the Indy track --- and the original sim tracks for ICR2 even when I
have truly pulled off a clean pass on the opponent.  They merely pull
right over into me!!!!

     Enough to "uninate" me off ------- if you know what I mean!

     Any help in this area would be appreciated!!!

     Contact me ---------- and if you HAVE the patch I would REALLY
appreciate it if you could send it to me at ------


     thanks

      Doug

Byron Forbe

WAS I DREAMING??????? OR WAS THERE A PATCH FOR THIS FOR ICR2??

by Byron Forbe » Mon, 09 Mar 1998 04:00:00


> Hi there all ----

>      It seems to me that someone had a patch that was to work with the
> computer cars that prevented from taking "dead aim" at your car as you
> passed them.

   Both Sim ***world http://sim***world.simplenet.com/
 and The Sim Project http://www.racesimcentral.net/
 have AI patches.

   Urinate?***would do just fine!

   Check yourself on replay. Most of the time you'll find your driving
lines are not as safe as you think. If you don't have your nose at least
3/4 of the way along one of the AI cars then they usually don't see you.
The bottom line is you must learn how the AI behave and work out how and
where to pass, reguardless of AI patches.

--
We are the Hosh! You will be assimilated! Lower your defences
and surrender! Your technological and biological distinctiveness
will be added to our own. Your culture will be adapted to
service us. Resistance is futile. Have a nice &*($ing day!


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