rec.autos.simulators

NCR2 Paint and Skid Marks on Track

Chris Manes

NCR2 Paint and Skid Marks on Track

by Chris Manes » Thu, 26 Sep 1996 04:00:00

Does anyone get the paint and skid marks on the track when they race, or is
this my problem. (it shows it being enabled in graphic setup options.)
Please Reply.

         Thanks
          Chris

John Piddoc

NCR2 Paint and Skid Marks on Track

by John Piddoc » Thu, 26 Sep 1996 04:00:00

Nope. It seems like these are not implemented yet. I don't get them either.

-John



John Marti

NCR2 Paint and Skid Marks on Track

by John Marti » Sat, 28 Sep 1996 04:00:00


> Does anyone get the paint and skid marks on the track when they race, or is
> this my problem. (it shows it being enabled in graphic setup options.)
> Please Reply.

>          Thanks
>           Chris

I don't get the skidmarks either...but I don't think they've been
activated in the demo (could be wrong)

--
rgs
John (aussie)
< JGM Sim Racing - http://www.geocities.com/MotorCity/2444 >

David Spark

NCR2 Paint and Skid Marks on Track

by David Spark » Sat, 28 Sep 1996 04:00:00



>> Does anyone get the paint and skid marks on the track when they race, or is
>> this my problem. (it shows it being enabled in graphic setup options.)
>> Please Reply.

>>          Thanks
>>           Chris
>I don't get the skidmarks either...but I don't think they've been
>activated in the demo (could be wrong)

>--
>rgs
>John (aussie)
>< JGM Sim Racing - http://www.geocities.com/MotorCity/2444 >

There are no skid marks in the demo. I'm pretty sure there will be, since
there's a button to enable them.

Dave (davids) Sparks
Late Night League
http://www.sequoia-dev.com/Hawaii/latenite.html

David Spark

NCR2 Paint and Skid Marks on Track

by David Spark » Sat, 28 Sep 1996 04:00:00



>> Does anyone get the paint and skid marks on the track when they race, or is
>> this my problem. (it shows it being enabled in graphic setup options.)
>> Please Reply.

>>          Thanks
>>           Chris
>I don't get the skidmarks either...but I don't think they've been
>activated in the demo (could be wrong)

>--
>rgs
>John (aussie)
>< JGM Sim Racing - http://www.geocities.com/MotorCity/2444 >

There are no skid marks in the demo. I'm pretty sure there will be, since
there's a button to enable them.

Dave (davids) Sparks
Late Night League
http://www.sequoia-dev.com/Hawaii/latenite.html


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