(http://www.racesimcentral.net/) is now conducting a "licensing"
program to allow drivers to enter into their upcoming online leagues.
Here's the info from their site:
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The popularity of Ratbags Dirt Track Racing is surely going to grow.
And next year, we will have one (if not two) new dirt racing
simulations from Ratbag, and they too will be fun, challenging, and
demanding games to race competitively Online and Offline.
In light of the coming explosion of dirt racing popularity, it is
necessary now to establish a benchmark of driving competence, a 'Dirt
License', that will allow us here at LMPG to proceed with our contest
and competition plans knowing that we have qualified participants.
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And here's a description of the procedure:
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LMPG DTR License Test:
Shawano Speedway, 3 laps Online, 'Proximity Control'.
Each driver must show that he can successfully maintain a close
distance (proximity) to the lead car (me) without undue contact or
lagging behind.
At the start of the test I will move in front of the applicants car,
and he will seek to stay as close as he possibly can to my car over the
course of 3 laps (including the first lap, which officially begins on
the back shute of the first lap).
I will drive a similar racing line throughout all laps in the test,
and it will be a racing line
that does not bring us close to the walls in the corners. I'll use
certain gearing and tach indicators to keep my speed steady throughout
all the tests.
Light contact and occasional bumping is fine! I would prefer that you
stay CLOSE, and suffer the occasional light contact, than for drivers
to lag several car lengths behind.
Hard contact, at any time during the test (especially in the corners)
is very bad and will probably require a re-test (anytime after 10
days have past).
I will consider 1 to 2 car lengths to be the average acceptable
distance of proximity, with slightly more leeway allowed in the
corners. Remember that 1 to 2 car lengths is an average! Do not be
discouraged if you fall further behind for a few moments. Its the
average gap thats important, though of course, the closer you stay and
the longer you stay there the better.
Look for me Online from 5:30-7:00 pm Mountain Time to test.
(mail me if you need to set up a different time for yourself)
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Check the site for info on how to join up to the test server.
Congrats to Mark and the LMPG site -- I think this is a great idea
that's long overdue. Now, instead of just applying to race in a
league, you're going to have to show a minimum level of competence in
order to be "licensend" to race -- and if you show too much
INcompetence during a race, I presume that license could be revoked or
suspended.
Mark's licensing program doesn't dictate that only the fastest can
race, it merely ensures that you will be racing against other COMPETENT
drivers -- which may preclude a few of the ultra-fast hotshoes who can
blow the rest of us away, yet still somehow can't manage to pull off a
clean pass without using "bulldozer" techniques.
Kudos for implementing this program, Mark. See you online!
-- JB
Sent via Deja.com http://www.racesimcentral.net/
Before you buy.