rec.autos.simulators

Smokey at Bristol

Sa

Smokey at Bristol

by Sa » Sat, 27 Jul 1996 04:00:00

Hi,

Please don't flame me for driving under the influence, but...

Was working on a setup at Bristol using the 1.36-M version of multi,
and began seeing smoke accumulate on the track.  At first there wasn't
much, but then it began to accumulate in the exits of T2 and T4, and
a trail along the walls formed, especially on the back straight.
Apparently, it was from my car, 'cause it followed the line that I was
taking.  Just little puffs of smoke that hung around for a long time.
Saw it during a couple of sessions, but haven't seen it since.
Perhaps Talladega isn't the only Hawaii track that is haunted!

Anyone know, is this an anomoly or a feature?

Sam Newport
Missouri River Racing

David Spark

Smokey at Bristol

by David Spark » Tue, 30 Jul 1996 04:00:00


>Hi,

>Please don't flame me for driving under the influence, but...

>Was working on a setup at Bristol using the 1.36-M version of multi,
>and began seeing smoke accumulate on the track.  At first there wasn't
>much, but then it began to accumulate in the exits of T2 and T4, and
>a trail along the walls formed, especially on the back straight.
>Apparently, it was from my car, 'cause it followed the line that I was
>taking.  Just little puffs of smoke that hung around for a long time.
>Saw it during a couple of sessions, but haven't seen it since.
>Perhaps Talladega isn't the only Hawaii track that is haunted!

>Anyone know, is this an anomoly or a feature?

>Sam Newport
>Missouri River Racing

I've had this happen before. In fact, it once happened in an online race at
Martinsville and my frame rate just kept getting worse and worse as the
race went on. The amazing thing was the size of the replay file after the
race. With only a handful of cars, the replay file was something like 22MB
for a 25 lap race.

Dave "davids" Sparks
Late Nite League
http://www.sequoia-dev.com/Hawaii/latenite.html

Joe Wilkerso

Smokey at Bristol

by Joe Wilkerso » Wed, 31 Jul 1996 04:00:00



> >Hi,

> >Please don't flame me for driving under the influence, but...

> >Was working on a setup at Bristol using the 1.36-M version of multi,
> >and began seeing smoke accumulate on the track.  At first there wasn't
> >much, but then it began to accumulate in the exits of T2 and T4, and
> >a trail along the walls formed, especially on the back straight.
> >Apparently, it was from my car, 'cause it followed the line that I was
> >taking.  Just little puffs of smoke that hung around for a long time.
> >Saw it during a couple of sessions, but haven't seen it since.
> >Perhaps Talladega isn't the only Hawaii track that is haunted!

> >Anyone know, is this an anomoly or a feature?

> >Sam Newport
> >Missouri River Racing

> I've had this happen before. In fact, it once happened in an online race at
> Martinsville and my frame rate just kept getting worse and worse as the
> race went on. The amazing thing was the size of the replay file after the
> race. With only a handful of cars, the replay file was something like 22MB
> for a 25 lap race.

> Dave "davids" Sparks
> Late Nite League
> http://www.sequoia-dev.com/Hawaii/latenite.htmlI also have had the same problem at Richmond

Bruce Chandl

Smokey at Bristol

by Bruce Chandl » Thu, 01 Aug 1996 04:00:00

Try changing carsets.... It is a carset problem. I had this happen at
other tracks, changed carsets and it went away.


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