rec.autos.simulators

NFS3demo with H3D rocks!

Kyle Robert

NFS3demo with H3D rocks!

by Kyle Robert » Thu, 06 Aug 1998 04:00:00

I received my Wicked 3D Voodoo2 today and I had to dust off my H3D glasses
that had been collecting dust for a few months. The NFS3demo is the best
game I have seen so far with the H3D glasses. The road seems to actually
extend very far into space and when hitting road signs, especially the small
turn markers they seem to fly right out of the monitor.

There is only one glitch that I have noticed. The projected headlights
in the very dark night driving mode are messed up, but that is no
biggie. The framerate hit wasn't too bad either on my P200 w/ 32 megs.
Varied between 15-40 during night driving in the rain with all graphics
maxed and view distance set to far. Still seemed smooth when the fps dropped
though.

Too bad the GPL demo won't run in Win98, I am very interested in seeing what
the Wicked 3D/H3D combo will do for it. The 3D***pit should look very
cool.

Kyle

Ronald Stoeh

NFS3demo with H3D rocks!

by Ronald Stoeh » Thu, 06 Aug 1998 04:00:00


> I received my Wicked 3D Voodoo2 today and I had to dust off my H3D glasses
> that had been collecting dust for a few months. The NFS3demo is the best
> game I have seen so far with the H3D glasses. The road seems to actually
> extend very far into space and when hitting road signs, especially the small
> turn markers they seem to fly right out of the monitor.

I just hope, the other V2 board producers get off their butts and do
something
similar for their drivers. Q2 in H3D is fun, but I want more...

l8er
ronny

--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!


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