To Both David and Kevin.......
Hi guys, nice to hear from you.....since it's been a few months....maybe way
longer than that? We are so busy here at PR.com.......months seem like days
to me.
Kevin: I did download the RSDG 1.0 LeMans from that actual site. But, it
contains something like 5 versions of the LeMans track....thus my question:
Which one is the 24-Hours run on? I have never run that track and haven't
been to LeMans either (though I suspect I'm going this year with the FL
guys).
rFactor....SSM? Those are new to me. I have no idea who/what they
are.......but I'm not nearly as plugged in to the online sim racing
community these days as I once was. So, perhaps I simply missed this new
development? If somebody could enlighten me in a few paragraphs, I'd really
appreciate it.
The primary need for the FL project is one car, one track (the correct
LeMans track) with the best car physics and best track configuration/mapping
and visuals......as possible. That's all that is needed for the driver
coaching necessary for their driver team to learn the track before going
over to France. However, I did discuss the possibility with both team
principals.....of holding a mock 24-hour race using two simulators.....both
driver teams, car chiefs and crew chiefs.....racing against AI
competitors.....for 24 hours. They would do this in our race shop, in our
sim demo room above our workshop. In fact, the principals said they'd
probably do three or four of these mock races.......on three consecutive
weekends (Saturday, noon starts). I told them that this was dependent on
finding or having time to create........accurate AI teams and cars.....and a
track whose light conditions would follow the real-time clock. I had heard
this was being worked on months and months ago....but did not know the
status of it. They are eager to find out if this is possible. We do have a
T1 Internet connection at our shop. So, I suppose it's feasible that even
other online humans could participate in this mock 24-hour race. That would
really be interesting....and add an even deeper level of realism since the
other human drivers would add a "human factor" making the events and
happenings of the race even more realistic. How cool would that really be?
I'd be total psyched if that could be pulled off!
Of course, this would be awesome for the sim racing community mod makers
too, since a ton of real-time data and feedback would come from this. All
information would be equally shared.....both directions......with the sim
community and the FL simulators/team. We've actually been working privately
with two of their four drivers already. One of them is new to the team this
year and this is not yet public knowledge, so I'm prevented from telling you
his name at this time. I can tell you his name is well known (here in the
USA), and that he won a major series championship last year. Not too hard
to figure out who it might be......that limits the candidates
considerably...LOL.....
If.....and I am only speculating.......if information about this rFactor or
SSM sports car project is not publicly available.....but the principals want
to get in touch with us, I hope they will be comfortable with emailing me
directly (through this r.a.s. post return email address). I have
temporarily removed the "no spam" interlineation in the address so there's
no problem with email getting through.
Good to hear from you guys.......thanks for the input and information.
Regards,
Tom