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Rec.Autos.Simulators Archive

F12002

6 posts by 5 people · 13 Sep 2002 08:15 UTC - 17 Sep 2002 22:00 UTC

Henrichsen 13 Sep 2002 08:15 UTC#98198
Anyone tried "AI Fixes", downloadable from F12k1.de? How does it work then? Martin.
> Anyone tried "AI Fixes", downloadable from F12k1.de? > How does it work then? Well, like the site says - these are a *must have*, though the AI still do silly things like drive into you as you're travelling down the pit lane. Basically, they make the AI drive similar lines to human players and take corners at much more correct relative speeds. They also race at a realistic pace relative to their qualifying times. In short, they make it possible to have a fun race against the AI. So, if like me, you hated the AI in the original game, then you'll probably enjoy these fixes...
Could you guys please post the site you are referring to. Thanks in advance. Chad "Damien Smith" <[email hidden]> wrote in message news:alsf8e$lvii$[email hidden]... > > Anyone tried "AI Fixes", downloadable from F12k1.de? > > How does it work then? > > Well, like the site says - these are a *must have*, though the AI stilldo > silly things like drive into you as you're travelling down the pit lane. > Basically, they make the AI drive similar lines to human players and take > corners at much more correct relative speeds. They also race at arealistic > pace relative to their qualifying times. In short, they make it possibleto > have a fun race against the AI. So, if like me, you hated the AI in the > original game, then you'll probably enjoy these fixes... > >
F12k1.de is named in the post, but I think what he meant was: http://f12k2.relaygames.com/ -- Philip D'Amato "Chad Rogers" <[email hidden]> wrote in message news:eopg9.92582$Jo.25373@rwcrnsc53... > Could you guys please post the site you are referring to. > > Thanks in advance. > > Chad > > "Damien Smith" <[email hidden]> wrote in message > news:alsf8e$lvii$[email hidden]... > > > Anyone tried "AI Fixes", downloadable from F12k1.de? > > > How does it work then? > > > > Well, like the site says - these are a *must have*, though the AI still > do > > silly things like drive into you as you're travelling down the pit lane. > > Basically, they make the AI drive similar lines to human players and take > > corners at much more correct relative speeds. They also race at a > realistic > > pace relative to their qualifying times. In short, they make it possible > to > > have a fun race against the AI. So, if like me, you hated the AI in the > > original game, then you'll probably enjoy these fixes... > > > > > >
On Fri, 13 Sep 2002 20:38:53 +1000, "Damien Smith" <[email hidden]> wrote:
Quoted text (7 lines)>Well, like the site says - these are a *must have*, though the AI still do >silly things like drive into you as you're travelling down the pit lane. >Basically, they make the AI drive similar lines to human players and take >corners at much more correct relative speeds. They also race at a realistic >pace relative to their qualifying times. In short, they make it possible to >have a fun race against the AI. So, if like me, you hated the AI in the >original game, then you'll probably enjoy these fixes...
Damien, the lines are great but the AI is now considerably faster (probably something most people wanted). Is there a strength/aggressiveness you would recommend using if I was finding 100% to be perfect with the default AI? I'm thinking I may just play with the slow/fast corner speeds since slowing them to my pace seems to make their straight speeds really slow. Jason ----- GPLRank 24.50 N2002Rank -12.995
Henrichsen 17 Sep 2002 22:00 UTC#97779
Anyone tried "AI Fixes", downloadable from F12k1.de? How does it work then? Martin.

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