Are there any good ovals for GPL that have good AI and are not
converted tracks?
"asdgsa" <[email hidden]> wrote in message
news:[email hidden]...
> Are there any good ovals for GPL that have good AI and are not
> converted tracks?
http://magnust.d2g.com/
Malc.
"Malc" <[email hidden]> wrote in message
news:LVQg9.7935$J47.590272@stones...
Sorry Malc.. :) he specifically asked for "GOOD" ovals...are there any??
lol!!
dave henrie
Quoted text (9 lines)
> "asdgsa" <[email hidden]> wrote in message > news:[email hidden]... > > Are there any good ovals for GPL that have good AI and are not > > converted tracks? > > http://magnust.d2g.com/ > > Malc. >On Sun, 15 Sep 2002 01:12:45 GMT, "Dave Henrie" <[email hidden]>
wrote:
> Sorry Malc.. :) he specifically asked for "GOOD" ovals...are there any??
>lol!!
To be completely serious, there was one with decent hi-res textures
but for the life of me I can't remember the name. I believe it was
flat and ran clockwise?
Jason
-----
GPLRank 24.50
N2002Rank -12.995
"Dave Henrie" <[email hidden]> wrote in message
news:h8Rg9.482364$UU1.77836@sccrnsc03...
any??
> lol!!
By my definition there are no "GOOD" ovals ;-)
Surely the CART brigade must have some suggestions?
Malc.
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> > "Malc" <[email hidden]> wrote in message > news:LVQg9.7935$J47.590272@stones... > > "asdgsa" <[email hidden]> wrote in message > > news:[email hidden]... > > > Are there any good ovals for GPL that have good AI and are not > > > converted tracks? > > > > http://magnust.d2g.com/ > > > > Malc. > > > Sorry Malc.. :) he specifically asked for "GOOD" ovals...are thereDave Henrie wrote:
Waterloo is really good: a 2+ mile trioval with the tri part on the backstretch.
John DiFool
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> "Malc" <[email hidden]> wrote in message > news:LVQg9.7935$J47.590272@stones... > > "asdgsa" <[email hidden]> wrote in message > > news:[email hidden]... > > > Are there any good ovals for GPL that have good AI and are not > > > converted tracks? > > > > http://magnust.d2g.com/ > > > > Malc. > > > Sorry Malc.. :) he specifically asked for "GOOD" ovals...are there any?? > lol!! > > dave henrieOn Sun, 15 Sep 2002 15:59:12 GMT, John DiFool <[email hidden]>
wrote:
Except the AI stinks. I saw 7 or 8 barrel rolls during a race there.
And the Lotus boys kept crashing every 5 laps... so it was easy to
lead.
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>Dave Henrie wrote: > >> "Malc" <[email hidden]> wrote in message >> news:LVQg9.7935$J47.590272@stones... >> > "asdgsa" <[email hidden]> wrote in message >> > news:[email hidden]... >> > > Are there any good ovals for GPL that have good AI and are not >> > > converted tracks? >> > >> > http://magnust.d2g.com/ >> > >> > Malc. >> > >> Sorry Malc.. :) he specifically asked for "GOOD" ovals...are there any?? >> lol!! >> >> dave henrie > >Waterloo is really good: a 2+ mile trioval with the tri part on the backstretch.On Sun, 15 Sep 2002 15:59:12 GMT, John DiFool <[email hidden]>
wrote:
BTW I am very impressed with Laustizring <sp> in Germany. Well worth
the download.
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>Dave Henrie wrote: > >> "Malc" <[email hidden]> wrote in message >> news:LVQg9.7935$J47.590272@stones... >> > "asdgsa" <[email hidden]> wrote in message >> > news:[email hidden]... >> > > Are there any good ovals for GPL that have good AI and are not >> > > converted tracks? >> > >> > http://magnust.d2g.com/ >> > >> > Malc. >> > >> Sorry Malc.. :) he specifically asked for "GOOD" ovals...are there any?? >> lol!! >> >> dave henrie > >Waterloo is really good: a 2+ mile trioval with the tri part on the backstretch.I'm curious to see responses to this thread also. With ICRII/CPR the
ovals were a good place to practice dealing with traffic: it was always
there. Is GPL not suited to ovals? The lack of aero and its adjustments
makes ovals very different from other sims; and as you hint, I don't
think anyone has ever tweeked the AI for ovals.
Jim
asdgsa wrote:
>Are there any good ovals for GPL that have good AI and are not
>converted tracks?
>
It's for the converted ovals but there are tweaked AI files from Sabre Team
at:
http://teamfriendship.m4driving.sm/sabre.htm
SB
"The Carvalho Family" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (14 lines)
> I'm curious to see responses to this thread also. With ICRII/CPR the > ovals were a good place to practice dealing with traffic: it was always > there. Is GPL not suited to ovals? The lack of aero and its adjustments > makes ovals very different from other sims; and as you hint, I don't > think anyone has ever tweeked the AI for ovals. > > Jim > > asdgsa wrote: > > >Are there any good ovals for GPL that have good AI and are not > >converted tracks? > > >Caveat - just dl'ed 'em and tried a couple of tracks. The AI still seem to
crash all over the place for no apparent reason. The front few AI drivers
at Michigan were doing pretty well, running quickly, drafting each other and
passing back and forth - until they hit some slow lappers; then they
completely lost it. Oh well....
SB
"Steve Blankenship" <[email hidden]> wrote in message
news:SyKh9.99760$[email hidden]...
> It's for the converted ovals but there are tweaked AI files from SabreTeam
Quoted text (24 lines)
> at: > > http://teamfriendship.m4driving.sm/sabre.htm > > SB > > "The Carvalho Family" <[email hidden]> wrote in message > news:[email hidden]... > > I'm curious to see responses to this thread also. With ICRII/CPR the > > ovals were a good place to practice dealing with traffic: it was always > > there. Is GPL not suited to ovals? The lack of aero and its adjustments > > makes ovals very different from other sims; and as you hint, I don't > > think anyone has ever tweeked the AI for ovals. > > > > Jim > > > > asdgsa wrote: > > > > >Are there any good ovals for GPL that have good AI and are not > > >converted tracks? > > > > > > >http://www.simcyberworld.com/users/gpl/gpl.shtml
"The Carvalho Family" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (14 lines)
> I'm curious to see responses to this thread also. With ICRII/CPR the > ovals were a good place to practice dealing with traffic: it was always > there. Is GPL not suited to ovals? The lack of aero and its adjustments > makes ovals very different from other sims; and as you hint, I don't > think anyone has ever tweeked the AI for ovals. > > Jim > > asdgsa wrote: > > >Are there any good ovals for GPL that have good AI and are not > >converted tracks? > > >Thanks for passing on your recent experience. I guess there's not enough
interest for someone with the knowledge, skills and time to re-program
the AI.
Jim
Steve Blankenship wrote:


































