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WSC-Game-what happened to it?

13 posts by 9 people · 15 Sep 2002 16:57 UTC - 16 Sep 2002 15:31 UTC

DragonRider 15 Sep 2002 16:57 UTC#98003
About a year ago there were a lot of screen shots, development reports, etc. for a really high-end WSC game (Ferrari 333, etc.). Anyone have any idea whatever happened to it? I no longer have the pics as I changed computers. It looked like it was going to be fantastic even if it would probably require something akin to a Pentium 2.0 to run it cleanly..
Welcome to the world... Fanta... Take a look at www.west-racing.com Welcome back ;-) DragonRider <[email hidden]> schreef in berichtnieuws [email hidden]...
Quoted text (7 lines)> About a year ago there were a lot of screen shots, development > reports, etc. for a really high-end WSC game (Ferrari 333, etc.). > Anyone have any idea whatever happened to it? I no longer have the > pics as I changed computers. It looked like it was going to be > fantastic even if it would probably require something akin to a > Pentium 2.0 to run it cleanly.. >
"DragonRider" <[email hidden]> wrote in message news:[email hidden]... > About a year ago there were a lot of screen shots, development > reports, etc. for a really high-end WSC game (Ferrari 333, etc.). > Anyone have any idea whatever happened to it? I no longer have the > pics as I changed computers. It looked like it was going to be > fantastic even if it would probably require something akin to a > Pentium 2.0 to run it cleanly.. Short story. Empire didnt want a real sim - WB didnt wanna make an arcade game Both stuck their fingers in their ears and went "lalalalalalalalalala" WR then started on racing legends ( www.west-racing.com ) which gets them out the legal issue with Empire as they've started from scratch. Check the forum's for details. Doug PS - those screenshots that looked like it would take a Pentium 2.0 - were on a P3-550 with a Voodoo 4.
Quoted text (10 lines)>> About a year ago there were a lot of screen shots, development >> reports, etc. for a really high-end WSC game (Ferrari 333, etc.). >> Anyone have any idea whatever happened to it? I no longer have the >> pics as I changed computers. It looked like it was going to be >> fantastic even if it would probably require something akin to a >> Pentium 2.0 to run it cleanly.. > >Short story. Empire didnt want a real sim - WB didnt wanna make an arcade >game >Both stuck their fingers in their ears and went "lalalalalalalalalala"
Thanks. Once again infighting ruins things for everyone. >WR then started on racing legends ( www.west-racing.com ) which gets them >out the legal issue with Empire as they've started from scratch. Looks nice enough, but I already have Grand Prix Legends. I was looking very forward to the modern version of racing with the modern cars. The same cars I used to work with as an SCCA corner worker, Timing & Scoring person, etc. The same cars that I used to touch in the paddocs at Sebring, Daytona, etc. This just isn't the same.. :(
"DragonRider" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (21 lines)> >> About a year ago there were a lot of screen shots, development > >> reports, etc. for a really high-end WSC game (Ferrari 333, etc.). > >> Anyone have any idea whatever happened to it? I no longer have the > >> pics as I changed computers. It looked like it was going to be > >> fantastic even if it would probably require something akin to a > >> Pentium 2.0 to run it cleanly.. > > > >Short story. Empire didnt want a real sim - WB didnt wanna make an arcade > >game > >Both stuck their fingers in their ears and went "lalalalalalalalalala" > > Thanks. Once again infighting ruins things for everyone. > > >WR then started on racing legends ( www.west-racing.com ) which gets them > >out the legal issue with Empire as they've started from scratch. > > Looks nice enough, but I already have Grand Prix Legends. I was > looking very forward to the modern version of racing with the modern > cars. The same cars I used to work with as an SCCA corner worker, > Timing & Scoring person, etc. The same cars that I used to touch in > the paddocs at Sebring, Daytona, etc. This just isn't the same.. :(
I think you miss read the website in a big way. Just because it's called Racing Legends doesn't mean it's a modern GPL. It's designed from the ground up to be adaptable and customizable to allow any type of motor racing. Doug
On Sun, 15 Sep 2002 21:05:53 +0100, "Doug Ellison" <[email hidden]> wrote:
Quoted text (28 lines)> >"DragonRider" <[email hidden]> wrote in message >news:[email hidden]... >> >> About a year ago there were a lot of screen shots, development >> >> reports, etc. for a really high-end WSC game (Ferrari 333, etc.). >> >> Anyone have any idea whatever happened to it? I no longer have the >> >> pics as I changed computers. It looked like it was going to be >> >> fantastic even if it would probably require something akin to a >> >> Pentium 2.0 to run it cleanly.. >> > >> >Short story. Empire didnt want a real sim - WB didnt wanna make an arcade >> >game >> >Both stuck their fingers in their ears and went "lalalalalalalalalala" >> >> Thanks. Once again infighting ruins things for everyone. >> >> >WR then started on racing legends ( www.west-racing.com ) which gets them >> >out the legal issue with Empire as they've started from scratch. >> >> Looks nice enough, but I already have Grand Prix Legends. I was >> looking very forward to the modern version of racing with the modern >> cars. The same cars I used to work with as an SCCA corner worker, >> Timing & Scoring person, etc. The same cars that I used to touch in >> the paddocs at Sebring, Daytona, etc. This just isn't the same.. :( > >I think you miss read the website in a big way. Just because it's called >Racing Legends doesn't mean it's a modern GPL. It's designed from the ground >up to be adaptable and customizable to allow any type of motor racing.
Most everything I saw was based around a classic single-seat formula based car. That pretty much led me to believe they killed the WSC versions like the Ferrari's, Porsches, BMW's, etc. that I was looking so forward to with the previous version.. :(
yad yada yada...............................call me when Racing legends materializes beyond pretty pictures and lip service....something substantial such as ......a release or maybe, .....gasp.........a demo. I have more faith in the future of Live for Speed then sombodys pipe dream. My .02 Don't like it , too bad. "> Most everything I saw was based around a classic single-seat formula > based car. That pretty much led me to believe they killed the WSC > versions like the Ferrari's, Porsches, BMW's, etc. that I was looking > so forward to with the previous version.. :( >
"DragonRider" > Most everything I saw was based around a classic single-seat formula > based car. That pretty much led me to believe they killed the WSC > versions like the Ferrari's, Porsches, BMW's, etc. that I was looking > so forward to with the previous version.. :( > All the cars they had licensed now belong to EMpire. You can see almost all of them in the quick hack job Empire threw out called Total Immersion Racing. That has the licenses that the West team negotiated for WSC but it is NOT WSC. And since the West's no longer have the rights to those cars, they will have to depend on private car code-weasels to fill in the gaps. dave henrie dave henrie
In article <am35h8$1bvg$[email hidden]>, [email hidden] says...
Quoted text (7 lines)> yad yada yada...............................call me when Racing legends > materializes beyond > pretty pictures and lip service....something substantial such as ......a > release or maybe, .....gasp.........a demo. > I have more faith in the future of Live for Speed then sombodys pipe dream. > My .02 > Don't like it , too bad.
I'm with ya Jon. -- ________________________ Todd Walker http://twalker.d2g.com ________________________
Me too "Todd Walker" <[email hidden]> wrote in message news:[email hidden]... > In article <am35h8$1bvg$[email hidden]>, [email hidden] says... > > yad yada yada...............................call me when Racing legends > > materializes beyond > > pretty pictures and lip service....something substantial such as ......a > > release or maybe, .....gasp.........a demo. > > I have more faith in the future of Live for Speed then sombodys pipedream.
Quoted text (11 lines)> > My .02 > > Don't like it , too bad. > > > I'm with ya Jon. > > -- > ________________________ > Todd Walker > http://twalker.d2g.com > ________________________
In article <[email hidden]>, DragonRider <[email hidden]> writes:
Quoted text (8 lines)> >About a year ago there were a lot of screen shots, development >reports, etc. for a really high-end WSC game (Ferrari 333, etc.). >Anyone have any idea whatever happened to it? I no longer have the >pics as I changed computers. It looked like it was going to be >fantastic even if it would probably require something akin to a >Pentium 2.0 to run it cleanly.. >
Same thing that happened to GPaL. Don McCorkle
Personally, I've never been against original creations when it comes to cars. It seems that all this licensing nonsense is really giving the racing sim developers a good case of code-constipation, and if we have to live with what their minds create instead of 'licensed' cars, so be it. LFS is a good example of what can be done without licenses. Racing is racing, and that's what it's all about. -Larry "Dave Henrie" <[email hidden]> wrote in message news:sw9h9.331745$aA.58625@sccrnsc02...
Quoted text (8 lines)> "DragonRider" > > Most everything I saw was based around a classic single-seat formula > > based car. That pretty much led me to believe they killed the WSC > > versions like the Ferrari's, Porsches, BMW's, etc. that I was looking > > so forward to with the previous version.. :( > > > > All the cars they had licensed now belong to EMpire. You can
see > almost all of them in the quick hack job Empire threw out called Total > Immersion Racing. That has the licenses that the West team negotiated for > WSC but it is NOT WSC. And since the West's no longer have the rights to > those cars, they will have to depend on private car code-weasels to fillin
Quoted text (7 lines)> the gaps. > dave henrie > > dave henrie > > >

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