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GP3 runs like a dog on Athlon 2000 + Geforce4?!

8 posts by 7 people · 21 Sep 2002 04:07 UTC - 23 Sep 2002 23:31 UTC

David Mocnay 21 Sep 2002 04:07 UTC#97141
Hi Guys, I was going to get GP4 now that I got my new super-duper machine (Athlon 2000 PRO with GeForce4 video card) thinking that with it's ability to get some decent framerate (ie. more than 25fps) it could be a fun game. Anyway, I though before I do so I'll see how 'hot' GP3 looks on my new PC. I must say that I'm totally shocked and it looks and runs like a dog. By that I mean that there is nothing at all that I can do to get 100% (or less) occupancy at 25fps even with everything switched off and at 640x480!!! First I was trying to set it up in 1024x768 (thinking it'll run like a dream) but at 25fps with most things in the mirrors switched off, 2/3 of the forward things 'on' and detail at medium, I could not get the occupancy to drop bellow 250% in the 'test' mode. Then I though I'll turn it down to 800x600 but had not better results - it still runs like a total dog and at 25fps with the seme settings as above, the occupancy still didn't get much bellow 250%. This really put me off getting GP4 as how am I expected to run that if I can't run GP3?! What PCs are you guys running G4 (or GP4) on in order to run 35fps+ framerate (25fps in GP3)? ps. Just for reference I run GPL at 1024x768 with all the high-res GPLEA cars, max detail, everything on, 2x antialiassing (through hardware) and even with all the cars in front of me the framerate is rock solid at 36fps. -- Regards, David Mocnay
"David Mocnay" <[email hidden]> wrote in message news:r6Si9.36865$[email hidden]... > Hi Guys, > I was going to get GP4 now that I got my new super-duper machine (Athlon > 2000 PRO with GeForce4 video card) thinking that with it's ability to get > some decent framerate (ie. more than 25fps) it could be a fun game.Anyway, > I though before I do so I'll see how 'hot' GP3 looks on my new PC. I must > say that I'm totally shocked and it looks and runs like a dog. By that I > mean that there is nothing at all that I can do to get 100% (or less) > occupancy at 25fps even with everything switched off and at 640x480!!! It sounds like GP3 is running in software mode. You can check it under Options - Graphics - Render Device. Select your GForce there. It runs decently om my system which has less than half your specs in every department. I can run GP4 ok too, albeit with a lot of graphic options turned down. Bart Westra
Sounds to me like GP3 is running at the speed it was written to run at ;-) Darf Bart Westra wrote:
Quoted text (7 lines)> It sounds like GP3 is running in software mode. You can check it under > Options - Graphics - Render Device. Select your GForce there. It runs > decently om my system which has less than half your specs in every > department. I can run GP4 ok too, albeit with a lot of graphic options > turned down. > > Bart Westra
Conga 21 Sep 2002 23:06 UTC↳ reply to Darf#97049
This is an opinion: News is that Infogramme is shutting Microprose\Hasbro or whatever you want to call it down. In my opinion, since the company is being closed down. It would be wise to show Infogramme that consumers aren't stupid and return this piece of shit, that will obviously go unsupported. Looks like retailers and consummers got burned by infogramme. Any responsible retailer should take the product back since "Darf" <[email hidden]> wrote in message news:3d8c5eb2$0$18874$[email hidden]...
Quoted text (18 lines)> Sounds to me like GP3 is running at the speed it was written to run at ;-) > > Darf > > > Bart Westra wrote: > > > It sounds like GP3 is running in software mode. You can check it under > > Options - Graphics - Render Device. Select your GForce there. It runs > > decently om my system which has less than half your specs in every > > department. I can run GP4 ok too, albeit with a lot of graphic options > > turned down. > > > > Bart Westra > > > >
Thanks guys ... you might have pointed me in the right direction. I did some experimenting and noticed that GP3 run 100x better in software mode than though my GeForce4. After a bit of experimenting I noticed that switching off the "hardware 2x antialliasing" from the GeForce4 did the trick with the framerate. With this switched off I could run GP3 in 1024x768 at 25fps and occupancy at 100% or bellow. Though, this just made me notice (again) how horribly the AI cars move ... it looks like they are paper cut-outs floating above the road. It seems like the cars have no connection to the road and seem like they have no mass at all. Odd considering that the feeling from the cockpit is not too bad when on the road 'solo' ... it's nowhere as 'alive' and as 'real' as GPL but not bad noneless. How is this (ie. the AI cars) in GP4? Another thing I noticed is the trouble getting my wheel (Thrustmaster Formula Pro Digital wheel) working in GP3. It does not seem to want to 'see' my accelerator (ie. upward vertical movement on the axis). Any tips? ps. Though, I cannot believe that with all the 'expertise' and money behind GP3, that it's still so far behind GPL ... GPL just feels and looks so real ... it really feels like I'm in control of this 'beast' that has weight and momentum and is connected to the road via the 4 wheels. Not only that but it really feels like I'm racing other cars that have mass and momentum ... not just some computer images.cardboard-cut-outs. -- Regards, David Mocnay
"David Mocnay" <[email hidden]> wrote in message news:64Gj9.38545$[email hidden]... > Thanks guys ... you might have pointed me in the right direction. I didsome > experimenting and noticed that GP3 run 100x better in software mode than > though my GeForce4. After a bit of experimenting I noticed that switching > off the "hardware 2x antialliasing" from the GeForce4 did the trick withthe > framerate. With this switched off I could run GP3 in 1024x768 at 25fps and > occupancy at 100% or bellow. Though, this just made me notice (again) how > horribly the AI cars move ... it looks like they are paper cut-outsfloating
Quoted text (8 lines)> above the road. It seems like the cars have no connection to the road and > seem like they have no mass at all. Odd considering that the feeling from > the cockpit is not too bad when on the road 'solo' ... it's nowhere as > 'alive' and as 'real' as GPL but not bad noneless. How is this (ie. the AI > cars) in GP4? > > Another thing I noticed is the trouble getting my wheel (Thrustmaster > Formula Pro Digital wheel) working in GP3. It does not seem to want to
'see' > my accelerator (ie. upward vertical movement on the axis). Any tips? > > ps. Though, I cannot believe that with all the 'expertise' and moneybehind > GP3, that it's still so far behind GPL ... GPL just feels and looks soreal > ... it really feels like I'm in control of this 'beast' that has weightand > momentum and is connected to the road via the 4 wheels. Not only that butit > really feels like I'm racing other cars that have mass and momentum ...not > just some computer images.cardboard-cut-outs. I've also had an XP2000+ and a GeForce4 Ti4600, though I've just changed to a Radeon 9700 Pro. I noticed that with the GeForce, enabling any Anti-aliasing in the drivers killed the occupancy and fluidity in GP3 massively, making the option unusable. With the 9700 Pro, things run great with anti-aliasing. (Must be a problem with the nVidia drivers). If you use a third-party add-on such as GPxPatch, you can alter the RCR trigger distance, which effectively lengthens the distance ahead of you in which AI cars are rendered in full detail. The AI cars look great in this mode, and lose the floating appearance seen in the standard game. GPL ?! It looks ancient! It's the driving equivalent of Doom II :) Johnny.
> GPL ?! It looks ancient! It's the driving equivalent of Doom II :) > > Johnny. > And guess what game is getting a full modernization? Any chance we can get Carmack to email Kaemmer and crew?? dave henrie

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