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(PS3) Ridge Racer 7 direct screen captures, and my opinions

7 posts by 5 people · 02 Sep 2006 00:34 UTC - 04 Sep 2006 19:32 UTC

AirRaid 02 Sep 2006 00:34 UTC#9611
http://i18.photobucket.com/albums/b115/kleegamefan/47965_6.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47965_10.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_3.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_4.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_5.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_6.jpg http://i4.tinypic.com/264rixh.jpg http://i8.tinypic.com/264rj41.jpg http://i6.tinypic.com/264qr7s.jpg http://i6.tinypic.com/264qssj.jpg http://i5.tinypic.com/264qsuo.jpg http://i1.tinypic.com/264qt04.jpg RR7 looks more or less the same as RR6 on X360. Really, neither RR6 nor RR7 seem like much of a leap beyond RR5 on PS2 which came out over 6 years ago in Japan, and was actually pretty much completed in 1999. still, as long as its 60fps, I will be getting RR7 because I love the series for the most part. btw, have a look at these screens from the 11-year old arcade Rave Racer, the third game in the Ridge Racer series: http://www.retrogaming.it/coinop/raver.jpg http://www.retrogaming.it/coinop/raver_a.jpg http://www.retrogaming.it/coinop/raver_b.jpg http://www.retrogaming.it/coinop/raver_c.jpg for 11 years ago, the texture-mapping does not look much worse, IMO, than the current RR games, even the latest one on PS3.
AirRaid 02 Sep 2006 00:34 UTC#533106
http://i18.photobucket.com/albums/b115/kleegamefan/47965_6.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47965_10.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_3.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_4.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_5.jpg http://i18.photobucket.com/albums/b115/kleegamefan/47967_6.jpg http://i4.tinypic.com/264rixh.jpg http://i8.tinypic.com/264rj41.jpg http://i6.tinypic.com/264qr7s.jpg http://i6.tinypic.com/264qssj.jpg http://i5.tinypic.com/264qsuo.jpg http://i1.tinypic.com/264qt04.jpg RR7 looks more or less the same as RR6 on X360. Really, neither RR6 nor RR7 seem like much of a leap beyond RR5 on PS2 which came out over 6 years ago in Japan, and was actually pretty much completed in 1999. still, as long as its 60fps, I will be getting RR7 because I love the series for the most part. btw, have a look at these screens from the 11-year old arcade Rave Racer, the third game in the Ridge Racer series: http://www.retrogaming.it/coinop/raver.jpg http://www.retrogaming.it/coinop/raver_a.jpg http://www.retrogaming.it/coinop/raver_b.jpg http://www.retrogaming.it/coinop/raver_c.jpg for 11 years ago, the texture-mapping does not look much worse, IMO, than the current RR games, even the latest one on PS3.
timeOday 02 Sep 2006 05:52 UTC↳ reply to AirRaid#9613
AirRaid wrote: > > RR7 looks more or less the same as RR6 on X360. > Well, how far can driving games go? If you ask me Gran Turismo 3 (A-Spec) from 5 years ago has really good graphics. Look at this picture you posted: <http://i4.tinypic.com/264rixh.jpg> All that detailed architecture and foliage - for what!? You'll never see it from the road. It's like they're grasping at straws to use up polygons in any way possible. Enough with the screenshots, I think I'd rather see realistic damage modeling, more open-ended environments, and... I don't know what else. It's hard for me to think of a reason to spend $60 on another driving game.
Trev B 04 Sep 2006 17:51 UTC↳ reply to AirRaid#9449
AirRaid wrote:
Quoted text (35 lines)> http://i18.photobucket.com/albums/b115/kleegamefan/47965_6.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47965_10.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47967.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47967_3.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47967_4.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47967_5.jpg > http://i18.photobucket.com/albums/b115/kleegamefan/47967_6.jpg > http://i4.tinypic.com/264rixh.jpg > http://i8.tinypic.com/264rj41.jpg > http://i6.tinypic.com/264qr7s.jpg > http://i6.tinypic.com/264qssj.jpg > http://i5.tinypic.com/264qsuo.jpg > http://i1.tinypic.com/264qt04.jpg > > > RR7 looks more or less the same as RR6 on X360. > > Really, neither RR6 nor RR7 seem like much of a leap beyond RR5 on PS2 > which came out over 6 years ago in Japan, and was actually pretty much > completed in 1999. > > still, as long as its 60fps, I will be getting RR7 because I love the > series for the most part. > > btw, have a look at these screens from the 11-year old > arcade Rave Racer, the third game in the Ridge Racer series: > > http://www.retrogaming.it/coinop/raver.jpg > http://www.retrogaming.it/coinop/raver_a.jpg > http://www.retrogaming.it/coinop/raver_b.jpg > http://www.retrogaming.it/coinop/raver_c.jpg > > for 11 years ago, the texture-mapping does not look much worse, IMO, > than the current RR games, even the latest one on PS3. >
Where's the cockpit view?
Trev 04 Sep 2006 17:51 UTC#533108
Quoted text (33 lines)> [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > [link lost in import] > http://i1.tinypic.com/264qt04.jpg > RR7 looks more or less the same as RR6 on X360. > Really, neither RR6 nor RR7 seem like much of a leap beyond RR5 on PS2 > which came out over 6 years ago in Japan, and was actually pretty much > completed in 1999. > still, as long as its 60fps, I will be getting RR7 because I love the > series for the most part. > btw, have a look at these screens from the 11-year old > arcade Rave Racer, the third game in the Ridge Racer series: > http://www.retrogaming.it/coinop/raver.jpg > [link lost in import: /***.it/coinop/raver_a.jpg] > [link lost in import: /***.it/coinop/raver_b.jpg] > http://www.retrogaming.it/coinop/raver_c.jpg > for 11 years ago, the texture-mapping does not look much worse, IMO, > than the current RR games, even the latest one on PS3.
Where's the***pit view?
Mitch_A 04 Sep 2006 19:24 UTC↳ reply to Trev B#9450
Why would YOU need a cockpit view when your head is shoved up your ass well past your eyeballs? Pull out and breathe now k.... And quit crossposting LOSER... Mitch "Trev B" <[email hidden]> wrote in message news:uIZKg.7447$[email hidden]... > Where's the cockpit view?
Trev B 04 Sep 2006 19:32 UTC↳ reply to Mitch_A#9451
Mitch_A wrote:
Quoted text (15 lines)> Why would YOU need a cockpit view when your head is shoved up your ass well > past your eyeballs? Pull out and breathe now k.... > > And quit crossposting LOSER... > > Mitch > > "Trev B" <[email hidden]> wrote in message > news:uIZKg.7447$[email hidden]... > > >>Where's the cockpit view? > > >
What a charming little man you are. BTW, Where's the cockpit view?

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