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Need for Speed Hot Pursuit 2

22 posts by 11 people · 09 Oct 2002 05:15 UTC - 11 Oct 2002 21:17 UTC

NFS Hot Pursuit 2 on PS2 versus other consoles

Joe62 praised the PS2 version of Need for Speed Hot Pursuit 2 developed by Black Box, warning that the Xbox and GameCube versions were inferior. Steve Smith said he found little difference in testing for a magazine article but amended his story after others cited reviews documenting fewer cars and sloppier handling. Dave Cook was disappointed by the lack of a cockpit view.

review/impressionsgame comparisonNeed for Speed: Hot Pursuit 2

Automated summary.

Joe62 09 Oct 2002 05:15 UTC#94888
Great new arcade racing game on the PS2 (also on the XBox and GC, but apparently those versions are inferior - caveat emptor!). Looks as good as GT3. Seriously. Incredible sense of speed, control, and good old fashioned racing fun. If you have a PS2, give this one a try for sure. Very very nice job by Black Box (r.i.p.) in Vacouver! Joe62
Joe, I drove both the Xbox and PS2 versions for a "road test" for a magazine article (Top Ten console driving games) and found little difference between them. I rated the game second to Gran Turismo, but waaaay behind - it's not in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but it *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker Sea-to-Shining-Sea Memorial Trophy Dash! --Steve Smith, Founder & President, Anti-Destination League "Joe62" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Great new arcade racing game on the PS2 (also on the XBox and GC, but > apparently those versions are inferior - caveat emptor!). > > Looks as good as GT3. Seriously. Incredible sense of speed, control, > and good old fashioned racing fun. > > If you have a PS2, give this one a try for sure. > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > Joe62
"Steve Smith" <[email hidden]> wrote in message news:jWTo9.51735$[email hidden]... > I rated the game second to Gran Turismo, but waaaay behind - it's not > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but it > *is* plenty fun! Two questions: Does it have a cockpit view (I assume this is yes) and from the cockpit do you get the 6DOF POV that we all know and love from our favorite racing titles? - Dave
Dave Cook 09 Oct 2002 12:14 UTC#530034
Two questions: Does it have a***pit view (I assume this is yes) and from the ***pit do you get the 6DOF POV that we all know and love from our favorite racing titles? - Dave
> I drove both the Xbox and PS2 versions for a "road test" for a magazine > article (Top Ten console driving games) and found little differencebetween > them. I rated the game second to Gran Turismo, but waaaay behind - it'snot > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but it > *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker > Sea-to-Shining-Sea Memorial Trophy Dash! Interesting... ign.com bagged the Xbox version but gave the PS2 version 9/10. They were different reviewers though and I guess most PS2 gamers are easily pleased...
Steve Smith wrote: > > --Steve Smith, Founder & President, Anti-Destination League URL please, I gotta see the web pages for a league that can come up with a name like this :-) Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
The xbox version isnt as good as the PS2 version, thats why. Xbox game doesnt have the same sensation of speed etc, thats what ive heard from those who have both versions. "Damien Smith" <[email hidden]> wrote in message news:ao16u3$i88r9$[email hidden]... > > I drove both the Xbox and PS2 versions for a "road test" for a magazine > > article (Top Ten console driving games) and found little difference > between > > them. I rated the game second to Gran Turismo, but waaaay behind - it's > not > > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), butit > > *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker > > Sea-to-Shining-Sea Memorial Trophy Dash! > > Interesting... ign.com bagged the Xbox version but gave the PS2 version > 9/10. They were different reviewers though and I guess most PS2 gamersare > easily pleased... > >
Steve, I'm surprised you didn't find differences since there are many reviews around the net that say they are VERY different (PS2 dev by BB and XBOX/GC dev by EA Seattle). The most significant difference is said to be in the handling. The PS2 has "extreme" mode (=more realistic?) which absent from the others. I also thought the game play modes, track choices and graphics were vastly different and surprisingly better on the PS2. -- Joe M. "Steve Smith" <[email hidden]> wrote in message news:jWTo9.51735$[email hidden]... > Joe, > > I drove both the Xbox and PS2 versions for a "road test" for a magazine > article (Top Ten console driving games) and found little difference between > them. I rated the game second to Gran Turismo, but waaaay behind - it's not > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but it > *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker > Sea-to-Shining-Sea Memorial Trophy Dash! > > --Steve Smith, Founder & President, Anti-Destination League > > "Joe62" <[email hidden]> wrote in message > news:[email hidden]... > > Great new arcade racing game on the PS2 (also on the XBox and GC, but > > apparently those versions are inferior - caveat emptor!). > > > > Looks as good as GT3. Seriously. Incredible sense of speed, control, > > and good old fashioned racing fun. > > > > If you have a PS2, give this one a try for sure. > > > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > > > Joe62 > >
"Joe M." wrote:
Quoted text (9 lines)> > Steve, > > I'm surprised you didn't find differences since there are many reviews > around the net that say they are VERY different (PS2 dev by BB and XBOX/GC > dev by EA Seattle). The most significant difference is said to be in the > handling. The PS2 has "extreme" mode (=more realistic?) which absent from > the others. I also thought the game play modes, track choices and graphics > were vastly different and surprisingly better on the PS2.
Steve is getting old...... Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
Dave Cook 09 Oct 2002 16:40 UTC↳ reply to Joe62#94755
"Joe62" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (11 lines)> Great new arcade racing game on the PS2 (also on the XBox and GC, but > apparently those versions are inferior - caveat emptor!). > > Looks as good as GT3. Seriously. Incredible sense of speed, control, > and good old fashioned racing fun. > > If you have a PS2, give this one a try for sure. > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > Joe62
Ugh. No cockpit view!? I just rented it from Blockbuster. Geez... - Dave
Dave Cook 09 Oct 2002 16:40 UTC#530036
Ugh. No***pit view!? I just rented it from Blockbuster. Geez... - Dave
On Wed, 09 Oct 2002 10:55:11 GMT, "Steve Smith" <[email hidden]> wrote: >I drove both the Xbox and PS2 versions for a "road test" for a magazine >article (Top Ten console driving games) and found little difference between >them. Look closer. The differences - less cars, less tracks, sloppier physics, poorer graphics - have been pretty well documented: The Xbox and GameCube versions were scored 7.2 and the PS2 8.5 on Gamespot. The other versions are missing about a dozen cars - plus tracks. Here are a few quotes that I took from the Xbox article about the differences. Full article: http://gamespot.com/gamespot/filters/products/0,11114,561156,00.html "You'd expect that the console versions of this game to be identical, but strangely enough, they're not. While the Xbox and GameCube iterations of Hot Pursuit II are in fact exact ports of one another, they're markedly different from their PlayStation 2 cousin, and in this case, "different" doesn't mean "better." In short, the Xbox and GameCube versions of Hot Pursuit II have slightly detuned graphics, mushier controls, and inexplicably, a variety of minute but tangible ommissions from the PlayStation 2 game." "It's perhaps a little strange that you're not rewarded for driving wild in the Xbox version of Hot Pursuit II, like you are in the PS2 game. In fact, the points system in this version of Hot Pursuit II is completely different from the PlayStation 2 version." "There are a little over 30 cars that you can unlock in the game--about a dozen less than the PS2 game--including 10 cop cars, all of which can be driven at will in the game's challenge mode." "It should be noted that Hot Pursuit II lacks the extreme handling setting found in the PS2 version of the game. This exaggerates the handling characteristics of the cars even further, and makes for a very visceral racing experience. Nor does this game have the precise controls of its PlayStation 2 cousin." "Hot Pursuit II gives you four different perspectives to play from--three from the third-person and one from the first--and all of these relay a fair sense of speed, though nowhere near as fast as the PS2 version. The car models, too, aren't as detailed as Hot Pursuit II for the PlayStation 2--they lack the overall polygon count and their lighting isn't as well done, nor do they take any visible signs of damage. What's more, the tracks themselves look a little bit fuzzy, and the textures are somewhat washed out when compared to the PS2 game."
Very old. "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (8 lines)> > > "Joe M." wrote: > > > > Steve, > > > > I'm surprised you didn't find differences since there are many reviews > > around the net that say they are VERY different (PS2 dev by BB and
XBOX/GC > > dev by EA Seattle). The most significant difference is said to be inthe > > handling. The PS2 has "extreme" mode (=more realistic?) which absentfrom > > the others. I also thought the game play modes, track choices andgraphics
Quoted text (12 lines)> > were vastly different and surprisingly better on the PS2. > > Steve is getting old...... > > > Beers and cheers > (uncle) Goy > > "The Pits" http://www.theuspits.com/ > > "A man is only as old as the woman he feels" > --Groucho Marx--
May I quote you in the story? "Joe M." <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> Steve, > > I'm surprised you didn't find differences since there are many reviews > around the net that say they are VERY different (PS2 dev by BB and XBOX/GC > dev by EA Seattle). The most significant difference is said to be in the > handling. The PS2 has "extreme" mode (=more realistic?) which absent from > the others. I also thought the game play modes, track choices and
graphics
Quoted text (16 lines)> were vastly different and surprisingly better on the PS2. > > -- > Joe M. > > > "Steve Smith" <[email hidden]> wrote in message > news:jWTo9.51735$[email hidden]... > > Joe, > > > > I drove both the Xbox and PS2 versions for a "road test" for a magazine > > article (Top Ten console driving games) and found little difference > between > > them. I rated the game second to Gran Turismo, but waaaay behind - it's > not > > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but
it
Quoted text (22 lines)> > *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker > > Sea-to-Shining-Sea Memorial Trophy Dash! > > > > --Steve Smith, Founder & President, Anti-Destination League > > > > "Joe62" <[email hidden]> wrote in message > > news:[email hidden]... > > > Great new arcade racing game on the PS2 (also on the XBox and GC, but > > > apparently those versions are inferior - caveat emptor!). > > > > > > Looks as good as GT3. Seriously. Incredible sense of speed, control, > > > and good old fashioned racing fun. > > > > > > If you have a PS2, give this one a try for sure. > > > > > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > > > > > Joe62 > > > > > >
On Wed, 09 Oct 2002 05:15:10 GMT, Joe62 <[email hidden]> wrote: >Great new arcade racing game on the PS2 (also on the XBox and GC, but >apparently those versions are inferior - caveat emptor!). > >Looks as good as GT3. Seriously. Incredible sense of speed, control, >and good old fashioned racing fun. I could never outrun the Police in the demo. :( All this sim programming must have gotten my to suck at actual driving itself. ;-) This 1mm varying mushroom PS2 controller is difficult to control. Ruud van Gaal Free car sim: http://www.racer.nl/ Pencil art : http://www.marketgraph.nl/gallery/
>"Andreas Nystrom" <[email hidden]> wrote > The xbox version isnt as good as the PS2 version, thats why. > Xbox game doesnt have the same sensation of speed etc, thats what iveheard > from those who have both versions. The ironic part here is that the "enhanced" sensation of speed is purely arcadish and no way represent a realistic sense of speed. Yet it's considered a good thing, while unrealistic. But egah!, it's the console market! <G> -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
On Wed, 09 Oct 2002 16:40:59 GMT, "Dave Cook" <[email hidden]> spewed forth these words of wisdom: > >Ugh. No cockpit view!? I just rented it from Blockbuster. Geez... > >- Dave > If you view the "Making Of..." in the credits section, you will see dashboards. I have heard they may be available for a few of the cars, maybe as a cheat. -- "Life is what you experience between racing games" Galley
You probably should ask Joe62 since he sounds like he has actually played the games and even took the time to neatly list and quote his sources. I'm just getting my info second hand from reviews and newsgroups. I don't mind being quoted but spewing second hand info with liberal paraphrasing doesn't sound very credible. I'm just lucky to be right this time. ;0) -- Joe M. "Steve Smith" <[email hidden]> wrote in message news:gK_o9.105411$[email hidden]... > May I quote you in the story? > > "Joe M." <[email hidden]> wrote in message > news:[email hidden]... > > Steve, > > > > I'm surprised you didn't find differences since there are many reviews > > around the net that say they are VERY different (PS2 dev by BB and XBOX/GC > > dev by EA Seattle). The most significant difference is said to be in the > > handling. The PS2 has "extreme" mode (=more realistic?) which absent from > > the others. I also thought the game play modes, track choices and > graphics > > were vastly different and surprisingly better on the PS2. > > > > -- > > Joe M. > > > > > > "Steve Smith" <[email hidden]> wrote in message > > news:jWTo9.51735$[email hidden]... > > > Joe, > > > > > > I drove both the Xbox and PS2 versions for a "road test" for a magazine > > > article (Top Ten console driving games) and found little difference > > between > > > them. I rated the game second to Gran Turismo, but waaaay behind - it's > > not > > > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), but > it > > > *is* plenty fun! If only it was based on Brock Yates' Cannonball Baker > > > Sea-to-Shining-Sea Memorial Trophy Dash! > > > > > > --Steve Smith, Founder & President, Anti-Destination League > > > > > > "Joe62" <[email hidden]> wrote in message > > > news:[email hidden]... > > > > Great new arcade racing game on the PS2 (also on the XBox and GC, but > > > > apparently those versions are inferior - caveat emptor!). > > > > > > > > Looks as good as GT3. Seriously. Incredible sense of speed, control, > > > > and good old fashioned racing fun. > > > > > > > > If you have a PS2, give this one a try for sure. > > > > > > > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > > > > > > > Joe62 > > > > > > > > > > > >
'k. I've ammended the story. Thx! "Joe M." <[email hidden]> wrote in message news:[email hidden]... > You probably should ask Joe62 since he sounds like he has actually played > the games and even took the time to neatly list and quote his sources.I'm
Quoted text (60 lines)> just getting my info second hand from reviews and newsgroups. > > I don't mind being quoted but spewing second hand info with liberal > paraphrasing doesn't sound very credible. I'm just lucky to be right this > time. ;0) > > -- > Joe M. > > > "Steve Smith" <[email hidden]> wrote in message > news:gK_o9.105411$[email hidden]... > > May I quote you in the story? > > > > "Joe M." <[email hidden]> wrote in message > > news:[email hidden]... > > > Steve, > > > > > > I'm surprised you didn't find differences since there are many reviews > > > around the net that say they are VERY different (PS2 dev by BB and > XBOX/GC > > > dev by EA Seattle). The most significant difference is said to be in > the > > > handling. The PS2 has "extreme" mode (=more realistic?) which absent > from > > > the others. I also thought the game play modes, track choices and > > graphics > > > were vastly different and surprisingly better on the PS2. > > > > > > -- > > > Joe M. > > > > > > > > > "Steve Smith" <[email hidden]> wrote in message > > > news:jWTo9.51735$[email hidden]... > > > > Joe, > > > > > > > > I drove both the Xbox and PS2 versions for a "road test" for a > magazine > > > > article (Top Ten console driving games) and found little difference > > > between > > > > them. I rated the game second to Gran Turismo, but waaaay behind - > it's > > > not > > > > in the same class as GT3 (gfx, physics, immersion, gameplay, etc.), > but > > it > > > > *is* plenty fun! If only it was based on Brock Yates' Cannonball > Baker > > > > Sea-to-Shining-Sea Memorial Trophy Dash! > > > > > > > > --Steve Smith, Founder & President, Anti-Destination League > > > > > > > > "Joe62" <[email hidden]> wrote in message > > > > news:[email hidden]... > > > > > Great new arcade racing game on the PS2 (also on the XBox and GC, > but > > > > > apparently those versions are inferior - caveat emptor!). > > > > > > > > > > Looks as good as GT3. Seriously. Incredible sense of speed,
control,
Quoted text (15 lines)> > > > > and good old fashioned racing fun. > > > > > > > > > > If you have a PS2, give this one a try for sure. > > > > > > > > > > Very very nice job by Black Box (r.i.p.) in Vacouver! > > > > > > > > > > Joe62 > > > > > > > > > > > > > > > > > > > >
its even worse then gamecube/xbox version from what ive read. Lots of missing features, but could have been changed! (hopefully). "Damien Smith" <[email hidden]> wrote in message news:ao2odi$j19s9$[email hidden]... > So the question begs, which version is the PC version based on? > >
I rented the Gamecube version the other day, I dont' have a PS2 so can't comment on that version. THE GC version of this is purely arcade and doesn't relly make an attempt at realism. IGN and Gamespot were generous when they both awarded this game 7.3, I'd be unwilling to give in anything above 6.5. Don't flame me based on the console I'm referring to, because both Burnout GC and ExtremeG3 GC have far superior graphics and handle very well for arcade racers. The graphics are poor -poor framerates and very poor textures- and IMHO are somewhere below NFS3 PC which was released in 1998! The car models aren't too bad but still seem below NFS3 with a decent graphics card. The graphics are poor enough that they actually impede your ability to drive and play the game. I've played every PC release of the NFS series from v.1 - 5 (NFSPU) and this is no better than the v 2 for PC which was the weakest of the PC releases. Someone in another newsgroup post mentioned that NFS HP2 was built on the NFSPU engine. Having played NFSPU a lot on the PC, it seem that the GC version definately isn't based on it but instead the NFS3 / NFS4 engine; may be true for the PS2 version which explains it's better quality. On the positive side, for pure gameplay, this game is quite good. The Hot Pursuit mode is better than ever and there's lots of different racing modes. Police choppers dropping explosives on you in HP is much more fun than the gimmick it sounds like. Donovan [email hidden] (Ruud van Gaal) wrote in message news:<[email hidden]>...
Quoted text (18 lines)> On Wed, 09 Oct 2002 05:15:10 GMT, Joe62 <[email hidden]> wrote: > > >Great new arcade racing game on the PS2 (also on the XBox and GC, but > >apparently those versions are inferior - caveat emptor!). > > > >Looks as good as GT3. Seriously. Incredible sense of speed, control, > >and good old fashioned racing fun. > > I could never outrun the Police in the demo. :( > All this sim programming must have gotten my to suck at actual driving > itself. ;-) > > This 1mm varying mushroom PS2 controller is difficult to control. > > > Ruud van Gaal > Free car sim: http://www.racer.nl/ > Pencil art : http://www.marketgraph.nl/gallery/

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