The NFS6 demo doesn't recognize my brake pedal (custom 3-axis controller
under WinXP). It looks like it may be possible to edit the controller
definitions.ini file manually to get it to work, has anyone figured out the
format? thx much!
rms
[email hidden]
"Roger Squires" <[email hidden]> wrote in message news:<YGZq9.1917$[email hidden]>...
Good news, managed to edit definitions.ini to make it work with
split-axis. For my MSFFB I changed the entry to:
[joystick 5]
name = Microsoft SideWinder Force Feedback Wheel (USB)
button0 = kTxtAButton2
button1 = kTxtBButton2
button2 = kTxtCButton2
button3 = kTxtXButton2
button4 = kTxtYButton2
button5 = kTxtZButton2
button6 = kTxtLeftPaddle
button7 = kTxtRightPaddle
axis0 = 0,left,127,0,kTxtWheelLeft
axis1 = 0,right,127,255,kTxtWheelRight
axis2 = 1,down,255,0,kTxtGasPedal
axis3 = 5,down,255,0,kTxtBrakePedal
This now assigns axis3 to be real axis 5 on the wheel, which is my
brake pedal.
Hope this helps,
Ade.
Quoted text (7 lines)
> The NFS6 demo doesn't recognize my brake pedal (custom 3-axis controller > under WinXP). It looks like it may be possible to edit the controller > definitions.ini file manually to get it to work, has anyone figured out the > format? thx much! > > rms > [email hidden]Is anyone having pedal issues with a Logitech MOMO? I need help :-(
"TechAde" <[email hidden]> wrote in message
news:[email hidden]...
> "Roger Squires" <[email hidden]> wrote in messagenews:<YGZq9.1917$[email hidden]>...
> > The NFS6 demo doesn't recognize my brake pedal (custom 3-axis controller
> > under WinXP). It looks like it may be possible to edit the controller
> > definitions.ini file manually to get it to work, has anyone figured outthe
Quoted text (30 lines)
> > format? thx much! > > > > rms > > [email hidden] > > Good news, managed to edit definitions.ini to make it work with > split-axis. For my MSFFB I changed the entry to: > > [joystick 5] > name = Microsoft SideWinder Force Feedback Wheel (USB) > button0 = kTxtAButton2 > button1 = kTxtBButton2 > button2 = kTxtCButton2 > button3 = kTxtXButton2 > button4 = kTxtYButton2 > button5 = kTxtZButton2 > button6 = kTxtLeftPaddle > button7 = kTxtRightPaddle > > axis0 = 0,left,127,0,kTxtWheelLeft > axis1 = 0,right,127,255,kTxtWheelRight > axis2 = 1,down,255,0,kTxtGasPedal > axis3 = 5,down,255,0,kTxtBrakePedal > > This now assigns axis3 to be real axis 5 on the wheel, which is my > brake pedal. > > Hope this helps, > > Ade."doubleu" <[email hidden]> wrote in message news:<eOot9.116184$[email hidden]>...
Okay, I tried playing with the definitions.ini file to make the split
axis work with a TSW2 stock wheel. No luck.
I thought I had it figured out, but it doesn't work.
From the in-game config. menu, the steering is on axis0 right and
axis0 left.
The brake is axis5 up and the gas is axis 6 right.
From looking at the other entries in the file, it appears that "left"
and "up" have values of "127,0" and that "right" and "down" have
values of "127,255". However, when I plug these values in, I get the
same response from the game.
I start a race and the tach is pegged, like the gas is floored, even
though the pedal isn't depressed. Once the race starts, the car immed.
goes into reverse and accels quickly. If I press the brake, the car
slows and then stops and goes forwards. The gas pedal is acting like a
brake.
Can anyone offer a solution for the TSW2? Also, can the Act Labs
shifter be used with NFS6?
Lawman
Quoted text (41 lines)
> Is anyone having pedal issues with a Logitech MOMO? I need help :-( > > > "TechAde" <[email hidden]> wrote in message > news:[email hidden]... > > "Roger Squires" <[email hidden]> wrote in message > news:<YGZq9.1917$[email hidden]>... > > > The NFS6 demo doesn't recognize my brake pedal (custom 3-axis controller > > > under WinXP). It looks like it may be possible to edit the controller > > > definitions.ini file manually to get it to work, has anyone figured out > the > > > format? thx much! > > > > > > rms > > > [email hidden] > > > > Good news, managed to edit definitions.ini to make it work with > > split-axis. For my MSFFB I changed the entry to: > > > > [joystick 5] > > name = Microsoft SideWinder Force Feedback Wheel (USB) > > button0 = kTxtAButton2 > > button1 = kTxtBButton2 > > button2 = kTxtCButton2 > > button3 = kTxtXButton2 > > button4 = kTxtYButton2 > > button5 = kTxtZButton2 > > button6 = kTxtLeftPaddle > > button7 = kTxtRightPaddle > > > > axis0 = 0,left,127,0,kTxtWheelLeft > > axis1 = 0,right,127,255,kTxtWheelRight > > axis2 = 1,down,255,0,kTxtGasPedal > > axis3 = 5,down,255,0,kTxtBrakePedal > > > > This now assigns axis3 to be real axis 5 on the wheel, which is my > > brake pedal. > > > > Hope this helps, > > > > Ade.return defective game.
do not pay to beta test their product.
[email hidden] (Lawman_02766) wrote in message news:<[email hidden]>...
Just a thought, but try this...
Go into controllers settings in the game, but when defining the
accelerate and brake hold the pedal down fully before clicking, and
then release so that the game recognises the pedal moving back up as
being the control you wish to use.
Worked for me...
TechAde.


































