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Rec.Autos.Simulators Archive

Easy to edit the cars in NFS6!

5 posts by 3 people · 16 Oct 2002 08:44 UTC - 16 Oct 2002 12:08 UTC

Andreas Nystrom 16 Oct 2002 08:44 UTC#93964
Just look at carracer.ini.. [tire_rear] TypeCode=10 attach=11 SectionWidth=275 AspectRatio=40 WheelDiameter=18 RollingResistanceFactor=0.90 PeakFriction=1.6 ForceScale=1.3 SlipAngleScale=1.0 AligningMomentScale=1.0 SlipRatio=1.2 MaxRenderTravelUp=0 [brake_rear] attach=11 BrakeMaterialType=3 BrakeDiameter=330 ABS=1 ' suspension FrontRollStiffness=2650.0 RearRollStiffness=2750.0 AntiDive=0.38 AntiSquat=0.38 FrontAntiRoll=0.8 RearAntiRoll=0.75 Damper=0.45 TravelFront=0.30 TravelRear=0.30 MaterialType=4 etc!
On Wed, 16 Oct 2002 08:44:43 GMT, "Andreas Nystrom" <[email hidden]> wrote:
Quoted text (8 lines)>Just look at carracer.ini.. > > >[tire_rear] >TypeCode=10 >attach=11 >SectionWidth=275 >AspectRatio=40
<snip> hmmm....that suggests they have a physics model. I wonder if any of that actually does anything, or if it is overriden by a line such as go_round_corners_at_silly_speeds = 1 Ian -- Ian Riches GPL Rank +1.76 Monsters of GPL +284.19
There actually is almost like that :) There is a sticky.. thing.. glue i think it was called, which makes the car in lead slower etc. "Ian Riches" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (24 lines)> On Wed, 16 Oct 2002 08:44:43 GMT, "Andreas Nystrom" <[email hidden]> > wrote: > > >Just look at carracer.ini.. > > > > > >[tire_rear] > >TypeCode=10 > >attach=11 > >SectionWidth=275 > >AspectRatio=40 > > > <snip> > > hmmm....that suggests they have a physics model. I wonder if any of > that actually does anything, or if it is overriden by a line such as > > go_round_corners_at_silly_speeds = 1 > > Ian > -- > Ian Riches > GPL Rank +1.76 Monsters of GPL +284.19
On Wed, 16 Oct 2002 10:33:31 +0100, Ian Riches wrote:
Quoted text (21 lines)> On Wed, 16 Oct 2002 08:44:43 GMT, "Andreas Nystrom" <[email hidden]> > wrote: > >>Just look at carracer.ini.. >> >> >>[tire_rear] >>TypeCode=10 >>attach=11 >>SectionWidth=275 >>AspectRatio=40 > > ><snip> > > hmmm....that suggests they have a physics model. I wonder if any of > that actually does anything, or if it is overriden by a line such as > > go_round_corners_at_silly_speeds = 1 > > Ian
LOL! Nice one, Ian. Duly submitted to a.h.bou ;-) uwe -- mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61
ah well, its never tried to look like a sim anyway, so i dont mind :) "Uwe Schuerkamp" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (32 lines)> On Wed, 16 Oct 2002 10:33:31 +0100, Ian Riches wrote: > > On Wed, 16 Oct 2002 08:44:43 GMT, "Andreas Nystrom" <[email hidden]> > > wrote: > > > >>Just look at carracer.ini.. > >> > >> > >>[tire_rear] > >>TypeCode=10 > >>attach=11 > >>SectionWidth=275 > >>AspectRatio=40 > > > > > ><snip> > > > > hmmm....that suggests they have a physics model. I wonder if any of > > that actually does anything, or if it is overriden by a line such as > > > > go_round_corners_at_silly_speeds = 1 > > > > Ian > > LOL! Nice one, Ian. Duly submitted to a.h.bou ;-) > > uwe > > -- > mail replies to Uwe at schuerkamp dot de ( yahoo address is spambox) > Uwe Schuerkamp //////////////////////////// http://www.schuerkamp.de/ > Herford, Germany \\\\\\\\\\\\\\\\\\\\\\\\\\ (52.0N/8.5E) > GPG Fingerprint: 2E 13 20 22 9A 3F 63 7F 67 6F E9 B1 A8 36 A4 61

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