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How does NT compare to Nas Heat ?

9 posts by 6 people · 22 Oct 2002 21:00 UTC - 25 Oct 2002 05:17 UTC

redTed 22 Oct 2002 21:00 UTC#93148
Just to get a slightly different perspective on the game, as we UK chaps can't get it here yet.
> Just to get a slightly different perspective on the game, as we UK chapscan't get it here > yet. Don't know but surely it can't be as bad as Nascar Heat - even N2002 is better than Nascar Heat.
> Don't know but surely it can't be as bad as Nascar Heat - even N2002 is > better than Nascar Heat.............will GPL is a little better then Nascar Heat and a long way to go to beat N2002 so to put it in perspective........... ..Hows the fishing today?
On Tue, 22 Oct 2002 21:33:30 -0400, Dastardly Dan <[email hidden]> wrote: >Someone posted in his review that Heat is better than NT. I liked Heat >and all it needed was another patch or two to fix a few things to make >it the game it should have been. Things like Yellow Flags not working right and glitchy AI really destroyed the experience for most people, but Ed made the situation worse by maknig promises he couldn't deliver. The multiplayer seemed horrible at the time it came out, but in retrospect it's miles ahead of anything ISI has delivered. The car handling and track modelling are second only to GPL/N4/N2002 imho. I was a huge Viper Racing fan when Heat came out and the handling model seems to have been a positive evolutionary step up from that. I prefer VR because of the cars/tracks/career mode but Heat is still a heck of a game. Thinking I may reinstall it tonight to put some laps at the Glen in. Jason
JM 23 Oct 2002 22:50 UTC↳ reply to jason moyer#92932
[email hidden] (Jason Moyer) wrote in news:3db70f94.496119161
Quoted text (9 lines)> The car handling and track modelling are second only to GPL/N4/N2002 > imho. I was a huge Viper Racing fan when Heat came out and the > handling model seems to have been a positive evolutionary step up from > that. I prefer VR because of the cars/tracks/career mode but Heat is > still a heck of a game. Thinking I may reinstall it tonight to put > some laps at the Glen in. > > Jason >
The best thing(s) about heat are all the mods. It's a dozen games in one if you install a few, and there are some very enjoyable mods out there. This is one thing which I remain hopeful for NT, that mods may nullify some of the reported bad points. Heat is also good if you race in a league that doesn't use yellows :-) cheers John
Quoted text (8 lines)> The car handling and track modelling are second only to GPL/N4/N2002 > imho. I was a huge Viper Racing fan when Heat came out and the > handling model seems to have been a positive evolutionary step up from > that. I prefer VR because of the cars/tracks/career mode but Heat is > still a heck of a game. Thinking I may reinstall it tonight to put > some laps at the Glen in. > > Jason
Fire up your Heat mods Jason, they are planning an endurance race this comming January...here's a portion of a post from out tPTCC mailing list. ------------- Hi guys, the ESRL is planning an online endurance race in January 2002. This race will be for teams. Each team has two drivers and each driver will run one segment. I have put together some stuff and have posted it here: www.esrl.de/euro500.htm --------------- dh
On Thu, 24 Oct 2002 02:33:43 GMT, "Dave Henrie" <[email hidden]> wrote: > Fire up your Heat mods Jason, they are planning an endurance race this >comming January...here's a portion of a post from out tPTCC mailing list. Any mods you recommend Dave? I tried the IRL/CART mods back when the game was first being modified and I wasn't that impressed. If there is something that handles as well as the original game or the Vipers in VR I'd definitely be up for it. Jason
Ced's PORRS league is using the GTP Heat mod HE created. Go back in time for Jaguar's Porche's Mazda's with two kinds of physics...fast and SOFASTTHEYHADTOMODIFYTHEMODTOSLOWDOWNTHECARSTOABELEIVABLESPEED! http://www.sntracing.com/porrs/ AND Lucky's site for a ton of converted tracks: http://mail2.teambattlezone.com/~lucky/files.html and just about anything you can't find at Lucky's you'll find here at esim racing http://www.esimracing.com/ "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (12 lines)> On Thu, 24 Oct 2002 02:33:43 GMT, "Dave Henrie" <[email hidden]> > wrote: > > > Fire up your Heat mods Jason, they are planning an endurance race this > >comming January...here's a portion of a post from out tPTCC mailing list. > > Any mods you recommend Dave? I tried the IRL/CART mods back when the > game was first being modified and I wasn't that impressed. If there > is something that handles as well as the original game or the Vipers > in VR I'd definitely be up for it. > > Jason
On Fri, 25 Oct 2002 02:24:53 GMT, "Dave Henrie" <[email hidden]> wrote:
Quoted text (12 lines)> Ced's PORRS league is using the GTP Heat mod HE created. Go back in time >for Jaguar's Porche's Mazda's with two kinds of physics...fast and >SOFASTTHEYHADTOMODIFYTHEMODTOSLOWDOWNTHECARSTOABELEIVABLESPEED! >http://www.sntracing.com/porrs/ > >AND Lucky's site for a ton of converted tracks: > >http://mail2.teambattlezone.com/~lucky/files.html > >and just about anything you can't find at Lucky's you'll find here at esim >racing >http://www.esimracing.com/
Cool. Thanks for the recommendations! Jason

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