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Rec.Autos.Simulators Archive

sports car GT

11 posts by 5 people · 04 Nov 2002 18:21 UTC - 06 Nov 2002 15:14 UTC

magnulus 04 Nov 2002 18:21 UTC#91427
I bought Sports Car GT (PC) for 5 bucks. I tried messing with the "speed sensitive" setting, and the only thing it did was make the cars twitchy and the force feedback effects became overwhelming and in many cases I ended up driving into the wall. It didn't seem particularly "realistic". The advanced editor also lets you get rid of the ultra-grabby grass, which is good, and with the realistic tires it's much more challenging (although the AI seems to crash more often). I wish I could get antialiasing to work with this game, but I just have a Radeon 9700, so it's a no go. On the whole it's better than Gran Turismo 3. The graphics may be simpler but they are less pixelated and the AI cars don't drive like they are lobotomized and ram you all the time- it always ticks me off when they ram you on a turn and make you spin out. The only downside I think is that I can't really change the race conditions enough for the career races. It would be good to be able to change the fuel/tire wear rate, number of laps, etc. If you don't want to spend 40+ minutes driving, well, I don't see a way to get pit strategy into the game, because it seems I can run a whole short race with no stops for gas. If you crash too, it pretty much sucks because the race is for all purposes over- even if you pit to repair it, there's not enough time to catch up.
Conga 04 Nov 2002 21:44 UTC↳ reply to magnulus#91297
For one there is a gas/wear multiplier int the race options, this will enable some pit stops, also antialiasing works fine with this game, the game is a lot of fun but a bitch to patch and insert add on files. BTW the option screen is an aut hide feature at the bottom of the screen start with that "e f" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (23 lines)> I bought Sports Car GT (PC) for 5 bucks. I tried messing with the > "speed sensitive" setting, and the only thing it did was make the cars > twitchy and the force feedback effects became overwhelming and in many > cases I ended up driving into the wall. It didn't seem particularly > "realistic". The advanced editor also lets you get rid of the > ultra-grabby grass, which is good, and with the realistic tires it's > much more challenging (although the AI seems to crash more often). > > I wish I could get antialiasing to work with this game, but I just > have a Radeon 9700, so it's a no go. > > On the whole it's better than Gran Turismo 3. The graphics may be > simpler but they are less pixelated and the AI cars don't drive like > they are lobotomized and ram you all the time- it always ticks me off > when they ram you on a turn and make you spin out. The only downside > I think is that I can't really change the race conditions enough for > the career races. It would be good to be able to change the fuel/tire > wear rate, number of laps, etc. If you don't want to spend 40+ > minutes driving, well, I don't see a way to get pit strategy into the > game, because it seems I can run a whole short race with no stops for > gas. If you crash too, it pretty much sucks because the race is for > all purposes over- even if you pit to repair it, there's not enough > time to catch up.
Aydee 04 Nov 2002 22:58 UTC↳ reply to Conga#91308
you should learn all the options in the game first.... certainly before you post here and look a bit silly and most decent racers can crash and catch up...its called.....practice. AD
TlgtrProd 05 Nov 2002 01:00 UTC↳ reply to Conga#91322
I disagree about the patches and adding files...once you get ban scene and the plus patch you are set.... **** Eat well, stay fit, die anyway......
"TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > I disagree about the patches and adding files...once you get ban scene andthe > plus patch you are set.... > The plus patch came out after I had stopped using ScGT. I saw it while getting files for the Nurburgring...what does it do vs the original 1.551 patch?
Conga 05 Nov 2002 21:17 UTC↳ reply to TlgtrProd#91254
It is for win2000, the last patch is 1.551 with or without vis damage. "TlgtrProd" <[email hidden]> wrote in message news:[email hidden]... > I don't havae the info here at work..but I believe it has everything you > need... > > **** > Eat well, stay fit, die anyway......
TlgtrProd 05 Nov 2002 22:16 UTC↳ reply to Conga#91258
don't remember the details...believe it has ban scene, vis dam and other stuff...look at Racesim Central for further info...I am still using the original patches on win2k pro and it works just fine for me...good luck... **** Eat well, stay fit, die anyway......
magnulus 06 Nov 2002 07:10 UTC↳ reply to Conga#91114
"Conga" <[email hidden]> wrote in message news:<SSBx9.180413$[email hidden]>... > For one there is a gas/wear multiplier int the race options, this will > enable some pit stops, In career mode? I don't see this option. >also antialiasing works fine with this game It's 16 bit color, the Radeon 9700 doesn't support 16-bit antialiasing. One of those little things that sucks- even the Radeon 8500 could do this no sweat. IF ATI doesn't fix this (and a few other driver problems), I'm going to buy NVidia next time. Rumor has it that the next NVidia card will finally support n-patches and dynamic tesselation, so all the better. >, the game > is a lot of fun but a bitch to patch and insert add on files. > I can't figure out how to add cars I download off the net. I put them in the patch folder, but nothing happens? Also, how do you race against these downloaded cars.
Quoted text (25 lines)> "e f" <[email hidden]> wrote in message > news:[email hidden]... > > I bought Sports Car GT (PC) for 5 bucks. I tried messing with the > > "speed sensitive" setting, and the only thing it did was make the cars > > twitchy and the force feedback effects became overwhelming and in many > > cases I ended up driving into the wall. It didn't seem particularly > > "realistic". The advanced editor also lets you get rid of the > > ultra-grabby grass, which is good, and with the realistic tires it's > > much more challenging (although the AI seems to crash more often). > > > > I wish I could get antialiasing to work with this game, but I just > > have a Radeon 9700, so it's a no go. > > > > On the whole it's better than Gran Turismo 3. The graphics may be > > simpler but they are less pixelated and the AI cars don't drive like > > they are lobotomized and ram you all the time- it always ticks me off > > when they ram you on a turn and make you spin out. The only downside > > I think is that I can't really change the race conditions enough for > > the career races. It would be good to be able to change the fuel/tire > > wear rate, number of laps, etc. If you don't want to spend 40+ > > minutes driving, well, I don't see a way to get pit strategy into the > > game, because it seems I can run a whole short race with no stops for > > gas. If you crash too, it pretty much sucks because the race is for > > all purposes over- even if you pit to repair it, there's not enough > > time to catch up.
> > I can't figure out how to add cars I download off the net. I put > them in the patch folder, but nothing happens? Also, how do you race > against these downloaded cars. I have a gf3 ti200 & can't run fsaa...the framerate hit is huge. to run the cars you have to make sure that thecars match the available categories. A touring car or other unique cars won't show up in the menus. You can use vedit to alter the category to one your game supports or you can dload custom .exe files that include the car types you are trying to run. Also you need to enable two cheats. on any career screen, type each of the following. first type isi-cheeseman You should see abox near the upper right that says: cheat mod enabled then type isi-tbone & isi-aardvark this will unlock all the cars and tracks & give you alot of cash. then buy the new car and you can then use it for either career or quikraces. dave henrie
In addition to the cheats you may have to use wordpad or notepad to edit the .veh file to one of the classes available to you...ie GT1, GT2 etc...up near the top of the file...(depending on what .exe's etc you have patched in..).. **** Eat well, stay fit, die anyway......

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