Race Sim Central
Rec.Autos.Simulators Archive

Papy Rumor

52 posts by 19 people · 08 Nov 2002 03:52 UTC - 13 Nov 2002 00:59 UTC

Speculation on Papyrus's next project and consoles

Haqsau speculated, without any evidence, that Papyrus might turn from NASCAR to a multi-platform sports car title. The thread became a debate on whether PC gaming was declining relative to consoles, Gran Turismo's sales, and whether Xbox was failing against PS2. Damien Smith and Nick traded accusations of lying and fanboyism.

rumour/speculationindustry/business

Automated summary.

Haqsau 08 Nov 2002 03:52 UTC#90926
And I do mean rumor, as in I just made this up and there is no basis in fact, but anyway.... If Papy is going to abandon NASCAR, where do they go next? They want to do multi-platform games - what is the most popular console racer? GT3, a sports car racing title. And what is one of the most hoped for PC racing titles? SCGT 2, a sports car game that people were petitioning for last year but that will probably never get made. Does anyone here think Sierra is not aware of how much money the publishers of GT3 are raking in? Have you noticed how many other games are trying to cash in on GT3's popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and its sequel, etc. Really Sierra/Papyrus couldn't do much better than to make the definitive multi-platform sports car racing game. Frankly all the other efforts in this field are somewhat less than a full sim, so there is a hole in the market, an angle they could take that would separate their product from the rest of the field. Well maybe I am full of BS too, but we can always hope, can't we? While we are dreaming, Sports Car Legends anyone? ;o)
Conga 08 Nov 2002 04:44 UTC↳ reply to Haqsau#90929
Papyrus like every other game developer is realigning their efforts towards consoles. Where poor games fare better and their intellectual property is better protected. Do we really need a Nascar game every year? Look at GPL, four years and counting. The PC Gaming Golden age is over :( "Haqsau" <[email hidden]> wrote in message news:aqfc6s$7eh35$[email hidden]...
Quoted text (33 lines)> And I do mean rumor, as in I just made this up and there is no basis in > fact, but anyway.... > > If Papy is going to abandon NASCAR, where do they go next? > > They want to do multi-platform games - what is the most popular console > racer? GT3, a sports car racing title. > > And what is one of the most hoped for PC racing titles? SCGT 2, a > sports car game that people were petitioning for last year but that will > probably never get made. > > Does anyone here think Sierra is not aware of how much money the > publishers of GT3 are raking in? > > Have you noticed how many other games are trying to cash in on GT3's > popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > its sequel, etc. > > Really Sierra/Papyrus couldn't do much better than to make the > definitive multi-platform sports car racing game. Frankly all the other > efforts in this field are somewhat less than a full sim, so there is a > hole in the market, an angle they could take that would separate their > product from the rest of the field. Well maybe I am full of BS too, but > we can always hope, can't we? > > While we are dreaming, Sports Car Legends anyone? > > ;o) > > > >
On Thu, 7 Nov 2002 22:52:15 -0500, "Haqsau" <[email hidden]> wrote: >If Papy is going to abandon NASCAR, where do they go next? GPL 58! >They want to do multi-platform games - what is the most popular console >racer? GT3, a sports car racing title. I was actually thinking GTA3, which AFAIK has outsold GT3 by a huge margin. >And what is one of the most hoped for PC racing titles? GPL 76! > SCGT 2, a >sports car game that people were petitioning for last year but that will >probably never get made. I'd be into that as long as ISI just made the engine and let someone with a clue handle the physics, tracks, and graphics. It would rule if the fps-dependant physics were chucked out the window, too. >Does anyone here think Sierra is not aware of how much money the >publishers of GT3 are raking in? How much are they raking in? Isn't it ridiculously expensive to get the licensing rights to release a game for any of the current consoles? >Have you noticed how many other games are trying to cash in on GT3's >popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and >its sequel, etc. I dunno. Every console that's been released since the Atari 2600 has had a ton of arcade racing games. Didn't Sega GT debut in the arcades before the original Gran Turismo came out? >Really Sierra/Papyrus couldn't do much better than to make the >definitive multi-platform sports car racing game. Indycar Racing 3! >all the other >efforts in this field are somewhat less than a full sim, so there is a >hole in the market, an angle they could take that would separate their >product from the rest of the field. Well maybe I am full of BS too, but >we can always hope, can't we? CART Racing 2! >While we are dreaming, Sports Car Legends anyone? Someone should make a Software Development Legends. Dave Kaemmer, the West Brothers, Sid Meier, Peter Molyneux, Yu Suzuki, etc. duking it out in arenas modeled by ISI (and therefore nothing like the arenas they'd be modeled after). The secret combos would be great, Kaemmer's defensive move could be the Papy Push, the Westies could have a dual-rushing attack called the PR Fiasco, etc. Jason
Mike King 08 Nov 2002 10:57 UTC↳ reply to Conga#90854
"Conga" <[email hidden]> wrote in news:RiHy9.183419$[email hidden]: ... > year? Look at GPL, four years and counting. The PC Gaming Golden age > is over :( ... I've been feeling the same way lately. For the first time I am seeing console only games that I want! Plus, what's the deal with Microsoft releasing X-Box only games, I feel jilted.
Sony has raked in abt. $750 million (retail) for the Gran Turismo series...or more than any single movie ever ( e.g., Spiderman, Titanic, Wind, etc.), and more than any movie+sequels except Star Wars and Raiders et seq. Okay, maybe Batman. But HUUUUUUUUUUUGE doesn't begin to cover it. I think Papy could do a credible job with a console "sim." They already have the physics, they've mastered "driver aids," now all they need is that elusive quality known as "gameplay." My suggestion: the early years of the Can-Am, when strategic choices were wide open: wings, auto trans., tiny rubber, giant motors, oddball chassis, Big & Dirty (e.g., the Honker) or Small & Tidy (Tony Dean's 908). Likewise, the Can-Am franchise itself is wide-freakin-open. OTOH, looking around at the demise of Microprose, et alia, if Papy doesn't come up with a raison d'etre pronto, profit-starved Vivendi won't waste a second shuttering the place. Boom. "Haqsau" <[email hidden]> wrote in message news:aqfc6s$7eh35$[email hidden]...
Quoted text (33 lines)> And I do mean rumor, as in I just made this up and there is no basis in > fact, but anyway.... > > If Papy is going to abandon NASCAR, where do they go next? > > They want to do multi-platform games - what is the most popular console > racer? GT3, a sports car racing title. > > And what is one of the most hoped for PC racing titles? SCGT 2, a > sports car game that people were petitioning for last year but that will > probably never get made. > > Does anyone here think Sierra is not aware of how much money the > publishers of GT3 are raking in? > > Have you noticed how many other games are trying to cash in on GT3's > popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > its sequel, etc. > > Really Sierra/Papyrus couldn't do much better than to make the > definitive multi-platform sports car racing game. Frankly all the other > efforts in this field are somewhat less than a full sim, so there is a > hole in the market, an angle they could take that would separate their > product from the rest of the field. Well maybe I am full of BS too, but > we can always hope, can't we? > > While we are dreaming, Sports Car Legends anyone? > > ;o) > > > >
Steve Smith <[email hidden]> wrote: : Sony has raked in abt. $750 million (retail) for the Gran Turismo : series...or more than any single movie ever ( e.g., Spiderman, Titanic, : Wind, etc.), and more than any movie+sequels except Star Wars and Raiders et : seq. Okay, maybe Batman. Your figures for movies are way off. Titanic made over $1.8 billion dollars world-wide. Harry Potter, Phantom Menace and Jurassic Park all over $900M dollars. Above $750M are also LOTR:FOTR, ID4, Spider-Man, Star Wars, ET, Lion King. If you combine movie+sequels, the count goes even higher. Even Mummy and The Mummy Returns together have a combined gross of over $800M. There are too many movies+sequels that have gross higher than $750M to list here, but you can look them up if you are interested. And these numbers don't even include home video revenues :-0. TTT
Tim Miser 08 Nov 2002 22:27 UTC↳ reply to Conga#90749
If I had a nickel every time I've heard that in the last 20 years, I'd be ric.....well, I'd have about $20 now! Console gaming has it's peaks and valleys and pc gaming is the constant. If history repeats, consol gaming has once again oversaturated the market and is headed for a decline. MS's Xbox has been a big failure and will likely be abandoned next year unless they do surprisingly well this holiday season. -Tim "Conga" <[email hidden]> wrote in message news:RiHy9.183419$[email hidden]... > Papyrus like every other game developer is realigning their effortstowards
Quoted text (42 lines)> consoles. Where poor games fare better and their intellectual property is > better protected. Do we really need a Nascar game every year? Look at GPL, > four years and counting. The PC Gaming Golden age is over :( > > > "Haqsau" <[email hidden]> wrote in message > news:aqfc6s$7eh35$[email hidden]... > > And I do mean rumor, as in I just made this up and there is no basis in > > fact, but anyway.... > > > > If Papy is going to abandon NASCAR, where do they go next? > > > > They want to do multi-platform games - what is the most popular console > > racer? GT3, a sports car racing title. > > > > And what is one of the most hoped for PC racing titles? SCGT 2, a > > sports car game that people were petitioning for last year but that will > > probably never get made. > > > > Does anyone here think Sierra is not aware of how much money the > > publishers of GT3 are raking in? > > > > Have you noticed how many other games are trying to cash in on GT3's > > popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > > its sequel, etc. > > > > Really Sierra/Papyrus couldn't do much better than to make the > > definitive multi-platform sports car racing game. Frankly all the other > > efforts in this field are somewhat less than a full sim, so there is a > > hole in the market, an angle they could take that would separate their > > product from the rest of the field. Well maybe I am full of BS too, but > > we can always hope, can't we? > > > > While we are dreaming, Sports Car Legends anyone? > > > > ;o) > > > > > > > > > >
"Jason Moyer" <[email hidden]> wrote in message news:[email hidden]... > On Thu, 7 Nov 2002 22:52:15 -0500, "Haqsau" <[email hidden]> > wrote: > > > SCGT 2, a > >sports car game that people were petitioning for last year but thatwill > >probably never get made. > > I'd be into that as long as ISI just made the engine and let someone > with a clue handle the physics, tracks, and graphics. It would rule > if the fps-dependant physics were chucked out the window, too. > We will probably never agree on those points. At the risk of repeating myself, the physics are fine, it's modern F1 that feels bad. And the fps dependent physics is malarkey, IMO. It is just a question of frame rate induced latency reducing the accuracy of your concept of where the vehicle is and adding to your total reaction time. You can demonstrate than in almost any game.
Quoted text (9 lines)> >Have you noticed how many other games are trying to cash in on GT3's > >popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > >its sequel, etc. > > I dunno. Every console that's been released since the Atari 2600 has > had a ton of arcade racing games. > > Didn't Sega GT debut in the arcades before the original Gran Turismo > came out?
Possibly, but Sega GT 2002 took a more serious turn than the previous version, with more vehicles in total, more niche vehicles that only a hard-core car nut would be interested in, and a better physics model. My opinion is that they changed the concept to try and go after the GT3 market.
Quoted text (7 lines)> >Really Sierra/Papyrus couldn't do much better than to make the > >definitive multi-platform sports car racing game. > > Indycar Racing 3! > > >all the other > >efforts in this field are somewhat less than a full sim, so there is
a > >hole in the market, an angle they could take that would separatetheir > >product from the rest of the field. Well maybe I am full of BS too,but > >we can always hope, can't we? > > CART Racing 2! Hmm, good point...
Quoted text (10 lines)> >While we are dreaming, Sports Car Legends anyone? > > Someone should make a Software Development Legends. Dave Kaemmer, the > West Brothers, Sid Meier, Peter Molyneux, Yu Suzuki, etc. duking it > out in arenas modeled by ISI (and therefore nothing like the arenas > they'd be modeled after). The secret combos would be great, Kaemmer's > defensive move could be the Papy Push, the Westies could have a > dual-rushing attack called the PR Fiasco, etc. > > Jason
LOL! Don't forget John Carmack, who would bludgeon people with his techno-babble, and John Romero, who would whip people with his pony tail and then crush them with stacks of unsold copies of Daikatana.
[email hidden] (Jason Moyer) wrote in message news:<[email hidden]>... > Didn't Sega GT debut in the arcades before the original Gran Turismo > came out? I think you're thinking of Super GT, also known as Scud Race, that Sega released a number of years ago in the arcades, one of the first Model 3 based titles (along with Virtua Fighter 3). It only had four drivable cars (Porsche 911 GT2 (or was it GT3?), Ferrari F40, Dodge Viper GTS-R, and McLaren F1), 4 tracks, and you raced in a field with the other three cars and then a whole multitude of little clone anonymous cars. It was a really fun game, but not even close to a sim, and not related to Sega GT.
Joe62 08 Nov 2002 23:39 UTC↳ reply to Tim Miser#90762
On Fri, 8 Nov 2002 14:27:26 -0800, "Tim Miser" <[email hidden]> wrote: >Console gaming has it's peaks and valleys and pc gaming is the constant. If >history repeats, consol gaming has once again oversaturated the market and >is headed for a decline. MS's Xbox has been a big failure and will likely >be abandoned next year unless they do surprisingly well this holiday season. I don't think history is a fair guide in this case. Yes the XBox, and even the Gamecube, might be toast. Sony's PS2, on the other hand, is selling about three million units per *month*. This is a VCR-like growth curve. It's not on a "sales spike" - it's becoming a home appliance.
ymenard 09 Nov 2002 02:49 UTC↳ reply to Haqsau#90708
>"Haqsau" <[email hidden]> wrote > We will probably never agree on those points. At the risk of repeating > myself, the physics are fine, it's modern F1 that feels bad. How can you explain Nascar Thunder? ;-) > LOL! Don't forget John Carmack, who would bludgeon people with his > techno-babble, and John Romero, who would whip people with his pony tail > and then crush them with stacks of unsold copies of Daikatana. And Derek Smart. <runs for cover> -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
"Tauno Taipaleenmaki" <[email hidden]> wrote > And these numbers don't even include home video > revenues :-0. And the easy fact of the inflation on either PC games or movie tickets (anybody should check out the adjusted gross of movies to see that most of the stuff released today really doesn't get much audience) -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
Mike King wrote: >>year? Look at GPL, four years and counting. The PC Gaming Golden age >>is over :( I sure hope so,.... said the Mac user ;) > I've been feeling the same way lately. For the first time I am seeing > console only games that I want! Plus, what's the deal with Microsoft > releasing X-Box only games, I feel jilted. Join the club, said the Mac user ;) Regards, Ruud
Ruud Dingemans 09 Nov 2002 05:53 UTC#530173
>>year? Look at GPL, four years and counting. The PC *** Golden age >>is over :( I sure hope so,.... said the Mac user ;) Join the club, said the Mac user ;) Regards, Ruud
Tim Miser wrote: > Console gaming has it's peaks and valleys and pc gaming is the constant. If > history repeats, consol gaming has once again oversaturated the market and Well, you may be onto something there. Gaming is too big on any platform to just starve. > is headed for a decline. MS's Xbox has been a big failure and will likely > be abandoned next year unless they do surprisingly well this holiday season. A thing people rarely notice about Microsoft is that they rarely, rarely really give up. They are quite prepared to lose a battle but win the war eventually. Windows and MSN are cases in point. They *will not* just give up after a year. They might rebrand, reshuffle, rethink, but like a plague, they will be back. Never underestimate Microsoft in that way. Regards, Ruud
Quoted text (7 lines)> If I had a nickel every time I've heard that in the last 20 years, I'd be > ric.....well, I'd have about $20 now! > > Console gaming has it's peaks and valleys and pc gaming is the constant. If > history repeats, consol gaming has once again oversaturated the market and > is headed for a decline. MS's Xbox has been a big failure and will likely > be abandoned next year unless they do surprisingly well this holiday season.
I wouldn't say Xbox has been a failure - it's not even 12 months old. People quickly forget that the PS2 was little more than a doorstop 12 months after it's release - not a single decent game. Having said that, I think Microsoft should have taken a leaf out of Sony's book and marketed their system to the braindead lowest common denominator. Hype sells consoles - not quality.
So what yer saying is that GT/GT2/GT3 sales of fifteen million (15,000,000) isn't HUUUUUUGE? Or that my, erm, B.O. isn't adjusted for hypertrophy? "ymenard" <[email hidden]> wrote in message news:MJ_y9.8889$[email hidden]...
Quoted text (21 lines)> "Tauno Taipaleenmaki" <[email hidden]> wrote > > And these numbers don't even include home video > > revenues :-0. > > > And the easy fact of the inflation on either PC games or movie tickets > (anybody should check out the adjusted gross of movies to see that most of > the stuff released today really doesn't get much audience) > > > > > > > -- > -- Fran�ois M�nard <ymenard> > -- http://ymenard.cjb.net/ > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World... > >
Steve Smith 09 Nov 2002 12:44 UTC#530174
So what yer saying is that GT/GT2/GT3 sales of fif*** million (15,000,000) isn't HUUUUUUGE? Or that my, erm, B.O. isn't adjusted for hypertrophy?
Quoted text (12 lines)> > And these numbers don't even include home video > > revenues :-0. > And the easy fact of the inflation on either PC games or movie tickets > (anybody should check out the adjusted gross of movies to see that most of > the stuff released today really doesn't get much audience) > -- > -- Fran?ois Mnard <ymenard> > -- [link lost in import] > -- This announcement is brought to you by the Shimago-Dominguez > Corporation - helping America into the New World...
Totally false on the Xbox. MSFT does not have any plans to abandon XBOX. The XBOX is the one primary product MSFT will be pushing the american consumer to purchase over the next 10 years. "Tim Miser" <[email hidden]> wrote in message news:[email hidden]... > If I had a nickel every time I've heard that in the last 20 years, I'd be > ric.....well, I'd have about $20 now! > > Console gaming has it's peaks and valleys and pc gaming is the constant.If > history repeats, consol gaming has once again oversaturated the market and > is headed for a decline. MS's Xbox has been a big failure and will likely > be abandoned next year unless they do surprisingly well this holidayseason.
Quoted text (8 lines)> > -Tim > > "Conga" <[email hidden]> wrote in message > news:RiHy9.183419$[email hidden]... > > Papyrus like every other game developer is realigning their efforts > towards > > consoles. Where poor games fare better and their intellectual property
is > > better protected. Do we really need a Nascar game every year? Look atGPL, > > four years and counting. The PC Gaming Golden age is over :( > > > > > > "Haqsau" <[email hidden]> wrote in message > > news:aqfc6s$7eh35$[email hidden]... > > > And I do mean rumor, as in I just made this up and there is no basisin > > > fact, but anyway.... > > > > > > If Papy is going to abandon NASCAR, where do they go next? > > > > > > They want to do multi-platform games - what is the most popularconsole > > > racer? GT3, a sports car racing title. > > > > > > And what is one of the most hoped for PC racing titles? SCGT 2, a > > > sports car game that people were petitioning for last year but thatwill
Quoted text (11 lines)> > > probably never get made. > > > > > > Does anyone here think Sierra is not aware of how much money the > > > publishers of GT3 are raking in? > > > > > > Have you noticed how many other games are trying to cash in on GT3's > > > popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > > > its sequel, etc. > > > > > > Really Sierra/Papyrus couldn't do much better than to make the > > > definitive multi-platform sports car racing game. Frankly all the
other > > > efforts in this field are somewhat less than a full sim, so there is a > > > hole in the market, an angle they could take that would separate their > > > product from the rest of the field. Well maybe I am full of BS too,but
Quoted text (13 lines)> > > we can always hope, can't we? > > > > > > While we are dreaming, Sports Car Legends anyone? > > > > > > ;o) > > > > > > > > > > > > > > > > > >
Philster 09 Nov 2002 15:40 UTC↳ reply to Haqsau#90678
What I would like to see: A Car Wars/autoduel game! That would be nice indeed. You could enter your car in different types of features (for ex, a $10 000 car feature, 10 laps no holds barred (doesn't matter if you're the last one standing), the 18 wheeler/bus challenge, the sub-compact with only on type of weapon allowed, etc). Each event would be held at arenas (think of them as tracks) full of twists and jumps. You start your "career" with a predetermined amount of money. Build a basic car and then smash the opposition with rocket launcher, flaming oil jets, etc). You could finally wreck legally all those boneheads that used to wreck you on purpose in pick up races :) Wouldn't it be fun... Goy Larsen's in the lead, drops some flaming oil and explosive spikes (heheheh) on lap 3 and take half the field out... Ymenard, who had the smart idea of buying auto-seal tires charges back and punts Goy out of the way with his plow-bumper, just to be amazed by John Simmons' amazing display of bravardo in using the "jump" short cut and winning the 10 laps feature at Hammer Downs. All this in Papyrus-O-Vision (including smoke, fire effects (finally), dirt and oil on the windshield :), incredible visual damage on the cars, etc). -- Philippe "Philster" Sergerie "Haqsau" <[email hidden]> wrote in message news:aqfc6s$7eh35$[email hidden]... > And I do mean rumor, as in I just made this up and there is no basis in > fact, but anyway.... > > If Papy is going to abandon NASCAR, where do they go next? > > They want to do multi-platform games - what is the most popular console > racer? GT3, a sports car racing title. > > And what is one of the most hoped for PC racing titles? SCGT 2, a > sports car game that people were petitioning for last year but that will > probably never get made. > > Does anyone here think Sierra is not aware of how much money the > publishers of GT3 are raking in? > > Have you noticed how many other games are trying to cash in on GT3's > popularity? Sega GT 2002, Pro Race Driver, Project Gotham Racing and > its sequel, etc. > > Really Sierra/Papyrus couldn't do much better than to make the > definitive multi-platform sports car racing game. Frankly all the other > efforts in this field are somewhat less than a full sim, so there is a > hole in the market, an angle they could take that would separate their > product from the rest of the field. Well maybe I am full of BS too, but > we can always hope, can't we? > > While we are dreaming, Sports Car Legends anyone? > > ;o) > > > >
I think you are right. IF the Xbox is a failure (and I'm not really convinced of that yet) they will logically just push ahead their plans, already rumored, to recast the Xbox as a set top digital entertainment portal, with TiVo-like capabilities, etc. It may mutate a little in the coming years, but it's not going to disappear. "Ruud Dingemans" <[email hidden]> wrote in message news:aqi8in$m2$[email hidden]...
Quoted text (7 lines)> > They *will not* just give up after a year. They might rebrand, > reshuffle, rethink, but like a plague, they will be back. Never > underestimate Microsoft in that way. > > Regards, Ruud >
"Damien Smith" <[email hidden]> wrote: >I wouldn't say Xbox has been a failure - it's not even 12 months old. People >quickly forget that the PS2 was little more than a doorstop 12 months after it's >release - not a single decent game. Huh? It had GT3, GTA3, Tony Hawk (not that I like it, but some people love it), SSX, ICO, and several other triple-A games. And an install base of 10 million. It may be true that MS has the patience to keep lose money for the next 3 year, and try again in with the XBox 2 vs the PS3. If not, they are history in the game console business. Joe62
Haq, Ballmer has already said as much (when he wasn't busy making inappropriate clown gestures). --Steve "Haqsau" <[email hidden]> wrote in message news:aqjf80$9ueu8$[email hidden]...
Quoted text (17 lines)> I think you are right. IF the Xbox is a failure (and I'm not really > convinced of that yet) they will logically just push ahead their plans, > already rumored, to recast the Xbox as a set top digital entertainment > portal, with TiVo-like capabilities, etc. It may mutate a little in the > coming years, but it's not going to disappear. > > > "Ruud Dingemans" <[email hidden]> wrote in message > news:aqi8in$m2$[email hidden]... > > > > They *will not* just give up after a year. They might rebrand, > > reshuffle, rethink, but like a plague, they will be back. Never > > underestimate Microsoft in that way. > > > > Regards, Ruud > > >
Philster wrote:
Quoted text (24 lines)> > What I would like to see: > > A Car Wars/autoduel game! That would be nice indeed. You could enter your > car in different types of features (for ex, a $10 000 car feature, 10 laps > no holds barred (doesn't matter if you're the last one standing), the 18 > wheeler/bus challenge, the sub-compact with only on type of weapon allowed, > etc). > > Each event would be held at arenas (think of them as tracks) full of twists > and jumps. You start your "career" with a predetermined amount of money. > Build a basic car and then smash the opposition with rocket launcher, > flaming oil jets, etc). You could finally wreck legally all those boneheads > that used to wreck you on purpose in pick up races :) > > Wouldn't it be fun... Goy Larsen's in the lead, drops some flaming oil and > explosive spikes (heheheh) on lap 3 and take half the field out... Ymenard, > who had the smart idea of buying auto-seal tires charges back and punts Goy > out of the way with his plow-bumper, just to be amazed by John Simmons' > amazing display of bravardo in using the "jump" short cut and winning the 10 > laps feature at Hammer Downs. > > All this in Papyrus-O-Vision (including smoke, fire effects (finally), dirt > and oil on the windshield :), incredible visual damage on the cars, etc).
My name got mentioned in a thread I haven't participated in and which doesn't mention AussieV8's, guess Andy Warhol was right after all Btw, Yemanrd will never catch me, with or without cheats, he's too damn slow :-) Beers and cheers (uncle) Goy http://www.theuspits.com "A man is only as old as the woman he feels........" --Groucho Marx--
Yeah PC has been a constant all right. A constant source of bankrupcy and cheap acquisitions for developpers (Papyrus a perfect example). Anyway with 99% of the market, Microsoft has shifted its gaming focus from the PC to the Xbox, how is anyone going to change that? Xbox is growing nicely but MS wasn't losing $50.00 a pop every time it sold a copy of Windows... "Steve Smith" <[email hidden]> wrote in message news:Rq7z9.85534$[email hidden]... > So what yer saying is that GT/GT2/GT3 sales of fifteen million(15,000,000)
Quoted text (11 lines)> isn't HUUUUUUGE? Or that my, erm, B.O. isn't adjusted for hypertrophy? > > "ymenard" <[email hidden]> wrote in message > news:MJ_y9.8889$[email hidden]... > > "Tauno Taipaleenmaki" <[email hidden]> wrote > > > And these numbers don't even include home video > > > revenues :-0. > > > > > > And the easy fact of the inflation on either PC games or movie tickets > > (anybody should check out the adjusted gross of movies to see that most
of
Quoted text (16 lines)> > the stuff released today really doesn't get much audience) > > > > > > > > > > > > > > -- > > -- Fran�ois M�nard <ymenard> > > -- http://ymenard.cjb.net/ > > -- This announcement is brought to you by the Shimago-Dominguez > > Corporation - helping America into the New World... > > > > > >
TDRacin® 10 Nov 2002 00:12 UTC↳ reply to Conga#90545
lol At the beginning they were. hmmm Maybe they have a clue about what they are doing. You think? "Conga" <[email hidden]> wrote in message news:1Xgz9.184827$[email hidden]... > Xbox is growing nicely but MS wasn't losing $50.00 a pop every time itsold > a copy of Windows...
"Damien Smith" <[email hidden]> wrote in message news:<bA2z9.72832$[email hidden]>... > I wouldn't say Xbox has been a failure - it's not even 12 months old. People > quickly forget that the PS2 was little more than a doorstop 12 months after it's > release - not a single decent game. Disregarding all the amazing games available on the PS2 when it hit 12 months, there is the fact that it sold massively more over the first year of its life than the xbox, and is still outselling it today. Also, Microsoft could fix Windows over and over until it was right, but you can't fix problems in a sealed box, however big that box might be. They can solve them with the xbox2, xbox3 and so on, but unfortunately for them, Sony are one step ahead of them all the way. The PS2 was a year old when the xbox appeared, yet is still mopping the floor with it. Next time around, Sony will make another leap forward with their product and its massive fanbase, while Microsoft will still be working on xbox v1.1.
Haqsau 10 Nov 2002 01:47 UTC↳ reply to Nick#90554
As far as that goes, as near as I can tell there is no real software on the Xbox itself, other than a couple hundred K kernel in the system ROM. Everything else is included on the DVD that the game comes on, all the way down to device drivers. So the Xbox system software is not static, it can continue to evolve, and each new game is delivered with the drivers and libraries that it needs and that it is guaranteed to work with (assuming they did their testing properly). "Nick" <[email hidden]> wrote in message news:[email hidden]... > > Also, Microsoft could fix Windows over and over until it was right, > but you can't fix problems in a sealed box, however big that box might > be.
Conga 10 Nov 2002 02:50 UTC↳ reply to TDRacin®#90560
I think love em or hate em Microsoft is the biggest success in corporate history. Such a success that the government will disregard a supreme court juge's decision and use very ginger remedy in dealing with Microsoft. A real American treasure. I don't play console games, I much prefer the PC, but my sons love their PS2 and there will be a cool xbox bundle under the tree for them this Xmas. "TDRacin�" <[email hidden]> wrote in message news:5whz9.46549$[email hidden]...
Quoted text (12 lines)> lol At the beginning they were. hmmm Maybe they have a clue about what > they are doing. You think? > > > "Conga" <[email hidden]> wrote in message > news:1Xgz9.184827$[email hidden]... > > > Xbox is growing nicely but MS wasn't losing $50.00 a pop every time it > sold > > a copy of Windows... > >
On Sat, 9 Nov 2002 22:50:29 -0400, "Conga" <[email hidden]> wrote: >I think love em or hate em Microsoft is the biggest success in corporate >history. Bigger than Standard Oil? Jason
I think so. There have been many others Ford, Standard Oil, Enron.... Just kidding :) "Jason Moyer" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (9 lines)> On Sat, 9 Nov 2002 22:50:29 -0400, "Conga" <[email hidden]> > wrote: > > >I think love em or hate em Microsoft is the biggest success in corporate > >history. > > Bigger than Standard Oil? > > Jason
Well, I think MSFT and it's 40 billion in the bank can wait on whatever PS2 might come up with and just buy them out. It doesn't matter, it is just like monopoly when someone owns the most property and has the most money. It is just a matter of time. "Nick" <[email hidden]> wrote in message news:[email hidden]... > "Damien Smith" <[email hidden]> wrote in messagenews:<bA2z9.72832$[email hidden]>... > > I wouldn't say Xbox has been a failure - it's not even 12 months old.People > > quickly forget that the PS2 was little more than a doorstop 12 monthsafter it's
Quoted text (14 lines)> > release - not a single decent game. > > Disregarding all the amazing games available on the PS2 when it hit 12 > months, there is the fact that it sold massively more over the first > year of its life than the xbox, and is still outselling it today. > > Also, Microsoft could fix Windows over and over until it was right, > but you can't fix problems in a sealed box, however big that box might > be. They can solve them with the xbox2, xbox3 and so on, but > unfortunately for them, Sony are one step ahead of them all the way. > The PS2 was a year old when the xbox appeared, yet is still mopping > the floor with it. Next time around, Sony will make another leap > forward with their product and its massive fanbase, while Microsoft > will still be working on xbox v1.1.
> Disregarding all the amazing games available on the PS2 when it hit 12 > months, there is the fact that it sold massively more over the first > year of its life than the xbox, and is still outselling it today. Of course it did. The PS1 had a monopoly. It was only natural that Joe Average was going to rush out and get a PS2 - especially since Sony had hyped it to be 10 times more powerful than the Dreamcast - effectively killing Sega. Never mind that instead of being 10 times more powerful, it turned out to be more like 1.1 times more powerful. The ethics of Sony make Microsoft look like angels.
Quoted text (8 lines)> Also, Microsoft could fix Windows over and over until it was right, > but you can't fix problems in a sealed box, however big that box might > be. They can solve them with the xbox2, xbox3 and so on, but > unfortunately for them, Sony are one step ahead of them all the way. > The PS2 was a year old when the xbox appeared, yet is still mopping > the floor with it. Next time around, Sony will make another leap > forward with their product and its massive fanbase, while Microsoft > will still be working on xbox v1.1.
Rubbish. I'm not aware of any developers complaining about the Xbox OS or hardware. It's better than the PS2's in absolutely every department. There haven't been any issues with the Xbox software. Stop spinning lies. The biggest problem with the Xbox is the amount of dodgy PS2 games that have been ported to it.
MS buying out Sony? Ya sure that is going to happen. MS may have a lot of money but they are in no position to make such moves. People like to focus on MS and blame them for everything because they are a success. IMHO they have done more than anyone to make the PC more mainstream. Sure the yare in it to make as much $$$ as possible but isn't that the purpose of business. I don't agree with everything they do but they certainly do some things to benefit us all and make computing better. "Bill Bollinger" <[email hidden]> wrote in message news:[email hidden]... > Well, I think MSFT and it's 40 billion in the bank can wait on whateverPS2
Quoted text (29 lines)> might come up with and just buy them out. It doesn't matter, it is just > like monopoly when someone owns the most property and has the most money. > It is just a matter of time. > > > "Nick" <[email hidden]> wrote in message > news:[email hidden]... > > "Damien Smith" <[email hidden]> wrote in message > news:<bA2z9.72832$[email hidden]>... > > > I wouldn't say Xbox has been a failure - it's not even 12 months old. > People > > > quickly forget that the PS2 was little more than a doorstop 12 months > after it's > > > release - not a single decent game. > > > > Disregarding all the amazing games available on the PS2 when it hit 12 > > months, there is the fact that it sold massively more over the first > > year of its life than the xbox, and is still outselling it today. > > > > Also, Microsoft could fix Windows over and over until it was right, > > but you can't fix problems in a sealed box, however big that box might > > be. They can solve them with the xbox2, xbox3 and so on, but > > unfortunately for them, Sony are one step ahead of them all the way. > > The PS2 was a year old when the xbox appeared, yet is still mopping > > the floor with it. Next time around, Sony will make another leap > > forward with their product and its massive fanbase, while Microsoft > > will still be working on xbox v1.1. > >
Quoted text (7 lines)> MS buying out Sony? Ya sure that is going to happen. MS may have a lot of > money but they are in no position to make such moves. People like to focus > on MS and blame them for everything because they are a success. IMHO they > have done more than anyone to make the PC more mainstream. Sure the yare in > it to make as much $$$ as possible but isn't that the purpose of business. > I don't agree with everything they do but they certainly do some things to > benefit us all and make computing better.
Yeah, at least with the Xbox, they consulted true gamers and gave them what they wanted.
"Bill Bollinger" <[email hidden]> wrote in message news:<[email hidden]>... > Well, I think MSFT and it's 40 billion in the bank can wait on whatever PS2 > might come up with and just buy them out. It doesn't matter, it is just > like monopoly when someone owns the most property and has the most money. > It is just a matter of time. Microsoft buy out Sony?
"Damien Smith" <[email hidden]> wrote in message news:<vVmz9.73665$[email hidden]>... > Rubbish. No it isn't. > I'm not aware of any developers complaining about the Xbox OS or > hardware. That's because Microsoft own them. > It's better than the PS2's in absolutely every department. Except obviously sales, which is all that matters really. Independant developers will naturally gravitate towards the largest market. Which means the best games will appear on that particular console. > There haven't been any issues with the Xbox software. Except the games themselves, which aren't very good, with a few exceptions. > Stop spinning lies. I didn't start. > The > biggest problem with the Xbox is the amount of dodgy PS2 games that have been > ported to it. roflmao! Don't you want Burnout, Metal Gear Solid 2, SSX Tricky, the Colin McRae Series, Timesplitters 2, Silent Hill 2, ISS 2, MoH Frontline, or any good games at all? All of those series began on Sony machines and have been ported, and they are all pretty damn good. The PS2 is lucky that we don't have ports of that dumbass Project Gotham or Abe's Exodus. I think I touched a nerve...
Nick 10 Nov 2002 14:14 UTC↳ reply to Nick#90498
Forgot to say, check this out: http://www.xbox.com/news/0209/rarepressrelease.htm Microsoft bought out RARE (developers of GoldenEye and Perfect Dark). Sounds great, until you realise that all the guys who worked on GoldenEye have moved on and have now just released Timesplitters 2 on the PS2. Then a bunch of summer-placement undergraduates badly converted that game to the xbox.
Haqsau 10 Nov 2002 17:16 UTC↳ reply to Nick#90516
"Nick" <[email hidden]> wrote in message news:[email hidden]... > > roflmao! Don't you want Burnout, ... No > ...Metal Gear Solid 2, SSX Tricky,... No > ... the > Colin McRae Series, Timesplitters 2, Silent Hill 2, ISS 2, MoH > Frontline, or any good games at all? All of those series began on Sony > machines and have been ported, and they are all pretty damn good. The > PS2 is lucky that we don't have ports of that dumbass ProjectGotham... Ahem - Metropolis Racing? Or something like that. > or Abe's Exodus. Hasn't that series been on every available platform already? > I think I touched a nerve... I'll admit there are a lot of good stuff for PS2, but you couldn't pry my Xbox out of my hands with a gun at this point. Each to his own.
Haqsau 10 Nov 2002 17:16 UTC#530176
No No Gotham... Ahem - Metropolis Racing? Or something like that. Hasn't that series been on every available platform already? I'll admit there are a lot of good stuff for PS2, but you couldn't pry my Xbox out of my hands with a gun at this point. Each to his own.
Sorry about using your name :) I've been lurking in RAS for some years and noticed your posts. I thought a nice chap like you wouldn't mind me using your name ;) As for the whole Ymenard thing, I have to agree... Fran�ois would probably qualify up front, then wreck the whole field (ala superspeedway)!!! Sorry, Fran�ois, couldn't resist. Aussie (hehehe could almost do a french joke here "Aussi = also) V8 would rule... I love those cars. Too bad I can't distinguish one drivers (and cars? 2 brands?) from one another. p.s:. Fran�ois, reste en arri�re � Phoenix! -- Philippe "Philster" Sergerie "Goy Larsen" <[email hidden]> wrote in message news:[email hidden]... > > > Philster wrote: > > > > What I would like to see: > > > > A Car Wars/autoduel game! That would be nice indeed. You could enter your > > car in different types of features (for ex, a $10 000 car feature, 10 laps > > no holds barred (doesn't matter if you're the last one standing), the 18 > > wheeler/bus challenge, the sub-compact with only on type of weapon allowed, > > etc). > > > > Each event would be held at arenas (think of them as tracks) full of twists > > and jumps. You start your "career" with a predetermined amount of money. > > Build a basic car and then smash the opposition with rocket launcher, > > flaming oil jets, etc). You could finally wreck legally all those boneheads > > that used to wreck you on purpose in pick up races :) > > > > Wouldn't it be fun... Goy Larsen's in the lead, drops some flaming oil and > > explosive spikes (heheheh) on lap 3 and take half the field out... Ymenard, > > who had the smart idea of buying auto-seal tires charges back and punts Goy > > out of the way with his plow-bumper, just to be amazed by John Simmons' > > amazing display of bravardo in using the "jump" short cut and winning the 10 > > laps feature at Hammer Downs. > > > > All this in Papyrus-O-Vision (including smoke, fire effects (finally), dirt > > and oil on the windshield :), incredible visual damage on the cars, etc). > > My name got mentioned in a thread I haven't participated in and which > doesn't mention AussieV8's, guess Andy Warhol was right after all > > Btw, Yemanrd will never catch me, with or without cheats, he's too damn > slow :-) > > > Beers and cheers > (uncle) Goy > > http://www.theuspits.com > > "A man is only as old as the woman he feels........" > --Groucho Marx--
Philster wrote: > > Sorry about using your name :) I've been lurking in RAS for some years and > noticed your posts. I thought a nice chap like you wouldn't mind me using > your name ;) Why would I mind, the Andy Warhol reference was a suggestion that this was *my* 15 mins of fame :-) Beers and cheers (uncle) Goy "The Pits" http://www.theuspits.com/ "A man is only as old as the woman he feels" --Groucho Marx--
They could do it very easily. The power that company has right now and the resources they command is amazing. Heck, even with the crappy economy, MSFT and INTC have a larger market cap than the entire American Auto Industy. "Nick" <[email hidden]> wrote in message news:[email hidden]... > "Bill Bollinger" <[email hidden]> wrote in messagenews:<[email hidden]>... > > Well, I think MSFT and it's 40 billion in the bank can wait on whateverPS2 > > might come up with and just buy them out. It doesn't matter, it is just > > like monopoly when someone owns the most property and has the mostmoney. > > It is just a matter of time. > > Microsoft buy out Sony?
>"Philster" <[email hidden]> wrote > As for the whole Ymenard thing, I have to agree... Fran�ois > would probably qualify up front, then wreck the whole field (ala > superspeedway)!!! Sorry, Fran�ois, couldn't resist. Hey! We are racing Daytona in two weeks ;) > p.s:. Fran�ois, reste en arri�re � Phoenix! Je dois remonter au classement. 6 courses restantes, 164 points en arri�re c'est trop mais je peux finir dans le top 3. Comme je disais en joke sur le NROS � Talladega : "Draft me if you want to finish second!". ;-D -- -- Fran�ois M�nard <ymenard> -- http://ymenard.cjb.net/ -- This announcement is brought to you by the Shimago-Dominguez Corporation - helping America into the New World...
> > Rubbish. > > No it isn't. Nice proof backing up your statement. > > I'm not aware of any developers complaining about the Xbox OS or > > hardware. > > That's because Microsoft own them. Yet another blatant lie. Do you enjoy lying constantly? > > It's better than the PS2's in absolutely every department. > > Except obviously sales, which is all that matters really. Independant > developers will naturally gravitate towards the largest market. Which > means the best games will appear on that particular console. So you admit that you're happy to support inferior products simply because they're popular? Sony adore people with that attitude. It means they can hype the PS3 and deliver another let down like the PS2 and still watch the dollars roll in. > > There haven't been any issues with the Xbox software. > > Except the games themselves, which aren't very good, with a few > exceptions. Which is a few more exceptions than the PS2 had when it was 12 months old. Strictly personal opinion of course. > > Stop spinning lies. > > I didn't start. Feel free to quote me on something that has been factually wrong. Can't? Didn't think so... > > The > > biggest problem with the Xbox is the amount of dodgy PS2 games that havebeen
Quoted text (8 lines)> > ported to it. > roflmao! Don't you want Burnout, Metal Gear Solid 2, SSX Tricky, the > Colin McRae Series, Timesplitters 2, Silent Hill 2, ISS 2, MoH > Frontline, or any good games at all? All of those series began on Sony > machines and have been ported, and they are all pretty damn good. The > PS2 is lucky that we don't have ports of that dumbass Project Gotham > or Abe's Exodus.
Nope. I prefer games that use a console's potential like Halo, Rallisport Challenge, Dead or Alive 3, Splinter Cell etc. > I think I touched a nerve... You usually will touch a nerve when you spread ridiculous lies.
Damien Smith 11 Nov 2002 11:11 UTC#530178
Nice proof backing up your statement. Yet another blatant lie. Do you enjoy lying constantly? So you admit that you're happy to support inferior products simply because they're popular? Sony adore people with that attitude. It means they can hype the PS3 and deliver another let down like the PS2 and still watch the dollars roll in. Which is a few more exceptions than the PS2 had when it was 12 months old. Strictly personal opinion of course. Feel free to quote me on something that has been factually wrong. Can't? Didn't think so... Nope. I prefer games that use a console's potential like Halo, Rallisport Challenge, Dead or Alive 3, Splinter Cell etc. You usually will touch a nerve when you spread ridiculous lies.
"Philster" <[email hidden]> wrote in message news:7aaz9.30940$[email hidden]... > What I would like to see: > > A Car Wars/autoduel game! That would be nice indeed. You could enter your > car in different types of features (for ex, a $10 000 car feature, 10 laps > no holds barred (doesn't matter if you're the last one standing), the 18 > wheeler/bus challenge, the sub-compact with only on type of weaponallowed, > etc). > > Each event would be held at arenas (think of them as tracks) full oftwists > and jumps. You start your "career" with a predetermined amount of money. > Build a basic car and then smash the opposition with rocket launcher, > flaming oil jets, etc). You could finally wreck legally all thoseboneheads > that used to wreck you on purpose in pick up races :) > > Wouldn't it be fun... Goy Larsen's in the lead, drops some flaming oil and > explosive spikes (heheheh) on lap 3 and take half the field out...Ymenard, > who had the smart idea of buying auto-seal tires charges back and puntsGoy > out of the way with his plow-bumper, just to be amazed by John Simmons' > amazing display of bravardo in using the "jump" short cut and winning the10 > laps feature at Hammer Downs. > > All this in Papyrus-O-Vision (including smoke, fire effects (finally),dirt > and oil on the windshield :), incredible visual damage on the cars, etc). > >This would be a good start...but what I want is a game that simulates the opening sequence in "Mad Max". (NOT Road Warrior!) The muscle car chase idea would make a great game...you could even mix in a little RPG factor with the other members of the MFP. Picture if you will: RADIO: " This is Pursuit 1. We've got to stop these bikers before they reach civilization! We are westbound on Anarchy road at mile 17. Who can intercept?" RADIO: "This is Goose. I'm four miles from your position heading east. Get the Interceptor out here." At which point, you head out from your position, using your map window to get to a intercept point. Then, you chase down the badguys who use all sorts of weapons, drop debris, etc. to knock out you & the other MFP's before you can knock them out. All with realistic physics, etc. Make it a dynamic campaign with the loss/addition of officers & gangs. Must repair vehicles after missions if funds available, or motor fleet gets rag-tag. Upgrade vehicles as your career advances. As MFP forces lose pursuits/officers, bigger & tougher gangs move in. I could write about 20 specific missions off the top of my head, but make it a dynamic world. Maintain law & order through patrols, etc. And multiplayer would be awesome, but DON'T make it online only. Then it's just quake on wheels. Think I-76 meets Hot Pursuit. I would buy it, anyways. Jeff
Quoted text (7 lines)> http://www.xbox.com/news/0209/rarepressrelease.htm > > Microsoft bought out RARE (developers of GoldenEye and Perfect Dark). > Sounds great, until you realise that all the guys who worked on > GoldenEye have moved on and have now just released Timesplitters 2 on > the PS2. Then a bunch of summer-placement undergraduates badly > converted that game to the xbox.
Oh dear. Scouring the net for anti-xbox stuff. I'm afraid you are what's known as a 'fanboy'
"Damien Smith" <[email hidden]> wrote in message news:<aqpgp6$c440j$[email hidden]>... > Oh dear. Scouring the net for anti-xbox stuff. I'm afraid you are what's > known as a 'fanboy' lol. Actually an xbox 'fanboy' sent me the link...
"Damien Smith" <[email hidden]> wrote in message news:<p7Mz9.74470$[email hidden]>... > > > Rubbish. > > > > No it isn't. > > Nice proof backing up your statement. Thank you. Nice proof backing up your original one. > > > I'm not aware of any developers complaining about the Xbox OS or > > > hardware. > > > > That's because Microsoft own them. > > Yet another blatant lie. Do you enjoy lying constantly? Never tried it. Microsoft have been buying the rights to games so they can get them released on only one console, the xbox, as well as the PC in some cases (for example: Halo, DOA3). Sony do the same (for example: GT3, The Getaway). Nobody employed by SCEE/A/I complains about Sony, and nobody employed by Microsoft complains either. Natch.
Quoted text (10 lines)> > > It's better than the PS2's in absolutely every department. > > > > Except obviously sales, which is all that matters really. Independant > > developers will naturally gravitate towards the largest market. Which > > means the best games will appear on that particular console. > > So you admit that you're happy to support inferior products simply because > they're popular? Sony adore people with that attitude. It means they can hype > the PS3 and deliver another let down like the PS2 and still watch the dollars > roll in.
I don't support inferior products, it was just one feature of the PS2 which is better than the xbox - sales. There are more, like the controller, the size, the lack of flickbook rendering which is in every PC and xbox in the land (due to the way PC graphics cards work), and more. As for the PS3 being another 'let down' like the PS2, I would be glad, because in my opinion the PS2 has not been a let down at all, in fact it is a fantastic gaming machine. If Sony replicate that in the PS3, while adding 4 years of development, I will be extremely happy. And they won't be getting any dollars from me, I want my PAL PS3. And if all the independent developers gravitate towards the PS3 in the same way as they have the PS2, I will be even more happy.
Quoted text (7 lines)> > > There haven't been any issues with the Xbox software. > > > > Except the games themselves, which aren't very good, with a few > > exceptions. > > Which is a few more exceptions than the PS2 had when it was 12 months old. > Strictly personal opinion of course.
When I said a few exceptions, I meant Halo and Rallisport Challenge, which are the only xbox games I have enjoyed playing. When the PS2 reached a year old, I had a great deal more than 2 games which I enjoyed playing, and some (for instance GT3) are so far ahead of the two xbox games i mentioned in terms of sheer enjoyment and longevity that the xbox pales in comparison to the year-old PS2. And I agree, personal opinion. > > > Stop spinning lies. > > > > I didn't start. > > Feel free to quote me on something that has been factually wrong. Can't? > Didn't think so... Sorry. I didn't mean that you DID start spinning lies, I just meant that I DIDN'T start, so therefore I can't stop. That's UK humour. Sorry.
Quoted text (14 lines)> > > The > > > biggest problem with the Xbox is the amount of dodgy PS2 games that have > been > > > ported to it. > > > roflmao! Don't you want Burnout, Metal Gear Solid 2, SSX Tricky, the > > Colin McRae Series, Timesplitters 2, Silent Hill 2, ISS 2, MoH > > Frontline, or any good games at all? All of those series began on Sony > > machines and have been ported, and they are all pretty damn good. The > > PS2 is lucky that we don't have ports of that dumbass Project Gotham > > or Abe's Exodus. > > Nope. I prefer games that use a console's potential like Halo, Rallisport > Challenge, Dead or Alive 3, Splinter Cell etc.
DOA3 uses the xbox's potential? Might as well throw it in the bin now... I guess tit-physics are harder than I thought, even when they are stored in the character animation. Need I mention that the DOA series began on the PlayStation, until Microsoft bought out the series because the xbox had no beat-em-ups, and Sony had Virtua Fighter 4 and Tekken 4? The DOA dev team were happy to go, because VF and Tekken had the Sony beat-em-up market, so they could get more sales on the xbox as genre-leader. I don't really care about all three games, because I am not a beat-em-up fan. Oh, and I suggest you write to the developers of all the games I mentioned above, and tell them how much you hate them diluting your gaming experience, not using the potential of the xbox, and how they can all piss off back to Sony. > > I think I touched a nerve... > > You usually will touch a nerve when you spread ridiculous lies. That may be so, but why did *I* touch a nerve? I didn't spread any ridiculous lies, so there must be another reason.
Nick 12 Nov 2002 14:23 UTC↳ reply to Haqsau#90425
"Haqsau" <[email hidden]> wrote in message news:<aqm42n$b2qcm$[email hidden]>...
Quoted text (19 lines)> "Nick" <[email hidden]> wrote in message > news:[email hidden]... > > > > roflmao! Don't you want Burnout, ... > > No > > > ...Metal Gear Solid 2, SSX Tricky,... > > No > > > ... the > > Colin McRae Series, Timesplitters 2, Silent Hill 2, ISS 2, MoH > > Frontline, or any good games at all? All of those series began on Sony > > machines and have been ported, and they are all pretty damn good. The > > PS2 is lucky that we don't have ports of that dumbass Project > Gotham... > > Ahem - Metropolis Racing? Or something like that.
The fact that neither you nor I know what it is called suggests how 'high-profile' that port must have been. > > > or Abe's Exodus. > > Hasn't that series been on every available platform already? Don't know or care, to be brutally honest. > > > I think I touched a nerve... > > I'll admit there are a lot of good stuff for PS2, but you couldn't pry > my Xbox out of my hands with a gun at this point. Each to his own. Fair enough. That's exactly how I feel. When people start accusing me of being a biased 'fanboy', then I react in that way, but if people are independent enough to like what they like and let others do the same then I respect that. I respect you, Haqsau.
Haqsau 13 Nov 2002 00:59 UTC↳ reply to Nick#90254
"Nick" <[email hidden]> wrote in message news:[email hidden]... > "Haqsau" <[email hidden]> wrote in messagenews:<aqm42n$b2qcm$[email hidden]>... > > > > Ahem - Metropolis Racing? Or something like that. > > The fact that neither you nor I know what it is called suggests how > 'high-profile' that port must have been. Hehe, good point. To be honest though, I like Project Gotham for split screen multiplayer racing. Single player I got bored with rather quickly, but it's great for mayhem at a party. What we like most (and this seems to apply well to other console racing games) is to all pick identical, low performance cars like the Mini Cooper and see who can wring the most out of them. Sure, it's not serious racing, but it's still a lot of fun. > > > > I'll admit there are a lot of good stuff for PS2, but you couldn'tpry > > my Xbox out of my hands with a gun at this point. Each to his own. > > Fair enough. That's exactly how I feel. When people start accusing me > of being a biased 'fanboy', then I react in that way, but if people > are independent enough to like what they like and let others do the > same then I respect that. I respect you, Haqsau. Cool. BTW I damn near bought a PS2 when GT3 came out, but that was so close to the Xbox introduction that I just had to wait and see. Not sorry I waited, but OTOH I am glad you are happy with what you have. If I had the bucks and the time I would probably have one of everything anyway. ;o) Take care.

Sponsors

Affiliate Links

Sim Gaming Expo MOZA Racing Sim-Lab Fanatec TrakRacer Asetek Internet Privacy From NordVPN Dreamhost Capital One Credit Card Application Fanatical CDKeys Amazon Amazon UK Project Motor Racing iRacing Get your racing gloves, boots and more from Demon Tweeks. Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42


Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners.


Facebook Threads Bluesky Twitter Mastodon Instagram YouTube Tiktok Twitch Reddit Google News Apple News Subscribe via WordPress Flipboard eBay

Race Sim Central © 1999-2026 | Some links pay RSC a commission. Advertising does not equal endorsement.Cookie Policy