Hmmm.... Wonder what he's talking about? ;-)
-- From SpeedTV.com --
"The layout is very nice, from what I have seen. I actually have an old
computer game that is pretty similar except for the last turn, which has
been changed. Even though I haven't been to the track, I can already be
familiar with it because of the computer game."
the original Formula One Grand Prix had it....
crammond was the man back then.
pez
"Steve Blankenship" <[email hidden]> wrote in message
news:[email hidden]...
Quoted text (11 lines)
> Hmmm.... Wonder what he's talking about? ;-) > > -- From SpeedTV.com -- > > "The layout is very nice, from what I have seen. I actually have an old > computer game that is pretty similar except for the last turn, which has > been changed. Even though I haven't been to the track, I can already be > familiar with it because of the computer game." > > >DaMatta would have been about 14 to have bought it back then....
"Alex 'pez' Porazinski" <[email hidden]> wrote in message
news:ar1b3h$m4h$[email hidden]...
Quoted text (21 lines)
> the original Formula One Grand Prix had it.... > > crammond was the man back then. > > pez > > "Steve Blankenship" <[email hidden]> wrote in message > news:[email hidden]... > > Hmmm.... Wonder what he's talking about? ;-) > > > > -- From SpeedTV.com -- > > > > "The layout is very nice, from what I have seen. I actually have an old > > computer game that is pretty similar except for the last turn, which has > > been changed. Even though I haven't been to the track, I can already be > > familiar with it because of the computer game." > > > > > > > >GPL has it...
Marc
"Alex 'pez' Porazinski" <[email hidden]> wrote in message
news:ar1b3h$m4h$[email hidden]...
Quoted text (21 lines)
> the original Formula One Grand Prix had it.... > > crammond was the man back then. > > pez > > "Steve Blankenship" <[email hidden]> wrote in message > news:[email hidden]... > > Hmmm.... Wonder what he's talking about? ;-) > > > > -- From SpeedTV.com -- > > > > "The layout is very nice, from what I have seen. I actually have an old > > computer game that is pretty similar except for the last turn, which has > > been changed. Even though I haven't been to the track, I can already be > > familiar with it because of the computer game." > > > > > > > >
"Marc Collins" <[email hidden]> wrote in message
news:vb_A9.15128$[email hidden]...
> GPL has it...
> Tantra, who converts tracks for use with the F1 2kx sims/mods, has done a
modern rendition of the track...there is a slight change at the start and
the last turn is squared off to the inside. Instead of a Parabolica like
half circle, the track takes a hard 90 degree turn right, then a short
straight witha 90 degreee turn left, then another short straight and a hard
right turn to rejoin the track just before Pit In.
THen most of the LOng LONG straight is cut-off and the track rejoins about
where the first esses are.
dave henrie
>"Steve Blankenship" <[email hidden]> wrote
> "The layout is very nice, from what I have seen. I actually have an old
> computer game that is pretty similar except for the last turn, which has
> been changed. Even though I haven't been to the track, I can already be
> familiar with it because of the computer game."
Either F1GP or GPL. There is no substitute here ;)
--
-- Fran�ois M�nard <ymenard>
-- http://ymenard.cjb.net/
-- This announcement is brought to you by the Shimago-Dominguez
Corporation - helping America into the New World...
Los Hermanos last turn was modeled after Riverside's infamous Turn 9, not
the Parabolica, and is quite steeply banked. Since it had a rep as a
"killer" turn--and must've generated humungous g-loadings--it's no wonder
they chicaned it. (You can see a plan view at CART's Web site.) A better
alternative, IMO, would have been to flatten the banking.
"Dave Henrie" <[email hidden]> wrote in message
news:FZ_A9.34758$QZ.7257@sccrnsc02...
>
> "Marc Collins" <[email hidden]> wrote in message
> news:vb_A9.15128$[email hidden]...
> > GPL has it...
> >
> Tantra, who converts tracks for use with the F1 2kx sims/mods, has donea
> modern rendition of the track...there is a slight change at the start and
> the last turn is squared off to the inside. Instead of a Parabolica like
> half circle, the track takes a hard 90 degree turn right, then a short
> straight witha 90 degreee turn left, then another short straight and ahard
Quoted text (7 lines)
> right turn to rejoin the track just before Pit In. > THen most of the LOng LONG straight is cut-off and the track rejoins about > where the first esses are. > dave henrie > > >"Steve Smith" <[email hidden]> writes:
> Los Hermanos last turn was modeled after Riverside's infamous Turn 9, not
> the Parabolica, and is quite steeply banked. Since it had a rep as a
> "killer" turn--and must've generated humungous g-loadings--it's no wonder
> they chicaned it. (You can see a plan view at CART's Web site.) A better
> alternative, IMO, would have been to flatten the banking.
It was already flat during the last F1 races ten years ago AFIR, but
they added that chicane to let the track go through the baseball
stadium and 35.000 more seats.
--
Olav Malmin
remove .spam when replying
Quoted text (23 lines)
> "Dave Henrie" <[email hidden]> wrote in message > news:FZ_A9.34758$QZ.7257@sccrnsc02... > > > > "Marc Collins" <[email hidden]> wrote in message > > news:vb_A9.15128$[email hidden]... > > > GPL has it... > > > > > Tantra, who converts tracks for use with the F1 2kx sims/mods, has done > a > > modern rendition of the track...there is a slight change at the start and > > the last turn is squared off to the inside. Instead of a Parabolica like > > half circle, the track takes a hard 90 degree turn right, then a short > > straight witha 90 degreee turn left, then another short straight and a > hard > > right turn to rejoin the track just before Pit In. > > THen most of the LOng LONG straight is cut-off and the track rejoins about > > where the first esses are. > > dave henrie > > > > > > > >Apart that the baseball stadium make the corner blind at the middle making
it dangerous to the drivers.
Definitely, those 35,000 seats are a heavy reason too.
Cheers
Fer
"Olav Malmin" <[email hidden]> wrote in message
news:[email hidden]...
> "Steve Smith" <[email hidden]> writes:
>
> > Los Hermanos last turn was modeled after Riverside's infamous Turn 9,not
> > the Parabolica, and is quite steeply banked. Since it had a rep as a
> > "killer" turn--and must've generated humungous g-loadings--it's nowonder
> > they chicaned it. (You can see a plan view at CART's Web site.) Abetter
done
> > a
> > > modern rendition of the track...there is a slight change at the startand
> > > the last turn is squared off to the inside. Instead of a Parabolicalike
> > > half circle, the track takes a hard 90 degree turn right, then a short
> > > straight witha 90 degreee turn left, then another short straight and a
> > hard
> > > right turn to rejoin the track just before Pit In.
> > > THen most of the LOng LONG straight is cut-off and the track rejoinsabout
Quoted text (14 lines)
> > alternative, IMO, would have been to flatten the banking. > > It was already flat during the last F1 races ten years ago AFIR, but > they added that chicane to let the track go through the baseball > stadium and 35.000 more seats. > > > "Dave Henrie" <[email hidden]> wrote in message > > news:FZ_A9.34758$QZ.7257@sccrnsc02... > > > > > > "Marc Collins" <[email hidden]> wrote in message > > > news:vb_A9.15128$[email hidden]... > > > > GPL has it... > > > > > > > Tantra, who converts tracks for use with the F1 2kx sims/mods, hasQuoted text (11 lines)
> > > where the first esses are. > > > dave henrie > > > > > > > > > > > > > > > -- > Olav Malmin > remove .spam when replying"Fernando Deutsch" <[email hidden]> writes:
> Apart that the baseball stadium make the corner blind at the middle making
> it dangerous to the drivers.
It's called driver challenge on a proper racetrack. Blind corners and
off camber corners are part of the game.
--
Olav Malmin
remove .spam when replying


































