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NASCAR 2002: Wide Tona Day Plated Track. Direct download Link!!

12 posts by 6 people · 14 Nov 2002 15:18 UTC - 15 Nov 2002 02:39 UTC

Don Wilshe 14 Nov 2002 15:18 UTC#90160
The IVGA released this track at www.iracingfx.com but several of you had problems getting into there forums as you have to turn off your cookies. So we have made the track available now from www.ivga.com. Its on the front page! ========================================================== Wide Tona Day Plated Track is publically Released and More Tracks are coming from us and our strategic partners! This track is provided to you by Don & Suellen Wilshe of the www.ivga.com, since 1994. This track is very easy to install just save the program and your NASCAR 2002 directory and run it. Its only a small .exe, but it takes your existing software that you bought from Sierra/Papyrus and creates Wide Tona Day Plated that has a widen track and modified track.ini files. Track: Daytona, but its double wide Carburetion: Restricted or Plated Some modified track.ini values! track_type = 3 ; super speedway chassis_type = 2 ; super speedway track_asphalt_grip = 1.39 track_concrete_grip = 1.99 What does this mean! The races will be scored as Speedway, The times because of the grip and chassis type will run about 3 mph faster. The type 2 chassis will allow for a lower rear spoiler and modified rear suspension! Expect Qualifying times at 40 cloudy around 191.7, Up from 188.7! In the future the 3 other sister tracks to Widetona will be released. They are the 2 night tracks and the day no plate track. We at the IVGA would like to thank the author of this track Fred Anderson for his great work, everyone that has driven this track just cant say enough great things about Fred's design. In the future we plan to release other tracks that will test your skill and need for speed! Don & Suellen Wilshe PS. We have tested this track now for 2 months on both Windows XP, 2000, NT as well as Windows 95, 98 and ME. We provide no warranty and user can use this at there own risk. Enjoy, hehe! widetonadayplated.zip -- Donald Wilshe 888 588-9207 Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog Library www.martelbros.com Other Interest: www.ivga.com www.games-advertising.com www.whra.com
Bob 14 Nov 2002 16:06 UTC↳ reply to Don Wilshe#90167
How did you get the forward cockpitview? I see it in the screen shot wideview2.jpg http://www.ivga.com/wideview2.jpg I find the standard cockpit limits the view too much. The nose cam is too low, and the roof cam is too high, but this view looks just right for me. -- Bob
Bob 14 Nov 2002 16:06 UTC#530184
How did you get the forward***pitview? I see it in the screen shot wideview2.jpg http://www.ivga.com/wideview2.jpg I find the standard***pit limits the view too much. The nose cam is too low, and the roof cam is too high, but this view looks just right for me. -- Bob
Schooner 14 Nov 2002 16:20 UTC↳ reply to Bob#90168
There are a couple versions of that view hack floating around. I think Tom Pabst put that one out and there was one out prior to that was basically the same view. Don't have the link for it now but will post it if I find it. I tried it and deleted it soon after, as it didn't do much for me. Nice FPS in that pic though, all 24 of them ;) "Bob" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> How did you get the forward cockpitview? I see it in the screen shot > wideview2.jpg http://www.ivga.com/wideview2.jpg > > I find the standard cockpit limits the view too much. The nose cam is too > low, and the roof cam is too high, but this view looks just right for me. > -- > Bob
Don Wilshe 14 Nov 2002 16:37 UTC↳ reply to Bob#90169
http://www.ivga.com/addons/ I added the BIG GAUGES and the Tom Pabst Wide View! -- Donald Wilshe 888 588-9207 Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog Library www.martelbros.com Other Interest: www.ivga.com www.games-advertising.com www.whra.com "Bob" <[email hidden]> wrote in message news:[email hidden]... > How did you get the forward cockpitview? I see it in the screen shot > wideview2.jpg http://www.ivga.com/wideview2.jpg > > I find the standard cockpit limits the view too much. The nose cam is too > low, and the roof cam is too high, but this view looks just right for me. > -- > Bob >
Does it still have that tiny mirror? That was one of the biggest problems I seen with it. "Don Wilshe" <[email hidden]> wrote in message news:ljQA9.135001$[email hidden]...
Quoted text (22 lines)> http://www.ivga.com/addons/ > > I added the BIG GAUGES and the Tom Pabst Wide View! > > -- > Donald Wilshe > 888 588-9207 > Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog > Library > www.martelbros.com > Other Interest: > www.ivga.com > www.games-advertising.com > www.whra.com > > > "Bob" <[email hidden]> wrote in message > news:[email hidden]... > > How did you get the forward cockpitview? I see it in the screen shot > > wideview2.jpg http://www.ivga.com/wideview2.jpg > > > > I find the standard cockpit limits the view too much. The nose cam is
too > > low, and the roof cam is too high, but this view looks just right forme. > > -- > > Bob > > > >
Also keep in mind there were a number of issues getting that view to work with all car makes as I recall from the discussions on it before. Can't remember if it was fixed or what the fix was but you might want to search google for more details. "Schooner" <[email hidden]> wrote in message news:m3QA9.192662$[email hidden]... > There are a couple versions of that view hack floating around. I thinkTom > Pabst put that one out and there was one out prior to that was basicallythe > same view. Don't have the link for it now but will post it if I find it.I
Quoted text (10 lines)> tried it and deleted it soon after, as it didn't do much for me. > > Nice FPS in that pic though, all 24 of them ;) > > "Bob" <[email hidden]> wrote in message > news:[email hidden]... > > How did you get the forward cockpitview? I see it in the screen shot > > wideview2.jpg http://www.ivga.com/wideview2.jpg > > > > I find the standard cockpit limits the view too much. The nose cam is
too > > low, and the roof cam is too high, but this view looks just right forme. > > -- > > Bob > >
true.. I think the view doesnt like OPEN GL or somethign like that dw but I like it and it does make me faster. I can see down the track much better as I cockpit race and at bristol you can see all the track instead of the bottom only -- Donald Wilshe 888 588-9207 Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog Library www.martelbros.com Other Interest: www.ivga.com www.games-advertising.com www.whra.com "Schooner" <[email hidden]> wrote in message news:lmQA9.192761$[email hidden]... > Also keep in mind there were a number of issues getting that view to work > with all car makes as I recall from the discussions on it before. Can't > remember if it was fixed or what the fix was but you might want to search > google for more details. > > "Schooner" <[email hidden]> wrote in message > news:m3QA9.192662$[email hidden]... > > There are a couple versions of that view hack floating around. I think > Tom > > Pabst put that one out and there was one out prior to that was basically > the > > same view. Don't have the link for it now but will post it if I find it. > I > > tried it and deleted it soon after, as it didn't do much for me. > > > > Nice FPS in that pic though, all 24 of them ;) > > > > "Bob" <[email hidden]> wrote in message > > news:[email hidden]... > > > How did you get the forward cockpitview? I see it in the screen shot > > > wideview2.jpg http://www.ivga.com/wideview2.jpg > > > > > > I find the standard cockpit limits the view too much. The nose cam is > too > > > low, and the roof cam is too high, but this view looks just right for > me. > > > -- > > > Bob > > > > > > >
Now that's MUCH better. Thanks, Don! -Larry "Don Wilshe" <[email hidden]> wrote in message news:S8PA9.134989$[email hidden]... The IVGA released this track at www.iracingfx.com but several of you had problems getting into there forums as you have to turn off your cookies. So we have made the track available now from www.ivga.com. Its on the front page! ========================================================== Wide Tona Day Plated Track is publically Released and More Tracks are coming from us and our strategic partners! This track is provided to you by Don & Suellen Wilshe of the www.ivga.com, since 1994. This track is very easy to install just save the program and your NASCAR 2002 directory and run it. Its only a small .exe, but it takes your existing software that you bought from Sierra/Papyrus and creates Wide Tona Day Plated that has a widen track and modified track.ini files. Track: Daytona, but its double wide Carburetion: Restricted or Plated Some modified track.ini values! track_type = 3 ; super speedway chassis_type = 2 ; super speedway track_asphalt_grip = 1.39 track_concrete_grip = 1.99 What does this mean! The races will be scored as Speedway, The times because of the grip and chassis type will run about 3 mph faster. The type 2 chassis will allow for a lower rear spoiler and modified rear suspension! Expect Qualifying times at 40 cloudy around 191.7, Up from 188.7! In the future the 3 other sister tracks to Widetona will be released. They are the 2 night tracks and the day no plate track. We at the IVGA would like to thank the author of this track Fred Anderson for his great work, everyone that has driven this track just cant say enough great things about Fred's design. In the future we plan to release other tracks that will test your skill and need for speed! Don & Suellen Wilshe PS. We have tested this track now for 2 months on both Windows XP, 2000, NT as well as Windows 95, 98 and ME. We provide no warranty and user can use this at there own risk. Enjoy, hehe! widetonadayplated.zip -- Donald Wilshe 888 588-9207 Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog Library www.martelbros.com Other Interest: www.ivga.com www.games-advertising.com www.whra.com
Larry 14 Nov 2002 19:48 UTC↳ reply to Bob#90187
Yeah, that's quite interesting! -Larry "Bob" <[email hidden]> wrote in message news:[email hidden]...
Quoted text (7 lines)> How did you get the forward cockpitview? I see it in the screen shot > wideview2.jpg http://www.ivga.com/wideview2.jpg > > I find the standard cockpit limits the view too much. The nose cam is too > low, and the roof cam is too high, but this view looks just right for me. > -- > Bob
Don Wilshe wrote: > The IVGA released this track at www.iracingfx.com but several ofyou > had problems getting into there forums as you have to turnoff your > cookies. So we have made the track available nowfrom www.ivga.com. > Its on the front page! There is apparently a bug in the track: the grip coefficients of turns 1/2 vs. 3/4 do not match up, at all. With plates, it doesn't matter, but with plates off, once I start to wear my tires down a bit (after lowering some things in the .ini file like tire heat and yes tire wear), I can still hold it low full throttle into 3 and 4 (doing ~230 MPH), but in 1 and 2 after awhile I have to do some lifting, or I will get a very bad push (yes I set it for no wind and 65 degrees). I checked the banking with a protractor and all turns are the stated 31 degrees (plus 18 for the trioval)... Being ignorant of technical matters of this type, I have no idea what the problem is (I thought asphalt was asphalt as far as the core program was concerned), but if you plan to race sans plates just a fair warning... John DiFool -- ============================== And, as the city glows Electric people nobody knows ==============================
ok, But I havent released the no plate versions yet and we race them all the time without these problems.. but well notes. thanks -- Donald Wilshe 888 588-9207 Martel Brothers Performance, Worlds Largest On-Line Auto Parts Mfg Catalog Library www.martelbros.com Other Interest: www.ivga.com www.games-advertising.com www.whra.com "John DiFool" <[email hidden]> wrote in message news:[email hidden]... > Don Wilshe wrote: > > > The IVGA released this track at www.iracingfx.com but several ofyou > > had problems getting into there forums as you have to turnoff your > > cookies. So we have made the track available nowfrom www.ivga.com. > > Its on the front page! > > There is apparently a bug in the track: the grip coefficients of > turns > 1/2 vs. 3/4 do not match up, at all. With plates, it doesn't matter, but > with > plates off, once I start to wear my tires down a bit (after lowering > some > things in the .ini file like tire heat and yes tire wear), I can still > hold it low > full throttle into 3 and 4 (doing ~230 MPH), but in 1 and 2 after awhile > I have > to do some lifting, or I will get a very bad push (yes I set it for no > wind and > 65 degrees). I checked the banking with a protractor and all turns are > the > stated 31 degrees (plus 18 for the trioval)... > Being ignorant of technical matters of this type, I have no idea > what > the problem is (I thought asphalt was asphalt as far as the core program > > was concerned), but if you plan to race sans plates just a fair > warning... > > John DiFool > > -- > ============================== > And, as the city glows > Electric people nobody knows > ============================== > > >

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